East Hanover Township School District Computer Technology Curriculum Grades K-8

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1 East Hanover Township School District Computer Technology Curriculum Grades K-8 Curriculum Contributors: Written by: Debra E. Dennis Board of Education Approval: June 13, 2011 Page 1

2 Table of Contents Introduction Page 3 Philosophy Page 4 New Jersey Core Content Curriculum Standard 8.1-Educational Technology rev.2009 Page 5 ISTE-National Educational Technology Standards for Students rev Page 6 Technology Performance Indicators Page 7 Kindergarten Backmapping Page 11 First Grade Backmapping Page 17 Second Grade Backmapping Page 23 Third Grade Backmapping Page 29 Fourth Grade Backmapping Page 35 Fifth Grade Backmapping Page 41 Sixth Grade Backmapping Page 47 Seventh Grade Backmapping Page 53 Eighth Grade Backmapping Page 59 Standard 8.1 Cumulative Performance Indicators Page 65 Evaluation/Assessment Page 71 Grade Four Checklist Page 72 Grade Eight Rubric Page 75 Page 2

3 Introduction The following benchmarks and skills were generated and adapted through research and collection of technology skills taught throughout the nation. Information was gathered and collated into a document that is suited to address the needs of the students of East Hanover Schools and meet the goals of our Five-Year Technology Plan. They are based on, meet and/or exceed the New Jersey Core Curriculum Content Standards and the ISTE Standards for students. Skills are introduced in a specific grade level and are continually re-taught at higher levels each year until the expected independence is achieved at the noted grade level. Skills are broken down into the following topics: A. Technology Operations and Concepts B. Creativity and Innovation C. Communication and Collaboration D. Digital Citizenship E. Research and Information Literacy F. Critical Thinking, Problem Solving, and Decision-Making Each topic is divided into goals that are further identified through objectives/skills. The resource section will enable the teacher to collect websites, software, books, lessons or ideas used to teach the given skills. As technology is a changing field, new resources are available on a daily basis. The resource section allows teachers the flexibility to add, adapt, or change the method in which the skills are taught. At each grade level, goals will be Exposure, Begin to introduce, Introduced, and Mastered. (Student is an independent user at the listed grade level.) Page 3

4 Philosophy Statement Philosophy Statement The benchmarks and skills addressed in this curriculum will be introduced and formally taught through Technology classes provided to our students in a lab by a technology teacher. However, for application of the skills to become meaningful and useful for students, they must be reinforced through practical application in the classroom. Unlike other disciplines, the skills taught through our technology classes can and must be infused through every other content area taught by classroom and special area teachers. This is best achieved through real word, problem-based learning. Technology teachers will support the infusion of these skills by keeping teachers informed about what is being taught and through suggestions for application to classroom themes and topics. Additionally, the following curriculum will be provided to each grade-level leader for discussion during grade level/team meetings. It is essential that technology infusion be included as a part of lesson planning and curriculum maps throughout the district. As a living document, this curriculum will change constantly over time. We believe that it will best meet the needs of our 21 st Century Electronic Learners. Page 4

5 New Jersey Core Curriculum Content Standards The 2009 standards provide the foundation for creating local curricula and authentic performance assessments and emulate the philosophy and goals contained in documents produced by national technology organizations, including the Partnership for the 21 st Century Skills and the New Jersey Educational Technology Plan. The organization of the strands in standards 8.1 and 8.2, as well as the content and skills within each strand, has been reconceptualized to address emerging technologies and technological applications that are needed for life and work in the global age. Standard 8.1, Educational Technology, is aligned to the International Society for Technology in Education (ISTE) standards and the Partnership for the 21st Century Skills framework. Standard 8.2, formerly Technology Education, is renamed Technology Education, Engineering, and Design and is aligned with the goals of the International Technology Education Association (ITEA) and the Partnership for 21 st Century Skills framework. The standards and strands include: 8.1 Educational Technology: All use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge. A. Technology Operations and Concepts- The use of technology and digital tools requires knowledge and appropriate use of operations and related applications. B. Creativity and Innovation- The use of digital tools and media-rich resources enhances creativity and the construction of knowledge. C. Communication and Collaboration-Digital tools and environments support the learning process and foster collaboration in solving local or global issues and problems. D. Digital Citizenship- Technological advancements create societal concerns regarding the practice of safe, legal, and ethical behaviors. E. Research and Information Literacy- Effective use of digital tools assists in gathering and managing information. F. Critical Thinking, Problem Solving, and Decision-Making- Information accessed through the use of digital tools assists in generating solutions and making decisions. 8.2 Technology Education, Engineering, and Design: All develop an understanding of the nature and impact of technology, engineering, technological design, and the designed world, as they relate to the individual, global society, and the environment. A. Nature of Technology: Creativity and Innovation- Technology products and systems impact every aspect of the world in which we live. B. Design: Critical Thinking, Problem Solving, and Decision-Making - The design process is a systematic approach to solving problems. C. Technological Citizenship, Ethics, and Society- Knowledge and understanding of human, cultural, and societal values are fundamental when designing technology systems and products in the global society. D. Research and Information Fluency- Information-literacy skills, research, data analysis, and prediction provide the basis for the effective design of technology systems. E. Communication and Collaboration-Digital tools facilitate local and global communication and collaboration in designing products and systems. F. Resources for a Technological World- Technological products and systems are created through the application and appropriate use of technological resources. G. The Designed World- The designed world is the product of a design process that provides the means to convert resources into products and systems. Page 5

6 ISTE National Educational Technology Standards for Students The technology foundation standards for students are divided into six broad categories. Standards within each category are to be introduced, reinforced, and mastered by students. These categories provide a framework for linking performance indicators within the Profiles for Technology Literate Students to the standards. Teachers can use these standards and profiles as guidelines for planning technology-based activities in which students achieve success in learning, communication, and life skills. 1. Creativity and Innovation-Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities. 2. Communication and Collaboration- Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. c. develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute to project teams to produce original works or solve problems. 3. Research and Information Fluency- Students apply digital tools to gather, evaluate, and use information. Students: a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. 4. Critical Thinking, Problem Solving, and Decision Making- Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students: a. identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project. c. collect and analyze data to identify solutions and/or make informed decisions. d. use multiple processes and diverse perspectives to explore alternative solutions. 5. Digital Citizenship- Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. 6. Technology Operations and Concepts- Students demonstrate a sound understanding of technology concepts, systems, and operations. Students: a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies International Society for Technology in Education. ISTE is a registered trademark of the International Society for Technology in Education. Page 6

7 1. Basic Computer Skills 1.1 Logging on/off the network 1.2 Proper use of the mouse and keyboard 1.3 Shutdown/Restart 1.4 Introduction to computer parts and purposes 2. Window Environment 2.1 Maximizing/Minimizing windows 2.2 Opening/closing programs 2.3 Switching between opened windows 3. Network Operations 3.1 File Management (create folders) 3.2 Logging on/off the network 3.3 Explain the uses of and means of the networks 3.4 Importing from external media 3.5 Saving and opening to the user drive (folder) 3.6 Selecting printers East Hanover Township School District Technology Performance Indicators 4. Microsoft Office Applications 4.1 Changing fonts (bold, italic, underline, size, type color) 4.2 Insertion of pictures/clipart 4.3 Resizing objects 4.4 Cut/Copy/Paste (shortcut keys and mouse) 4.5 Appropriate page orientation (landscape/portrait) 4.6 Understanding the difference between Save and Save As 4.7 Undo/Redo 4.8 Selecting text (using mouse and shift ) 4.9 Use of style guide (font, size, color, justifications, line spacing, etc ) SKILLS K Page 7

8 SKILLS K Keyboarding 5.1 Proper capitalization 5.2 Proper use of tab key 5.3 Deleting and inserting text 5.4 Using spell checker 5.5 Highlighting text 5.6 Use Enter to end paragraph/skip lines 5.7 Spacing between words/sentences 5.8 Enter text: speed and accuracy 5.9 Home row positions 6. Word Processing 6.1 Import/arrange graphics 6.2 Format paragraph 6.3 Bullets and Numbering 6.4 Borders and Shading 6.5 Justification (left, center, right) 6.6 Spell and grammar check 6.7 Format document (margins, page layout, tables, etc ) 6.8 Header and footers 6.9 Cut/Copy/Paste to another document 6.10 Multi-column document 6.11 Use highlight functions 6.12 Page breaks 6.13 Find/thesaurus/word count 6.14 Merge documents Exposure Begin to introduce Introduced Mastered Page 8

9 7. Desktop Publishing 7.1 Use age-appropriate software (Publisher) 7.2 Set the page margins/layout guides correctly 7.3 Use appropriate font, style and size 7.4 Apply color and shading when appropriate 7.5 Appropriate uses for brochures, flyers, advertisements, etc. 7.6 Proper use of graphics 8. Graphics 8.1 Create artwork 8.2 Cropping graphics/pictures 8.3 Resizing graphics/pictures 8.4 Screen Captures 8.5 File size/media storage 8.6 Importing graphics/pictures from outside media 8.7 Text Wrapping 8.8 Brightness/contract controls 8.9 Insert graphics/pictures 8.10 Borders 8.11 Image control (gray scale, black and white, color) 9. Spreadsheets 9.1 Read and interpret information in a spreadsheet 9.2 Enter, edit and delete information in a cell 9.3 Format cell attributes 9.4 Use data to create graphs and charts 9.5 Use basic formulas (adding, subtracting, averages, etc ) 9.6 Use fill for multiple entries 9.7 Cut/copy and paste formulas and values Exposure Begin to introduce Introduced Mastered SKILLS K Page 9

10 10. Presentation 10.1 Use of appropriate software (power point, internet, etc ) 10.2 Use outlining tools to create simple presentation templates 10.3 Use principle of design (font size, balance, contrast, etc ) 10.4 Use appropriate presentation skills (pace, transitions, etc ) 10.5 Present using projection system (LCD projector, TV monitors, etc ) 10.6 Use of multimedia to slide show (hyperlinks, sound, etc ) 10.7 Use of animation SKILLS K Internet Skills 11.1 Opening the school website ( Navigating through the school website 11.3 Using grade level or content specific search engines 11.4 Organize information gathered from multiple sources (note taking, copying, outlining, citing sources) 11.5 Use bookmarks/favorites system for gathering and retrieving web URL s and for citing sources 11.6 Use specific search directories (newspapers, government, etc ) 11.7 Evaluate the reliability of web sites 12. Graphic Organizer 12.1 Use of graphic organizer to gather information, develop ideas, make decisions 12.2 Save document in an appropriate format for use in other applications Exposure Begin to introduce Introduced Mastered Page 10

11 Grade: Kindergarten Strand A: Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems, and operations. Knowledge Objective- By the end of Kindergarten, : Skills Objective- By the end of Kindergarten, Students will a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies. understand that computers are tools that help people work and play understand common features and functions of software identify significance of alert messages 8.1.A Identify hardware: monitor, keyboard, mouse Use two hands to type Understand difference between shift and caps lock Type name Open, Save, Quit, Print, Click/Double-click, Shift Page 11

12 Grade: Kindergarten Strand B: Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Knowledge Objective- By the end of Kindergarten, : Skills Objective- By the end of Kindergarten, a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities. a. are introduced to using digital camera b. are introduced to paint/draw software 8.1.B Insert photo into template/document/from folder Self portrait with name Page 12

13 Grade: Kindergarten Strand C: Communication and Collaboration-Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Knowledge Objective- By the end of Kindergarten, Skills Objective- By the end of Kindergarten, a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. c. develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute to project teams to produce original works or solve problems. Introduced to presentation software (i.e. PowerPoint/KidPix) as a way to present information to a group 8.1.C Create one slide including background, text and graphic Page 13

14 Grade: Kindergarten Strand D: Digital Citizenship-Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Knowledge Objective- By the end of Kindergarten, be Skills Objective- By the end of Kindergarten, a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. Students recognize the importance of internet safety and adult supervision 8.1.D Students will view internet safety video (i.e. BrainPOPJr, IKeepSafe.org) Page 14

15 Grade: Kindergarten Strand E: Research and Information Fluency-Students apply digital tools to gather, evaluate, and use information Knowledge Objective- By the end of Kindergarten, Skills Objective- By the end of Kindergarten, students a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. introduced to online search strategies 8.1.E Students open browser, use Back button, page tabs Page 15

16 Grade: Kindergarten Strand F: Critical Thinking, Problem Solving, and Decision-Making- Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources Knowledge Objective- By the end of Kindergarten, : Skills Objective- By the end of Kindergarten, a. identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project. c. collect and analyze data to identify solutions and/or make informed decisions. d. use multiple processes and diverse perspectives to explore alternative solutions N/A at this grade level 8.1.F Page 16

17 Grade: First Strand A: Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems, and operations. Knowledge Objective- By the end of First Grade, : Skills Objective- By the end of First Grade, be a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies. Locate and open applications Practice appropriate keyboarding skills Recognize alert windows 8.1.A Use icons to access applications or documents Identify Home Row Use Shift Return Enter Space Bar Delete/Backspace Page 17

18 Grade: First Strand B: Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Knowledge Objective- By the end of First Grade, : Skills Objective- By the end of First Grade, a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities. Access and manipulate graphics Access and manipulate text boxes Create document using text and graphics using appropriate software Be introduced to simulation software or online resources to reinforce various curriculum 8.1.B Create a poster or card using text and graphics Acrostic poem (i.e. Microsoft Word/KidPix) Page 18

19 Grade: First Strand C: Communication and Collaboration-Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Knowledge Objective- By the end of First Grade, Skills Objective- By the end of First Grade, be a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. c. develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute to project teams to produce original works or solve problems. Use presentation software 8.1.C PowerPoint, KidPix Page 19

20 Grade: First Strand D: Digital Citizenship-Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Knowledge Objective- By the end of First Grade, be Skills Objective- By the end of First Grade, a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. Practice internet safety rules Understand basic copyright laws Demonstrate respect for others while using technology 8.1.D Teacher-led discussion, NETSmartzKids, BrainPOP Jr. or comparable web- based program Demonstrate appropriate behavior in learning environment Page 20

21 Grade: First Strand E: Research and Information Fluency-Students apply digital tools to gather, evaluate, and use information Knowledge Objective- By the end of First Grade, Skills Objective- By the end of First Grade, a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. Use internet browser and search strategies Reinforce Back Button Students enter collected data 8.1.E Students understand the difference between a browser and a search engine, ( i.e., Explorer, Safari, Firefox vs. Google, Yahoo, Bing) Create graph using template Page 21

22 Grade: First Strand F: Critical Thinking, Problem Solving, and Decision-Making- Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources Knowledge Objective- By the end of First Grade, : Skills Objective- By the end of First Grade, a. identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project. c. collect and analyze data to identify solutions and/or make informed decisions. d. use multiple processes and diverse perspectives to explore alternative solutions N/A 8.1.F Page 22

23 Grade: Second Strand A: Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems, and operations. Knowledge Objective- By the end of Second Grade, : Skills Objective- By the end of Second Grade, a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies. Locate and open applications Practice appropriate keyboarding skills When there is a problem with a computer inform a teacher 8.1.A Reinforce use of icons to access applications or documents Identify: Home Row, Reinforce, Shift, Return, Enter, Space Bar, Delete, Backspace Introduce keys that require a reach Demonstrate correct posture Reinforce notify teacher Page 23

24 Grade: Second Strand B: Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Knowledge Objective- By the end of Second Grade, : Skills Objective- By the end of Second Grade, a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities. Use writing or drawing tools for communicating and illustrating Use Presentation Software Use simulation software or online resources to reinforce various curriculum Enter data in pre-made worksheet (i.e. Excel) 8.1.B Create a poster or card. Access and manipulate graphics and text boxes All About Me Presentation (i.e. PowerPoint or Voice Threads - two-slide minimum) BrainPOP, BrainPOP Jr., BrainPOP Spanish Discovery (Streaming Video) Graphing Activity Page 24

25 Grade: Second Strand C: Communication and Collaboration-Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Knowledge Objective- By the end of Second Grade, a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. c. develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute to project teams to produce original works or solve problems. Skills Objective- By the end of Second Grade, Gather information and communicate with others using telecommunications, with support from teachers, family members Reinforce creation of two slide (minimum) presentation using digital software Research specific topic to present to audiences inside and outside the classroom. 8.1.C Search using simple topic, and enter information on teacher provided worksheet Skype or similar technology Page 25

26 Grade: Second Strand D: Digital Citizenship-Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Knowledge Objective- By the end of Second Grade, be Skills Objective- By the end of Second Grade, a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. Reinforce netiquette Demonstrate respect for others while using technology 8.1.D NETSmartzKids, BrainPOP Jr, or similar applications Reinforce appropriate behavior in learning environment Page 26

27 Grade: Second Strand E: Research and Information Fluency-Students apply digital tools to gather, evaluate, and use information Knowledge Objective- By the end of Second Grade, Skills Objective- By the end of Second Grade, a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. Use E-Board as a starting point of online research Recognize differences in sources and quality of websites Research and report 8.1.E Introduce concept of home page Explain hyperlink PowerPoint (two slide minimum), Excel, Word, etc. Page 27

28 Grade: Second Strand F: Critical Thinking, Problem Solving, and Decision-Making- Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources Knowledge Objective- By the end of Second Grade, : Skills Objective- By the end of Second Grade, a. identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project. c. collect and analyze data to identify solutions and/or make informed decisions. d. use multiple processes and diverse perspectives to explore alternative solutions N/A at Grade Level 8.1.F Page 28

29 Grade: Third Strand A: Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems, and operations. Knowledge Objective- By the end of Third Grade, : Skills Objective- By the end of Third Grade, a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies. Locate and open applications Practice appropriate keyboarding skills Recognize a problem and Request assistance when needed 8.1.A Utilize icons to access applications or documents Use: Home Row, Shift, Enter, Space Bar, Delete, Backspace Practice using keys that require a reach Demonstrate correct posture. Target goal of 5-8 wpm with 85% accuracy Page 29

30 Grade: Third Strand B: Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Knowledge Objective- By the end of Third Grade, : a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities. Skills Objective- By the end of Third Grade, Use prescribed technology writing or drawing tools for communicating and illustrating Presentation software Use simulation software or online resources to reinforce various curriculum Enter data in template (i.e. Excel) 8.1.B Posters, banners, or greeting cards Biographies (three slide minimum) PowerPoint or Voice Threads Variety of web Sites Graphing activity Page 30

31 Grade: Third Strand C: Communication and Collaboration-Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Knowledge Objective- By the end of Third Grade, a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. c. develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute to project teams to produce original works or solve problems. Skills Objective- By the end of Third Grade, students will Gather information and communicate with others using telecommunications, with support from teachers, family members or student partners 8.1.C Research topic, and enter information on teacher provided worksheet. Present information in appropriate application, (i.e., poster, PowerPoint, Voice Thread) Create three slide (minimum) presentation using digital software Page 31

32 Grade: Third Strand D: Digital Citizenship-Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Knowledge Objective- By the end of Third Grade, be Skills Objective- By the end of Third Grade, a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. Reinforce netiquette Introduce copyright, ethics, and licensing Demonstrate respect for others while using technology 8.1.D NETSmartzKids, BrainPOP or similar applications Exhibit respectful and responsible behavior when using computer systems. Page 32

33 Grade: Third Strand E: Research and Information Fluency-Students apply digital tools to gather, evaluate, and use information Knowledge Objective- By the end of Third Grade, Skills Objective- By the end of Third Grade, a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. Use E-Board as a starting point of online research Use technology for data collection and analysis Explore prescribed technology for publishing and presenting information Reinforce copyright and ethical use of materials recognize differences and choose appropriate sources and websites 8.1.E PowerPoint project tied with core subject Page 33

34 Grade: Third Strand F: Critical Thinking, Problem Solving, and Decision-Making- Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources Knowledge Objective- By the end of Third Grade, : Skills Objective- By the end of Third Grade, a. identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project. c. collect and analyze data to identify solutions and/or make informed decisions. d. use multiple processes and diverse perspectives to explore alternative solutions choose topic, formulate questions and research use results of research to interpret data 8.1.F Current event report Page 34

35 Grade: Fourth Strand A: Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems, and operations. Knowledge Objective- By the end of Fourth Grade, : Skills Objective- By the end of Fourth Grade, a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies. Locate and open applications Practice appropriate keyboarding skills Recognize a problem and request assistance when needed 8.1.A Use Home Row Reinforce Shift, Return/Enter, Space Bar, Delete/Backspace Reinforce keys that require a reach. Demonstrate correct posture Target goal of 8-12 wpm with 85% accuracy Page 35

36 Grade: Fourth Strand B: Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Knowledge Objective- By the end of Fourth Grade, : a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities. Skills Objective- By the end of Fourth Grade, Use technology writing or drawing tools, multimedia software for communicating ideas and concepts use simulation software or online resources to reinforce various curriculum Enter data in spreadsheet application 8.1.B Continue to use presentation software to present concepts Use animation to enhance software presentation Graphing activity Page 36

37 Grade: Fourth Strand C: Communication and Collaboration-Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Knowledge Objective- By the end of Fourth Grade, a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. c. develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute to project teams to produce original works or solve problems. Skills Objective- By the end of Fourth Grade, Gather information and communicate with others using telecommunications, with support from teachers, family members Create presentation using digital software Introduce blogs and wikis 8.1.C Research topic, and take notes using word processor. Present information in appropriate application, (i.e., poster, PowerPoint) Participate in teacher created blog or wiki Page 37

38 Grade: Fourth Strand D: Digital Citizenship-Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Knowledge Objective- By the end of Fourth Grade, be Skills Objective- By the end of Fourth Grade, a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. Reinforce netiquette Demonstrate respect for others while using technology 8.1.D NETSmartzKids, BrainPOP, or similar applications Understand copyright, ethics and software licensing Exhibit respectful and responsible behavior when using computer systems Page 38

39 Grade: Fourth Strand E: Research and Information Fluency-Students apply digital tools to gather, evaluate, and use information Knowledge Objective- By the end of Fourth Grade, Skills Objective- By the end of Fourth Grade, a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. Use E-Board as a starting point of online research Use technology for data collection and analysis Use technology for publishing and presenting information Respect copyright and ethical use of materials Recognize and choose appropriate sources and websites Research content specific core area topic and report 8.1.E Appropriate use of internet resources and applications Use internet browser to access website using either search or specific address Understand and apply copyright and ethics practices Page 39

40 Grade: Fourth Strand F: Critical Thinking, Problem Solving, and Decision-Making- Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources Knowledge Objective- By the end of Fourth Grade, : Skills Objective- By the end of Fourth Grade, a. identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project. c. collect and analyze data to identify solutions and/or make informed decisions. d. use multiple processes and diverse perspectives to explore alternative solutions choose topic, research and formulate questions interpret research data and present 8.1.F Current events Page 40

41 Grade: Fifth Strand A: Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems, and operations. Knowledge Objective- By the end of Fifth Grade : Skills Objective- By the end of Fifth Grade, a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies. Locate and open applications Practice appropriate keyboarding skills Recognize a problem and request assistance when needed Communicate with others using telecommunications, with support from teachers, family members, or student partners 8.1.A Use Start button/applications folder/icons to access applications Use home row, Shift, Return/Enter, Space Bar, Delete/Backspace, Reinforce keys that require a reach Demonstrate correct posture. Target goal of wpm with 85% accuracy Page 41

42 Grade: Fifth Strand B: Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Knowledge Objective- By the end of Fifth Grade, : Skills Objective- By the end of Fifth Grade, a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities. Use technology writing or drawing tools, multimedia software for communicating ideas and concepts use simulation software or online resources to reinforce various curriculum Enter data spreadsheet application (i.e..excel) 8.1.B Use software to present concepts Introduce animation to enhance software presentation Create curriculum based projects BrainPOP, Discovery (Discovery Education /Google Earth, etc.) Graphing activity Page 42

43 Grade: Fifth Strand C: Communication and Collaboration-Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Knowledge Objective- By the end of Fifth Grade, Skills Objective- By the end of Fifth Grade, students will a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. c. develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute to project teams to produce original works or solve problems. Gather information and communicate with others using telecommunications, with support from teachers, family members and other students Create multimedia presentation using digital software Continue use of blogs and wikis 8.1.C Research topic, take notes using word processor. Present information in appropriate application-powerpoint, Movie Maker, etc Page 43

44 Grade: Fifth Strand D: Digital Citizenship-Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Knowledge Objective- By the end of Fifth Grade, be Skills Objective- By the end of Fifth Grade, a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. Practice netiquette Demonstrate respect for others while using technology Exhibit respectful and responsible behavior when using computer systems 8.1.D NETSmartzKids, BrainPOP, or similar applications Understand copyright, ethics, and software licensing Page 44

45 Grade: Fifth Strand E: Research and Information Fluency-Students apply digital tools to gather, evaluate, and use information Knowledge Objective- By the end of Fifth Grade, Skills Objective- By the end of Fifth Grade, a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. Use school and/or teacher web page as a starting point for online research Use internet browser to access website using either search engine sites Recognize and choose appropriate sources 8.1.E Appropriate use of internet resources and applications Understand and apply copyright ethical practice Use information collected in curriculum based project Page 45

46 Grade: Fifth Strand F: Critical Thinking, Problem Solving, and Decision-Making- Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources Knowledge Objective- By the end of Fifth Grade, : Skills Objective- By the end of Fifth Grade, a. identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project. c. collect and analyze data to identify solutions and/or make informed decisions. d. use multiple processes and diverse perspectives to explore alternative solutions Choose topic, research, and formulate research question Work collaboratively to combine information Interpret results and communicate data 8.1.F Current event topic Create online collaborative document Create a brochure Page 46

47 Grade: Six Strand A: Technology Operations and Concepts: Students demonstrate a sound understanding of technology concepts, systems, and operations. Knowledge Objective- By the end of Sixth Grade, : Skills Objective- By the end of Sixth Grade, a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies. Locate and open applications Practice appropriate keyboarding skills to improve accuracy and speed Recognize a problem and request assistance when needed Communicate with others using telecommunications, with support from teachers, family members, or student partners Recognize and use multi-tasking concepts (ie toggling between windows and programs and copying and pasting data Apply strategies for identifying and solving routine hardware and software problems that occur during everyday use 8.1.A Understand and use proper vocabulary and concepts as they apply to hardware, software, and peripheries Demonstrate appropriate techniques at all times when using the computer Peer Evaluation Page 47

48 Grade: Six Strand B: Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Knowledge Objective- By the end of Sixth Grade, : Skills Objective- By the end of Sixth Grade, a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities. Create and present curriculum-based projects using word processing, database, and presentation tools to demonstrate learning Use Internet-based Web 2.0 tools such as blogs and wikis to share information with others Discuss current trends in information technology 8.1.B Use software to present concepts Introduce animation to enhance software presentation Create curriculum based projects United Streaming, Discovery (Discovery Education /Google Earth, etc.) Graphing activity using Excel Graphic Organizer using Inspiration Page 48

49 Grade: Sixth Strand C: Communication and Collaboration-Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Knowledge Objective- By the end of Sixth Grade, Skills Objective- By the end of Sixth Grade, students will a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. c. develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute to project teams to produce original works or solve problems. Gather information and communicate with others using telecommunications, with support from teachers, family members and other students Create multimedia presentation using digital software Continue use of blogs and wikis 8.1.C Participate in online curriculum projects with other schools Create in-house wikis and blogs Page 49

50 Grade: Six Strand D: Digital Citizenship-Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Knowledge Objective- By the end of Sixth Grade, be Skills Objective- By the end of Sixth Grade, a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship. Recognize consequences of misusing technology Cite sources correctly Interpret and follow copyright laws and procedures 8.1.D Create Works Cited Pages when appropriate Use Easybib.com to help create proper citation format Page 50

51 Grade: Six Strand E: Research and Information Fluency-Students apply digital tools to gather, evaluate, and use information Knowledge Objective- By the end of Sixth Grade, Skills Objective- By the end of Sixth Grade, a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. Select appropriate tools and technology resources to accomplish tasks and solve problems Evaluate the accuracy, relevance, appropriateness, and bias of online 8.1.E Introduce Big 6 research model Use web site evaluation tool Correctly cite sources Page 51

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