Curriculum Design Project with Virtual Manipulatives. Gwenanne Salkind. George Mason University EDCI 856. Dr. Patricia Moyer-Packenham

Size: px
Start display at page:

Download "Curriculum Design Project with Virtual Manipulatives. Gwenanne Salkind. George Mason University EDCI 856. Dr. Patricia Moyer-Packenham"

Transcription

1 Curriculum Design Project with Virtual Manipulatives Gwenanne Salkind George Mason University EDCI 856 Dr. Patricia Moyer-Packenham Spring 2006

2 Curriculum Design Project with Virtual Manipulatives Table of Contents Lesson 1: Which is More Likely?...3 Implementation...6 External Review...6 Lesson 2: Is It Fair?...8 Implementation...11 External Review...11 Lesson 3: Problem Solving with Spinners...13 Student Work Sample...20 Implementation...22 External Review...22 Lesson 4: Secret Spinners...23 Student Work Samples...33 Implementation...39 External Review...39 Lesson 5: Space Blocks...40 Student Work...47 Implementation...51 External Review...51

3 3 Lesson 1 Title: Which Is More Likely? This lesson was adapted from Hide & Spin lessons in Data, Chance, and Probability (Jones & Thornton, 1992). Contributor s Name: Gwenanne Salkind Grade Level Band: K-2 NCTM Mathematics Standard: Data Analysis and Probability Students should discuss events related to students experiences as likely or unlikely. Lesson Objectives: Conduct simple probability experiments using spinners Identify events that are likely or unlikely Mathematics Vocabulary: probability, possible, impossible, likely, unlikely, outcome Virtual Manipulative Web Site: National Library of Virtual Manipulatives for Interactive Mathematics Grade Band Pre-K-2, Data Analysis & Probability, Spinners Materials: A computer with internet access and a presentation station Computers with internet access (one for each pair of students) Red and blue unifix cubes Discussion of the Mathematics: This lesson helps students recognize that some events are more likely than others. The warm up activity involves situations that occur in everyday life. In the rest of the lesson, students explore a spinner that has a greater chance of spinning blue than red. Approximate Duration of Lesson: 30 minutes Preparation: Prepare a spinner like this one on each computer that will be used in the lesson. (Or you can teach students how to modify the virtual spinner on the website.)

4 4 Procedures: 1. Warm up. Ask children to stand to show their vote for the following questions: On a rainy school day, which is more likely? Students will have umbrellas./students will wear swimsuits. On a cold day, which is more likely? Students will order hot lunches./students will bring their lunches. Ask a few students to explain why they voted for each outcome. Focus on the vocabulary: possible, impossible, certain, likely, and unlikely. Might students wear swimsuits to school? Is it possible? Is it likely? 2. Show the virtual spinner to the whole class. Ask: Which color has a better chance if you spin the spinner one time? (Thumbs up for red, thumbs down for blue.) Ask a few students to explain why they chose the color they did. 3. Divide the class into pairs. Tell the students that they will work with their partner to explore this spinner. When they go to their computers they will spin the spinner to see what color they get. Each time they spin the spinner, they will take a red or blue cube to show what color the spinner landed on. One child will collect the blue cubes. The other child will collect the red cubes. (Designate a student in each pair to collect red cubes and a student to collect blue cubes. Have a container of red and blue unifix cubes available for each pair of students.) They will keep spinning the spinner and collecting cubes until you tell them to stop. Tell the students to make sticks with their unifix cubes. This will make it easier for the students to carry their cubes back to the discussion area. Tell the students to go to the computers and begin working. 4. After about 5 minutes of spinning the spinners. Ask students to stop and bring the cubes they have collected to the discussion circle. (You will need to watch students and judge when to stop. Stop when most students have spun the spinner about 10 times. Some pairs will have spun more times, others less. You don t want students to get bored with the activity. Nor do you want too much data to deal with in the group discussion.) 5. Lead a whole group discussion. Ask: Did your spins turn out the way you thought? Why or why not? 6. Have the students group all the red cubes and all the blue cubes together. You may want to count the red and the blue cubes to see how many of each the class collected. Ask: Why did we collect more blue cubes than red cubes? If we did this activity again tomorrow with the same spinner, do you think we d collect more red or blue cubes? Why? Teacher Notes: When discussing the spinner, be sure that the students understand that there are two possible outcomes (red and blue). You may want to discuss the possible outcomes of the spinner before discussing which outcome is more likely. You could ask: What will always happen when we spin the spinner? What will sometimes happen when we spin the spinner? What will never happen when we spin the spinner? You may also want to ask: Is it possible to spin red? Is it likely to spin red? It is more likely that the spinner will land on blue than red. (There is a 3 to 1 ratio of blue to red. Students in grades K-2 do not need to identify or explain the 3 to 1 ratio. They should be able to verbalize that blue is more likely than red because there is more blue showing on the spinner.)

5 5 It is possible to make a virtual spinner with the same color in separate sections, but it is tricky. Suppose you want to make a spinner that looks like the one below. In the spinner site, click on Change Spinner. Type purple, red, green, blue, red, yellow in the text boxes. To set the colors, put your curser in the box you want to set. Click on the color you want. Here s the trick, you must set the second red section first. If you set the first red section first, it will not allow you to set the second section to red. Note: when you use this type of spinner on the site, the graph records the two red sections separately. Student Assessment: Are students able to predict which color the spinner will land on? Can students explain the reasons for their predictions? Do students use the words likely and unlikely to describe events? Student Work: In the warm up activity, student votes for the first question should be more one sided than the second question. It is much more likely that students bring umbrellas than wear swimsuits. The vote for the second question should be closer because both answers are reasonable. The cold weather may not affect the lunch count. Students may think that the spinner will land on red because it is their favorite color or because it landed on blue the last time and now it is red s turn. Students might also think that the spinner is deliberately creating a pattern. Help students to consider the reasonableness of their thinking. Be aware that the concepts involved in this lesson develop naturally over time. Students need many experiences and opportunities to discuss those experiences. If students have difficulty understanding, they need more experiences with these ideas. Extensions: Use the same lesson format to explore other spinners such as the ones shown below. References: Jones, G. A., & Thornton, C. A. (1992). Data, chance & probability: Grades 1-2 activity book. Vernon Hills, Illinois: Learning Resources, Inc. National Council of Teachers of Mathematics. (2000). Principles and standards for school mathematics. Reston, VA: Author.

6 6 Sheffield, L. J., Cavanagh, M., Dacey, L., Findell, C. R., Greenes, C. E., & Small, M. (2002). Spin it. In C. E. Greenes & P. A. House (Eds.), Navigating through data analysis and probability in prekindergarten--grade 2 (pp ). Reston, VA: National Council of Teachers of Mathematics. Implementation I implemented this lesson with a small group of first graders. They did not have any trouble understanding the math content of the lesson. One student could articulate that there was a better chance of spinning blue on the spinner, but still thought the spinner might be making a pattern when the spinner was spun. I added this idea to the student work section of the lesson. The lesson went quickly with the group, but I think it will take more time with a whole class (about a half hour). I adjusted the time frame of the partner work on the computers from 10 minutes to 5 minutes because I think 5 minutes is a better estimate of the time needed. External Review The external reviewer wrote suggestions directly on my lesson plan. These suggestions are addressed below. The external reviewer suggested that I talk about outcome in the discussion of the mathematics part of the lesson because outcome might be new vocabulary. Since vocabulary development seemed to be a concern for many of the reviewers, I added a new section to the lesson plan, called Mathematics Vocabulary. I listed the key mathematics vocabulary in this section. The external reviewer suggested that I combine procedures number 2 and 3 to make the procedures clear. I did this. The combined procedure is procedure # 3. The external reviewer suggested that I provide a container for the students to use to carry their cubes to the whole group discussion. I decided that having containers for each child would be too difficult to manage, but students could make sticks of ten with their unifix cubes. These sticks could easily be carried to the whole group discussion. I added this idea to the lesson procedures. The external reviewer also wrote some general thoughts and ideas about all the K-2 probability lessons. This text is shown on page 7. I addressed some of the comments as follows: I added a list of mathematics vocabulary to the lesson. I put the list of vocabulary at the beginning of the lesson plan so the teachers can introduce the words when they feel it is appropriate. I think the words could be introduced during the discussion part of the lesson. I added a time frame for the lesson.

7 8 Lesson 2 Title: Is It Fair? This lesson was adapted from Spin It in Navigating through Data Analysis and Probability in Prekindergarten Grade 2 (Sheffield et al., 2002). Contributor s Name: Gwenanne Salkind Grade Level Band: K-2 NCTM Mathematics Standard: Data Analysis and Probability Students should discuss events related to students experiences as likely or unlikely. Lesson Objectives: Conduct simple probability experiments using spinners Predict the results of probability experiments and test the predictions Identify events that are certain, possible, or impossible Identify events that are likely or unlikely Mathematics Vocabulary: probability, always, sometimes, never, likely, unlikely, possible, impossible, outcome Virtual Manipulative Web Site: National Library of Virtual Manipulatives for Interactive Mathematics Grade Band Pre-K-2, Data Analysis & Probability, Spinners Materials: A computer with internet access and a presentation station Computers with internet access (one for each pair of students) Red and blue unifix cubes (about 10 per student) Chart paper and markers Discussion of the Mathematics: In this lesson, students will have beginning experiences with probability. They will play games with spinners and discuss whether they think the games are fair or not. Students will be encouraged to play the games and discuss the results. They will also be asked to make predictions about the results of games with different spinners. Approximate Duration of Lesson: 45 minutes

8 9 Procedures: 1. Ask students to tell something about school that happens always, sometimes, and never. Choose two of the events they say and ask them which is more likely to happen in school tomorrow. Continue the discussion in this manner for 5-10 minutes. 2. Using the virtual spinner, create a spinner that looks like Spinner #1. Ask students to tell you about the spinner. What happens always (The arrow Spinner #1 lands on red or blue.), sometimes (sometimes red, sometimes blue), and never (It never lands on green, purple, etc.)? 3. Ask: What color do you think the arrow will land on if I spin the spinner? Why do you think that? 4. Tell students that you are going to play a game with the spinner. Divide the class into two teams. Half the class will be the red team. The other half will be the blue team. Have containers of red and blue cubes within students reach. Each time the spinner lands on red, the students on the red team take a red cube. Each time the spinner lands on blue, the students on the blue team take a blue cube. The first team to collect ten cubes wins. 5. Spin the spinner one spin at a time. Each time you spin, make sure the students on the appropriate team take a cube. Stop when a team has won (collected 10 cubes). 6. Show students the graph that has been created by the computer program. Discuss the graph. Ask: Which color did the spinner land on the most? How many red spins were there? How many blue spins were there? 7. Show the class how to create Spinner #1 on the website. 8. Divide the class into pairs. Designate a student in each pair to be red and a student to be blue. Each pair will create their own virtual spinner and play the game. After they have finished playing, ask the students to return to the discussion area for a whole class discussion. They should bring the unifix cubes they won during the game with them. Ask each pair of students to tell the class who won their game (red or blue?). Use tallies to record the results on a chart like the one below. (After recording the number of games that red/blue won, be sure to record the number of spins in each game.) Ask if the results of the game were what they expected. Why or why not? Do they think this is a fair game? Why or why not? Ask students to predict the results of the game if they played it again. (It is more likely that red would win.) Results of the Games Using Spinner #1 Number of games that blue won Number of games that red won Number of blue spins Number of red spins Total number of spins 9. Create a virtual spinner like Spinner #2. (Be sure that students are paying attention to how you create the spinner so they can do it themselves in a moment.) Ask the students what they think will happen if they play the game with this spinner. Why? Ask the Spinner #2

9 10 same pairs of students to create Virtual Spinner #2 and play the game as before. 10. When students are finished playing, lead a whole class discussion. Record the results of the games on a similar chart. Ask the students: How are the two games alike? How are they different? Is Game #2 a fair game? Why or why not? Teacher Notes: It is possible to make a virtual spinner with the same color in separate sections, but it is tricky. Suppose you want to make a spinner that looks like the one below. In the spinner site, click on Change Spinner. Type purple, red, green, blue, red, yellow in the text boxes. To set the colors, put your curser in the box you want to set. Click on the color you want. Here s the trick, you must set the second red section first. If you set the first red section first, it will not allow you to set the second section to red. Note: when you use this type of spinner on the site, the graph records the two red sections separately. Student Assessment: Are students able to predict which color the spinner will land on? Can students explain the reasons for their predictions? Can students say whether they think a game is fair or not? Can students explain why they think a game is fair or not? Student Work: Students may think that the spinner will land on red (or blue) because it is their favorite color or because it landed on blue the last time and now it is red s turn. Students may also think that the spinner is deliberately creating a pattern. Help students to consider the reasonableness of their thinking. Be aware that the concepts involved in this lesson develop naturally over time. Students need many experiences and opportunities to discuss those experiences. If students have difficulty understanding, they need more experiences with these ideas. Extensions: Have students play the game with Spinner #3. (See teacher notes for directions how to create this type of spinner. It may be necessary for the Spinner #3 teacher to create this spinner for the students to use.) Ask students to predict the results of the game before they play it. Ask if the results of this game would be like Game #1 or Game #2. Why do they think so? Ask the students to create a virtual spinner that would help blue win. Have them play the game with the spinner they created to see whether blue wins. Ask students to design spinners with more than two colors. For each spinner they design, discuss whether the game would be fair.

10 11 References: Jones, G. A., & Thornton, C. A. (1992). Data, chance & probability: Grades 1-2 activity book. Vernon Hills, Illinois: Learning Resources, Inc. National Council of Teachers of Mathematics. (2000). Principles and standards for school mathematics. Reston, VA: Author. Sheffield, L. J., Cavanagh, M., Dacey, L., Findell, C. R., Greenes, C. E., & Small, M. (2002). Spin it. In C. E. Greenes & P. A. House (Eds.), Navigating through data analysis and probability in prekindergarten--grade 2 (pp ). Reston, VA: National Council of Teachers of Mathematics. Implementation I implemented this lesson with a small group of first graders. They did not have any trouble understanding the math content of the lesson. One student could articulate that there was a better chance of spinning red on Spinner #1 and an equal chance of spinning blue or red on Spinner #2, but still thought the spinners might be making a pattern when the spinners were spun. I added this idea to the student work section of the lesson. The lesson went pretty quickly with the small group, so I estimated how much time it would take with a full class (about 45 minutes) and added this time frame to the lesson plan. I also did the extension lesson (Spinner #3) with the students. They understood that this spinner was like Spinner #2 and created a fair game. They were able to articulate that the red and blue occupied equal space on the spinner so it was equally likely to spin red or blue. External Review The external reviewer made one suggestion on a post-it note on my lesson and listed comments and suggestions for all of the K-2 probability lessons in an . These notes are shown on page 12. I addressed these suggestions in the following ways. I added a list of mathematics vocabulary to the lesson. I put the list of vocabulary at the beginning of the lesson plan so the teachers can introduce the words when they feel it is appropriate. I added a time frame for the lesson. I added instructions to the extension lesson to help teachers deal with the difficulty of making the spinner. I suggested that the teacher make the spinner for the students to use since it is a difficult spinner to make.

11 Notes from External Reviewer: 12

12 13 Lesson 3 Title: Problem Solving with Spinners Contributor s Name: Gwenanne Salkind Grade Level Band: 3-5 NCTM Mathematics Standards: Data Analysis and Probability In grades 3-5 all students should: collect data using observations, surveys, and experiments; represent data using tables; describe events as likely or unlikely and discuss the degree of likelihood using such words as certain, equally likely, and impossible; predict the probability of outcomes of simple experiments ant test the predictions; understand that the measure of the likelihood of an event can be represented by a number from 0 to 1. Lesson Objectives: Design a spinner based on given criteria Predict the outcomes of simple experiments using spinners and test the predictions Determine the probability of a given simple event Write probability as ratios Mathematical Vocabulary: probability, outcome, chance, fraction, ratio, likely, unlikely, equally likely, possible, impossible, likelihood Virtual Manipulative Web Site: National Library of Virtual Manipulatives for Interactive Mathematics ( Grade Band 3-5, Data Analysis and Probability, Spinner ( Materials: A computer with internet connection for every two students Problem Solving with Spinners Record Sheet (one for every two students) One transparency of the Problem Solving with Spinners Record Sheet A paper lunch bag (one for every two students) A set of Spinner Cards (one set for every two students) Discussion of the Mathematics: In this lesson, students will explore probability by creating virtual spinners and conducting probability experiments. They will think and reason mathematically as they use given criteria to design spinners. They will list possible outcomes, write probabilities as fractions, make predictions, test their predictions, and record actual results. Additionally, students will explain why or why not their results represent their spinners.

13 14 Preparation: 1. Copy of set of Spinner Cards for each pair of students. 2. Cut the cards apart and put them in a paper lunch bag. (Students can do this as part of the activity.) Approximate Duration of Lesson: 60 minutes Procedures: 1. Warm up discussion. Use the virtual spinner to create a spinner that is half red and half blue. Ask the students What is the likelihood that the arrow will land on red when I spin this spinner? (Students should explain that there is an equal chance of getting red or blue.) Ask: What is a fraction that would describe the probability of landing on red? Ask, How could I design a spinner that has a greater chance of landing on red than blue? Elicit student responses; then create a spinner based upon the recommendation of one of the students. Ask: What is the probability of landing on red? Write the probability in the form of a fraction. Explore spinning the spinner. Spin the spinner 5 times. Before each spin, ask the students to show you where they think the arrow will land (thumbs up red, thumbs down blue). Make a record (tallies) of the outcomes on the blackboard or chart paper. After five spins, discuss the results. Did it land on red more times? Show the students the graph by clicking on the Record Results button. Spin the spinner 20 more times by typing 20 in the Spins box. Discuss the results. 2. Model the activity. Tell the students they will be working with a partner to design virtual spinners and conduct probability experiments. Draw a card from a bag of Spinner Cards. Read the card to the students and ask them how you might design a spinner that meets the conditions on the card. Use one of the student s suggestions to design a virtual spinner. Model on the overhead how to record on the record sheet. Involve students in deciding what to record, asking them to justify their thinking as you work through the activity. Draw the spinner. You can color the sections with crayons or markers or just record the first letter of each color. List the possible outcomes of the spinner. List the probability of each outcome as a fraction. Conduct two probability experiments, each time decide how many times to spin, make a prediction, spin the appropriate number of times, and record the actual results. Be sure to model how to use the spin box, so that students don t try to complete the experiments by spinning one spin at a time. Ask the students if the data you just collected represents the spinner you designed. Why or why not? 3. Divide the students into pairs. Give each pair of students a copy of the Record Sheet. Students will design four spinners by choosing spinner cards from the bag. They will conduct two probability experiments with each spinner. After they have done that, they will choose one of the spinners about which to write. They will answer the questions: Do your experimental results represent your spinner? Why or why not?

14 15 4. As the students work, circulate around the room. Ask: How did you decide how to design this spinner? What is the probability that the spinner will land on blue? How do you know? How many times do you think the spinner will land on blue if you spin it 30 times? Why do you think that? Do your results represent your spinner? Why or why not? etc. 5. After students have completed the activity, lead a whole group discussion. Ask: What did you find out about probability from doing this activity? Did your results represent your spinners? How do you know? Did anything unexpected happen as you were conducting your probability experiments? What did you notice about the number of spins in your trials? Is it better to have a large number of spins or a small number? Why? Teacher Notes: It is possible to make a virtual spinner with the same color in separate sections, but it is tricky. Suppose you want to make a spinner that looks like this one. In the spinner site, click on Change Spinner. Type purple, red, green, blue, red, yellow in the text boxes. To set the colors, put your curser in the box you want to set. Click on the color you want. Here s the trick, you must set the second red section first. If you set the first red section first, it will not allow you to set the second section to red. Note: when you use this type of spinner on the site, the graph records the two red sections separately. The probability of an event occurring is the ratio of desired outcomes to the total number of possible outcomes. When a probability experiment has very few trials, the results can be misleading. The more times an experiment is done (i.e., the spinner is spun), the closer the experimental probability comes to the theoretical probability. Student Assessment: Can the student create a spinner based upon given criteria? Can the student tell all the possible outcomes that could result from spinning a spinner? Does the student accurately record probabilities as fractions? Does the student make reasonably predictions? Can the student explain the reasons for his/her predictions? Can the student explain why or why not the experimental results represent the spinner? Are the student s justifications reasonable? Does the student use appropriate vocabulary such as outcome, fraction, likely, unlikely, and chance? References: National Council of Teachers of Mathematics. (2000). Principles and standards for school mathematics. Reston, VA: Author.

15 Name 16 Problem Solving with Spinners Record Sheet Draw a spinner card from the paper bag. Design a virtual spinner that meets the conditions on the card. For each spinner you create: 1) draw the spinner, 2) list the possible outcomes, and 3) list the probability of each outcome as a fraction. You will conduct two probability experiments using each spinner you create. For each experiment: 1) decide how many times you will spin the spinner, 2) predict how many times the spinner will land on each color, 3) spin the spinner the correct number of times, and 4) record the number of times the spinner lands on each color. Spinner Possible Outcomes Probability (fraction) Trial #1 ( spins) Trial #2 ( spins) Predict Actual Predict Actual Draw your spinner. Spinner Possible Outcomes Probability (fraction) Trial #1 ( spins) Trial #2 ( spins) Predict Actual Predict Actual Draw your spinner.

16 17 Spinner Possible Outcomes Probability (fraction) Trial #1 ( spins) Trial #2 ( spins) Predict Actual Predict Actual Draw your spinner. Spinner Possible Outcomes Probability (fraction) Trial #1 ( spins) Trial #2 ( spins) Predict Actual Predict Actual Draw your spinner. Choose your favorite spinner. Spinner Do your experimental results represent your spinner? Why or why not?

17 Spinner Cards 18 A B C Design a spinner that has an equal chance of landing on red or blue. D Design a spinner that has no chance of spinning red. G E Design a twocolor spinner that has a slightly better chance of landing on red. Design a fourcolor spinner that has an equal chance for all four colors. H Design a spinner that has a much greater chance of landing on blue than red. F Design a four-color spinner that has a much greater chance of getting one of the colors than any other color. I Design a spinner that has a 3/8 probability of getting blue. Design a spinner that is three times more likely to spin green than blue. Design a spinner that has a ½ probability of spinning red and a ¼ probability of spinning blue.

18 Spinner Cards 19 J K L Design a spinner that has a 5/6 chance of NOT spinning green. M Design a threecolor spinner that is twice as likely to spin one color than the other two. N Design a spinner that has a ¼ chance of spinning blue, a 1/8 chance of spinning green, and a ½ chance of spinning red. O Design your own spinner. Design your own spinner. Design your own spinner. P Q R Design a spinner that works like flipping a coin. Design a spinner that works like rolling a die. Design a spinner that has a 1/3 chance of spinning red.

19 22 Implementation I implemented this lesson with a small group of fifth graders. During the course of the lesson I noticed that there was no way for the teacher to tell if the students had created appropriate spinners based on the given criteria because the spinner cards were not labeled. I decided to label the spinner cards with letters and have the students record the letter of the card above the picture of the spinner they created on the worksheet. This will allow the teacher to assess whether the students can create a spinner based on given criteria. I also added this assessment idea to the student assessment part of the lesson. External Review The notes from the external reviewer are listed below. I addressed the reviewer s suggestions in the following ways: I revised the lesson objectives to make them more specific and measurable. I removed a vague objective: Reason mathematically about probability. I added a timeframe for the lesson. Since many of the reviewers seemed concerned about mathematics vocabulary, I added a mathematics vocabulary section to the lesson plan.

20 23 Lesson 4 Title: Secret Spinners Contributor: Gwenanne Salkind Grade Level Band: 3-5 NCTM Mathematics Standard: Data Analysis and Probability In grades 3-5 all students should: collect data using observations, surveys, and experiments; represent data using tables and graphs such as bar graphs; describe events as likely or unlikely and discuss the degree of likelihood using such words as certain, equally likely, and impossible; predict the probability of outcomes of simple experiments ant test the predictions; understand that the measure of the likelihood of an event can be represented by a number from 0 to 1. Lesson Objectives: Predict the probability of outcomes of simple experiments using spinners and test the predictions Represent and interpret data using bar graphs Mathematical Vocabulary: probability, outcome, chance, multiple, factor, likely, unlikely, equally likely, possible, impossible, likelihood Virtual Manipulative Web Site: National Library of Virtual Manipulatives for Interactive Mathematics ( Grade Band 3-5, Data Analysis and Probability, Spinner ( Materials: 1 copy of Spinner Cards (cut apart) 9 x 12 envelopes (one for each group) Secret Spinner Record Sheets (one for each group) Bar Graph Template (one for each group) Spinner Template (one for each group) Markers (set of 8 classic colors for each group) Secret Spinner Class Summary Page (one for each student) Discussion of the Mathematics: In this lesson, students work in small groups. Each group creates a different spinner using the virtual spinner in the Library of Virtual Manipulatives. The groups use the spinners they created to conduct probability experiments. They create bar graphs of the results which are posted for all students to see. The secret spinners are also revealed. The students use their

21 24 knowledge of probability to match the spinners to the bar graphs. As students match the spinners to the graphs they justify and explain their decisions based upon their knowledge of probability. Students also have opportunities to discuss the difference between theoretical and experimental probability as some of the class experiments may not yield the expected results. They should notice that the experimental probability approaches the theoretical probability as the number of spins increases. Preparation: 1. Divide the class into 6-12 groups of 2-4 students. Each group will need a computer with internet access. 2. Prepare a Secret Spinner envelope for each group. Each envelope should contain: a. A Spinner Card (a different card for each group) b. A Secret Spinner Record Sheet c. A Bar Graph Template d. A Spinner Template Approximate Duration of Lesson: 60 minutes Procedures: 1. If students have never used the virtual spinner before, demonstrate how to use it. 2. Explain/model the activity to the class using a spinner that is half red and half blue. Model creating the spinner, making predictions for the first four trials, and conducting Trials #1, #2, and #3. Conduct Trials #1 and #2 using single spins and tally marks. Conduct Trial #3 using the multiple spin option. Be sure to model how to spin the spinner multiply times and how to clear the graph between trials. 3. Each group will: a. Find the Secret Spinner Card in their envelope. Follow the directions on the card to create a specific virtual spinner. b. List the possible outcomes of the spinner on their Secret Spinner Record Sheet. c. Predict the outcomes of the first four trials (Trial #1 6 spins, Trial #2 12 spins, Trial #3 60 spins, Trial #4 120 spins). d. Conduct the first four trials by spinning the virtual spinner. Record the results on the Secret Spinner Record Sheet. e. Use the data from Trial #4 to create a bar graph using the Bar Graph Template. f. Use the Spinner Template to create a paper copy of their virtual spinner. g. Conduct Trails #5-#8. Students can decide how many times to spin the spinner for each of these trials. They should make a prediction for each experiment before conducting it. h. Draw their spinner on the Secret Spinner Record Sheet. i. Discuss and write an answer to the following questions: Do you experimental results represent your spinner? What happens to your results as you increase the number of spins in each trial? j. Post their graph in a central location. Give their paper spinner to the teacher. 4. After all the bar graphs have been posted, post the spinners together in a group. Give each student a copy of the Secret Spinner Class Summary Page. Allow 5-10 minutes for students to individually record their predictions on the Secret Spinner Class Summary Page.

22 25 5. Ask students to share their predictions with a partner. Students should discuss the matches they made and justify their decisions to their partner. 6. Lead a whole group activity to physically match the paper spinners to the bar graphs. Before starting, tell students they are not allowed to match the spinner and bar graph that their group made. Call on one student at a time to chose a spinner and match it to a graph. The student must tell why he/she thinks the spinner matches the graph. Have the other students show a thumbs up if they agree. If students disagree, they should tell why. Continue having students match spinners to graphs until all the matches are made. Teacher Notes: It is possible to make a virtual spinner with the same color in separate sections, but it is tricky. Suppose you want to make a spinner that looks like this one. In the spinner site, click on Change Spinner. Type purple, red, green, blue, red, yellow in the text boxes. To set the colors, put your curser in the box you want to set. Click on the color you want. Here s the trick, you must set the second red section first. If you set the first red section first, it will not allow you to set the second section to red. Note: when you use this type of spinner on the site, the graph records the two red sections separately. The Bar graph template is designed to be used with many different results. The students will need to decide the increments that they should use to create their bar graph. Equal increments should be used. There are 30 spaces in each bar. If the spinner landed on each color 30 or less times, students can use increments of one. In this case they would label the y-axis from 1 to 30. If the spinner landed on a color more than 30 times, the students will need to use increments of 2 or more. They might label the y-axis from 2 to 60 or from 3 to 90. See examples of student work for clarification. Student Assessment: Can the student tell all the possible outcomes that could result from spinning a spinner? Can the student predict the results of spinning a spinner a certain number of times? Can the student explain the reasons for his/her prediction? Does the bar graph accurately portray the results of the probability experiment? Is the student able to explain why the experimental results represent or do not represent the spinner? Is the student using appropriate vocabulary such as outcome, likely, unlikely, and chance? Student Work: See student work samples. Blackline Masters: BLM 1 & 2 Secret Spinner Cards BLM 3 Secret Spinner Record Sheet BLM 4 Bar Graph Template BLM 5 Spinner Template BLM 6 Secret Spinner Class Summary Page

23 26 References: National Council of Teachers of Mathematics. (2000). Principles and standards for school mathematics. Reston, VA: Author.

24 Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is one-third green one-third orange one-sixth blue one-sixth red Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is one-half red one-sixth green one-sixth orange one-sixth blue Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is five-sixth red one-sixth blue Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is two-thirds green one-sixth blue one-sixth red Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is one-half blue one-sixth yellow one-sixth red one-sixth green Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is one-half red one-sixth yellow one-sixth green one-sixth blue Spinner Cards BLM 1

25 Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is one-third red one-third blue one-third green Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is two-thirds blue one-sixth red one-sixth green Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is one-sixth green one-sixth yellow one-sixth orange one-sixth red one-sixth purple one-sixth blue Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is one-sixth green one-third red one-sixth orange one-third blue Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is two-thirds red one-third blue Secret Spinners Go to the National Library of Virtual Manipulatives Click on the box in the matrix: 3-5, Data Analysis & Probability Click on Spinners Make a spinner that is one-half blue one-half red Spinner Cards BLM 2

26 Names Secret Spinner Record Sheet List all the possible outcomes for your spinner. For each trial, record your prediction for how many times each outcome will occur. Spin the virtual spinner as many times as the trial calls for. Record the outcomes. Possible Outcomes Trial #1 (6 spins) Trial #2 (12 spins) Trial #3 (60 spins) Trial #4 (120 spins) Prediction Actual Prediction Actual Prediction Actual Prediction Actual Possible Outcomes Trial #5 ( spins) Trial #6 ( spins) Trial #7 ( spins) Trial #8 ( spins) Prediction Actual Prediction Actual Prediction Actual Prediction Actual How did you choose the number of spins in each trial? Draw your spinner. Do your experimental results represent your spinner? BLM 3

27 Make a bar graph to record your data from Trial #4. Group # Number of Spins Color BLM 4

28 BLM 5

29 39 Implementation I implemented this lesson with a small group of fifth graders and with about 40 Title I mathematics teachers at a workshop. Some of the teachers had trouble creating an appropriate scale on the bar graph, so I added a note in the teacher notes section to address this issue. Some of the students had trouble answering the question, What happens to your results as you increase the number of spins in each trial? Instead of understanding that the experimental results approach the theoretical results with increased number of spins, they were finding the opposite. I coached them into understanding the numbers proportionally. In analyzing the difficulty, I decided that the table did not help to illustrate this mathematical idea. Since the idea is not an important concept at grades 3-5, I decided to remove the question from the worksheet. I also decided to add a question, How did you choose the number of spins in each trial? The students answers to this question will help teachers to assess student understanding of multiples and factors. For example: if a student says he/she choose 36 spins in the trial because that number made it easier to predict the outcomes, then the teacher knows that the student is using multiples and factors to create probability ratios when making predictions. External Reviewer The notes from the external reviewer are listed below. I addressed the reviewer s suggestions in the following ways: I thought about the lesson objectives and decided that they were appropriate and measurable. I added a timeframe for the lesson. Since many of the reviewers seemed concerned about mathematics vocabulary, I added a mathematics vocabulary section to the lesson plan.

30 40 Lesson 5 Title: Space Blocks Contributor: Gwenanne Salkind Grade Level Band: 6-8 NCTM Mathematics Standards: Geometry and Measurement In grades 6-8 all students should: use two-dimensional representations of three-dimensional objects to visualize and solve problems such as those involving surface area; understand, select, and use units of appropriate size and type to measure surface area; Lesson Objectives: Investigate and solve problems involving surface area of solid shapes. Use visualization, spatial reasoning, and geometric modeling to solve problems. Develop a procedure and formula for finding the surface area of a rectangular prism. Mathematics Vocabulary: surface area, minimum, maximum Virtual Manipulative Web Site: National Library of Virtual Manipulatives for Interactive Mathematics Grade Band 6-8, Geometry, Space Blocks Materials: Computers with internet connection (one for every two students) BLM 1 Space Blocks Worksheet (one per student) Centimeter or inch cubes Discussion of the Mathematics: In this lesson, students will use visualization and spatial reasoning to solve problems involving surface area of solid shapes. They will build geometric solids with cubes using Space Blocks (a virtual manipulative). I suggest that actual cubes are also available (centimeter cubes, 2-cm cubes, or inch cubes) as some students may have difficulty visualizing three-dimensional figures on a two-dimensional computer screen. There are three problems that students will be asked to solve in the lesson: 1. Connect 8 blocks to form a solid with minimum surface area. 2. Connect 8 blocks to form a solid with the largest possible surface area. 3. Connect 8 blocks to form a solid with surface area equal to 28 square units. Students will also be asked to write similar problems involving surface area. They will use isometric grid paper to draw their solutions. They will explain their strategies for solving the problems and finding surface area. Students will work with partners as they solve problems and share solution strategies.

31 41 While students may explore surface area of solid shapes that are not rectangular prisms, this lesson gives them an opportunity to explore surface areas of rectangular prisms. Encourage students to develop procedures and formulas for finding the surface area of a rectangular prism. Approximate Duration of Lesson: minutes (can be done over two class periods) Procedures: 1. Model the Space Blocks web site to students. Show them how to add blocks, turn blocks, and connect blocks. Give them time to explore the website. 2. Ask students to work in pairs. Give each student a Space Blocks Worksheet. 3. Explain the activity, showing students where the three problems are located on the website and how the computer can be asked to check their solutions. Review the concept of surface area by asking students to figure out the surface area of a shape that you have created on the Space Blocks web site. (Do not create a shape that solves one of the problems posed on the site.) Tell students that they may work together, but each student must fill out his/her own worksheet. 4. Allow students time to complete the worksheet. Students should work with a partner. Encourage partners to solve each others problems and discuss their solution strategies. As students are working, circulate. Ask: How do you know when you ve found the minimum surface area? Why do you think the shape you created has the largest surface area? What is your strategy for finding building a solid with a surface area of 28? 5. During the last 10 minutes of class, lead a whole class discussion. Ask students to share their solution strategies. Focus on strategies for finding surface area of rectangular prisms. What ideas do students have about finding the minimum and maximum surface areas with a given amount of blocks? Teacher Notes: The three problems posed in this lesson are on the Space Blocks web site. Go to Activities, then List Activities. Students will work on the third problem first, Minimizing Surface Area; then the second problem, Maximizing Surface Area; then the first problem, Constructing Figures with a Given Surface Area. Students will also create their own problems. When they create their own problems, they can use the web site to build solid shapes, but the computer will not check their work. Be sure they understand this aspect of the web site. The surface area of a rectangular prism is the sum of the areas of all six faces (SA = 2lw + 2lh + 2wh). Student Assessment: Does the student use appropriate vocabulary such as surface area, cube, rectangular prism, face, edge, and vertex? Can the student explain his/her strategies for building solid shapes with minimum, maximum, and given surface areas? (The shapes may or may not be rectangular prisms.) Can the student find the surface area of a given rectangular solid? Can the student explain his/her procedure for finding the surface area? Can the student articulate a formula for finding the surface area of a cube? Can the student articulate a formula for finding the surface area of a rectangular prism that is not a cube?

32 42 Student Work: See attached. Blackline Master: BLM 1 Space Blocks Worksheet References: National Council of Teachers of Mathematics. (2000). Principles and standards for school mathematics. Reston, VA: Author.

33 Name: Space Blocks Minimizing Surface Area 1. Connect 8 blocks to form a solid with minimum surface area. Draw your solid shape below. 2. What is the surface area of this solid shape? 3. Write your own minimum surface area problem. Ask a friend to use Space Blocks to figure out the answer to your problem. Write your problem below. 4. Draw the answer to your problem here. What is the surface area of this solid shape? BLM 1

34 Maximum Surface Area 5. Connect 8 blocks to form a solid with the largest possible surface area. Draw your solid shape below. What is the surface area of this solid shape? 6. Write your own maximum surface area problem. Ask a friend to use Space Blocks to figure out the answer to your problem. Write your problem below. 7. Draw the answer to your problem here. What is the surface area of this solid shape? BLM 1

35 Constructing Figures with a Given Surface Area 8. Connect 8 blocks to form a solid with surface area equal to 28 square units. Draw your solid shape below. 9. Write your own surface area problem. Ask a friend to use Space Blocks to figure out the answer to your problem. Write your problem below. 10. Draw the answer to your problem here. BLM 1

Mathematics Success Grade 7

Mathematics Success Grade 7 T894 Mathematics Success Grade 7 [OBJECTIVE] The student will find probabilities of compound events using organized lists, tables, tree diagrams, and simulations. [PREREQUISITE SKILLS] Simple probability,

More information

Spinners at the School Carnival (Unequal Sections)

Spinners at the School Carnival (Unequal Sections) Spinners at the School Carnival (Unequal Sections) Maryann E. Huey Drake University maryann.huey@drake.edu Published: February 2012 Overview of the Lesson Students are asked to predict the outcomes of

More information

Dublin City Schools Mathematics Graded Course of Study GRADE 4

Dublin City Schools Mathematics Graded Course of Study GRADE 4 I. Content Standard: Number, Number Sense and Operations Standard Students demonstrate number sense, including an understanding of number systems and reasonable estimates using paper and pencil, technology-supported

More information

Grade 2: Using a Number Line to Order and Compare Numbers Place Value Horizontal Content Strand

Grade 2: Using a Number Line to Order and Compare Numbers Place Value Horizontal Content Strand Grade 2: Using a Number Line to Order and Compare Numbers Place Value Horizontal Content Strand Texas Essential Knowledge and Skills (TEKS): (2.1) Number, operation, and quantitative reasoning. The student

More information

Missouri Mathematics Grade-Level Expectations

Missouri Mathematics Grade-Level Expectations A Correlation of to the Grades K - 6 G/M-223 Introduction This document demonstrates the high degree of success students will achieve when using Scott Foresman Addison Wesley Mathematics in meeting the

More information

If we want to measure the amount of cereal inside the box, what tool would we use: string, square tiles, or cubes?

If we want to measure the amount of cereal inside the box, what tool would we use: string, square tiles, or cubes? String, Tiles and Cubes: A Hands-On Approach to Understanding Perimeter, Area, and Volume Teaching Notes Teacher-led discussion: 1. Pre-Assessment: Show students the equipment that you have to measure

More information

Mathematics Success Level E

Mathematics Success Level E T403 [OBJECTIVE] The student will generate two patterns given two rules and identify the relationship between corresponding terms, generate ordered pairs, and graph the ordered pairs on a coordinate plane.

More information

End-of-Module Assessment Task

End-of-Module Assessment Task Student Name Date 1 Date 2 Date 3 Topic E: Decompositions of 9 and 10 into Number Pairs Topic E Rubric Score: Time Elapsed: Topic F Topic G Topic H Materials: (S) Personal white board, number bond mat,

More information

First Grade Standards

First Grade Standards These are the standards for what is taught throughout the year in First Grade. It is the expectation that these skills will be reinforced after they have been taught. Mathematical Practice Standards Taught

More information

(I couldn t find a Smartie Book) NEW Grade 5/6 Mathematics: (Number, Statistics and Probability) Title Smartie Mathematics

(I couldn t find a Smartie Book) NEW Grade 5/6 Mathematics: (Number, Statistics and Probability) Title Smartie Mathematics (I couldn t find a Smartie Book) NEW Grade 5/6 Mathematics: (Number, Statistics and Probability) Title Smartie Mathematics Lesson/ Unit Description Questions: How many Smarties are in a box? Is it the

More information

Using Proportions to Solve Percentage Problems I

Using Proportions to Solve Percentage Problems I RP7-1 Using Proportions to Solve Percentage Problems I Pages 46 48 Standards: 7.RP.A. Goals: Students will write equivalent statements for proportions by keeping track of the part and the whole, and by

More information

Contents. Foreword... 5

Contents. Foreword... 5 Contents Foreword... 5 Chapter 1: Addition Within 0-10 Introduction... 6 Two Groups and a Total... 10 Learn Symbols + and =... 13 Addition Practice... 15 Which is More?... 17 Missing Items... 19 Sums with

More information

Paper Reference. Edexcel GCSE Mathematics (Linear) 1380 Paper 1 (Non-Calculator) Foundation Tier. Monday 6 June 2011 Afternoon Time: 1 hour 30 minutes

Paper Reference. Edexcel GCSE Mathematics (Linear) 1380 Paper 1 (Non-Calculator) Foundation Tier. Monday 6 June 2011 Afternoon Time: 1 hour 30 minutes Centre No. Candidate No. Paper Reference 1 3 8 0 1 F Paper Reference(s) 1380/1F Edexcel GCSE Mathematics (Linear) 1380 Paper 1 (Non-Calculator) Foundation Tier Monday 6 June 2011 Afternoon Time: 1 hour

More information

Math Grade 3 Assessment Anchors and Eligible Content

Math Grade 3 Assessment Anchors and Eligible Content Math Grade 3 Assessment Anchors and Eligible Content www.pde.state.pa.us 2007 M3.A Numbers and Operations M3.A.1 Demonstrate an understanding of numbers, ways of representing numbers, relationships among

More information

Sight Word Assessment

Sight Word Assessment Make, Take & Teach Sight Word Assessment Assessment and Progress Monitoring for the Dolch 220 Sight Words What are sight words? Sight words are words that are used frequently in reading and writing. Because

More information

Activity 2 Multiplying Fractions Math 33. Is it important to have common denominators when we multiply fraction? Why or why not?

Activity 2 Multiplying Fractions Math 33. Is it important to have common denominators when we multiply fraction? Why or why not? Activity Multiplying Fractions Math Your Name: Partners Names:.. (.) Essential Question: Think about the question, but don t answer it. You will have an opportunity to answer this question at the end of

More information

Standard 1: Number and Computation

Standard 1: Number and Computation Standard 1: Number and Computation Standard 1: Number and Computation The student uses numerical and computational concepts and procedures in a variety of situations. Benchmark 1: Number Sense The student

More information

Function Tables With The Magic Function Machine

Function Tables With The Magic Function Machine Brief Overview: Function Tables With The Magic Function Machine s will be able to complete a by applying a one operation rule, determine a rule based on the relationship between the input and output within

More information

Build on students informal understanding of sharing and proportionality to develop initial fraction concepts.

Build on students informal understanding of sharing and proportionality to develop initial fraction concepts. Recommendation 1 Build on students informal understanding of sharing and proportionality to develop initial fraction concepts. Students come to kindergarten with a rudimentary understanding of basic fraction

More information

Sample Performance Assessment

Sample Performance Assessment Page 1 Content Area: Mathematics Grade Level: Six (6) Sample Performance Assessment Instructional Unit Sample: Go Figure! Colorado Academic Standard(s): MA10-GR.6-S.1-GLE.3; MA10-GR.6-S.4-GLE.1 Concepts

More information

Hardhatting in a Geo-World

Hardhatting in a Geo-World Hardhatting in a Geo-World TM Developed and Published by AIMS Education Foundation This book contains materials developed by the AIMS Education Foundation. AIMS (Activities Integrating Mathematics and

More information

Arizona s College and Career Ready Standards Mathematics

Arizona s College and Career Ready Standards Mathematics Arizona s College and Career Ready Mathematics Mathematical Practices Explanations and Examples First Grade ARIZONA DEPARTMENT OF EDUCATION HIGH ACADEMIC STANDARDS FOR STUDENTS State Board Approved June

More information

Grade 6: Correlated to AGS Basic Math Skills

Grade 6: Correlated to AGS Basic Math Skills Grade 6: Correlated to AGS Basic Math Skills Grade 6: Standard 1 Number Sense Students compare and order positive and negative integers, decimals, fractions, and mixed numbers. They find multiples and

More information

WHAT ARE VIRTUAL MANIPULATIVES?

WHAT ARE VIRTUAL MANIPULATIVES? by SCOTT PIERSON AA, Community College of the Air Force, 1992 BS, Eastern Connecticut State University, 2010 A VIRTUAL MANIPULATIVES PROJECT SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR TECHNOLOGY

More information

Extending Place Value with Whole Numbers to 1,000,000

Extending Place Value with Whole Numbers to 1,000,000 Grade 4 Mathematics, Quarter 1, Unit 1.1 Extending Place Value with Whole Numbers to 1,000,000 Overview Number of Instructional Days: 10 (1 day = 45 minutes) Content to Be Learned Recognize that a digit

More information

ASSESSMENT TASK OVERVIEW & PURPOSE:

ASSESSMENT TASK OVERVIEW & PURPOSE: Performance Based Learning and Assessment Task A Place at the Table I. ASSESSMENT TASK OVERVIEW & PURPOSE: Students will create a blueprint for a decorative, non rectangular picnic table (top only), and

More information

The Evolution of Random Phenomena

The Evolution of Random Phenomena The Evolution of Random Phenomena A Look at Markov Chains Glen Wang glenw@uchicago.edu Splash! Chicago: Winter Cascade 2012 Lecture 1: What is Randomness? What is randomness? Can you think of some examples

More information

Measurement. When Smaller Is Better. Activity:

Measurement. When Smaller Is Better. Activity: Measurement Activity: TEKS: When Smaller Is Better (6.8) Measurement. The student solves application problems involving estimation and measurement of length, area, time, temperature, volume, weight, and

More information

Answer Key For The California Mathematics Standards Grade 1

Answer Key For The California Mathematics Standards Grade 1 Introduction: Summary of Goals GRADE ONE By the end of grade one, students learn to understand and use the concept of ones and tens in the place value number system. Students add and subtract small numbers

More information

Relating Math to the Real World: A Study of Platonic Solids and Tessellations

Relating Math to the Real World: A Study of Platonic Solids and Tessellations Sheila Green Professor Dyrness ED200: Analyzing Schools Curriculum Project December 15, 2010 Relating Math to the Real World: A Study of Platonic Solids and Tessellations Introduction The study of Platonic

More information

Left, Left, Left, Right, Left

Left, Left, Left, Right, Left Lesson.1 Skills Practice Name Date Left, Left, Left, Right, Left Compound Probability for Data Displayed in Two-Way Tables Vocabulary Write the term that best completes each statement. 1. A two-way table

More information

Mathematics Session 1

Mathematics Session 1 Mathematics Session 1 Question 9 is an open-response question. BE SURE TO ANSWER AND LABEL ALL PARTS OF THE QUESTION. Write your answer to question 9 in the space provided in your Student Answer Booklet.

More information

Operations and Algebraic Thinking Number and Operations in Base Ten

Operations and Algebraic Thinking Number and Operations in Base Ten Operations and Algebraic Thinking Number and Operations in Base Ten Teaching Tips: First Grade Using Best Instructional Practices with Educational Media to Enhance Learning pbskids.org/lab Boston University

More information

This scope and sequence assumes 160 days for instruction, divided among 15 units.

This scope and sequence assumes 160 days for instruction, divided among 15 units. In previous grades, students learned strategies for multiplication and division, developed understanding of structure of the place value system, and applied understanding of fractions to addition and subtraction

More information

AGS THE GREAT REVIEW GAME FOR PRE-ALGEBRA (CD) CORRELATED TO CALIFORNIA CONTENT STANDARDS

AGS THE GREAT REVIEW GAME FOR PRE-ALGEBRA (CD) CORRELATED TO CALIFORNIA CONTENT STANDARDS AGS THE GREAT REVIEW GAME FOR PRE-ALGEBRA (CD) CORRELATED TO CALIFORNIA CONTENT STANDARDS 1 CALIFORNIA CONTENT STANDARDS: Chapter 1 ALGEBRA AND WHOLE NUMBERS Algebra and Functions 1.4 Students use algebraic

More information

Learning Lesson Study Course

Learning Lesson Study Course Learning Lesson Study Course Developed originally in Japan and adapted by Developmental Studies Center for use in schools across the United States, lesson study is a model of professional development in

More information

Mathematics process categories

Mathematics process categories Mathematics process categories All of the UK curricula define multiple categories of mathematical proficiency that require students to be able to use and apply mathematics, beyond simple recall of facts

More information

Focus of the Unit: Much of this unit focuses on extending previous skills of multiplication and division to multi-digit whole numbers.

Focus of the Unit: Much of this unit focuses on extending previous skills of multiplication and division to multi-digit whole numbers. Approximate Time Frame: 3-4 weeks Connections to Previous Learning: In fourth grade, students fluently multiply (4-digit by 1-digit, 2-digit by 2-digit) and divide (4-digit by 1-digit) using strategies

More information

Work Stations 101: Grades K-5 NCTM Regional Conference &

Work Stations 101: Grades K-5 NCTM Regional Conference & : Grades K-5 NCTM Regional Conference 11.20.14 & 11.21.14 Janet (Dodd) Nuzzie, Pasadena ISD District Instructional Specialist, K-4 President, Texas Association of Supervisors of jdodd@pasadenaisd.org PISD

More information

Characteristics of Functions

Characteristics of Functions Characteristics of Functions Unit: 01 Lesson: 01 Suggested Duration: 10 days Lesson Synopsis Students will collect and organize data using various representations. They will identify the characteristics

More information

QUICK START GUIDE. your kit BOXES 1 & 2 BRIDGES. Teachers Guides

QUICK START GUIDE. your kit BOXES 1 & 2 BRIDGES. Teachers Guides QUICK START GUIDE BOXES 1 & 2 BRIDGES Teachers Guides your kit Your Teachers Guides are divided into eight units, each of which includes a unit introduction, 20 lessons, and the ancillary pages you ll

More information

2 nd grade Task 5 Half and Half

2 nd grade Task 5 Half and Half 2 nd grade Task 5 Half and Half Student Task Core Idea Number Properties Core Idea 4 Geometry and Measurement Draw and represent halves of geometric shapes. Describe how to know when a shape will show

More information

2 nd Grade Math Curriculum Map

2 nd Grade Math Curriculum Map .A.,.M.6,.M.8,.N.5,.N.7 Organizing Data in a Table Working with multiples of 5, 0, and 5 Using Patterns in data tables to make predictions and solve problems. Solving problems involving money. Using a

More information

TabletClass Math Geometry Course Guidebook

TabletClass Math Geometry Course Guidebook TabletClass Math Geometry Course Guidebook Includes Final Exam/Key, Course Grade Calculation Worksheet and Course Certificate Student Name Parent Name School Name Date Started Course Date Completed Course

More information

Title: George and Sam Save for a Present By: Lesson Study Group 2

Title: George and Sam Save for a Present By: Lesson Study Group 2 Research Aim: Title: George and Sam Save for a Present By: Lesson Study Group 2 Team Members: Jan Arslan, Lindsay Blanchard, Juneanne Demek, Hilary Harrison, Susan Greenwood Research Lesson Date: Tuesday,

More information

What's My Value? Using "Manipulatives" and Writing to Explain Place Value. by Amanda Donovan, 2016 CTI Fellow David Cox Road Elementary School

What's My Value? Using Manipulatives and Writing to Explain Place Value. by Amanda Donovan, 2016 CTI Fellow David Cox Road Elementary School What's My Value? Using "Manipulatives" and Writing to Explain Place Value by Amanda Donovan, 2016 CTI Fellow David Cox Road Elementary School This curriculum unit is recommended for: Second and Third Grade

More information

Grades. From Your Friends at The MAILBOX

Grades. From Your Friends at The MAILBOX From Your Friends at The MAILBOX Grades 5 6 TEC916 High-Interest Math Problems to Reinforce Your Curriculum Supports NCTM standards Strengthens problem-solving and basic math skills Reinforces key problem-solving

More information

Algebra 2- Semester 2 Review

Algebra 2- Semester 2 Review Name Block Date Algebra 2- Semester 2 Review Non-Calculator 5.4 1. Consider the function f x 1 x 2. a) Describe the transformation of the graph of y 1 x. b) Identify the asymptotes. c) What is the domain

More information

WiggleWorks Software Manual PDF0049 (PDF) Houghton Mifflin Harcourt Publishing Company

WiggleWorks Software Manual PDF0049 (PDF) Houghton Mifflin Harcourt Publishing Company WiggleWorks Software Manual PDF0049 (PDF) Houghton Mifflin Harcourt Publishing Company Table of Contents Welcome to WiggleWorks... 3 Program Materials... 3 WiggleWorks Teacher Software... 4 Logging In...

More information

Longman English Interactive

Longman English Interactive Longman English Interactive Level 3 Orientation Quick Start 2 Microphone for Speaking Activities 2 Course Navigation 3 Course Home Page 3 Course Overview 4 Course Outline 5 Navigating the Course Page 6

More information

MADERA SCIENCE FAIR 2013 Grades 4 th 6 th Project due date: Tuesday, April 9, 8:15 am Parent Night: Tuesday, April 16, 6:00 8:00 pm

MADERA SCIENCE FAIR 2013 Grades 4 th 6 th Project due date: Tuesday, April 9, 8:15 am Parent Night: Tuesday, April 16, 6:00 8:00 pm MADERA SCIENCE FAIR 2013 Grades 4 th 6 th Project due date: Tuesday, April 9, 8:15 am Parent Night: Tuesday, April 16, 6:00 8:00 pm Why participate in the Science Fair? Science fair projects give students

More information

Helping Your Children Learn in the Middle School Years MATH

Helping Your Children Learn in the Middle School Years MATH Helping Your Children Learn in the Middle School Years MATH Grade 7 A GUIDE TO THE MATH COMMON CORE STATE STANDARDS FOR PARENTS AND STUDENTS This brochure is a product of the Tennessee State Personnel

More information

Airplane Rescue: Social Studies. LEGO, the LEGO logo, and WEDO are trademarks of the LEGO Group The LEGO Group.

Airplane Rescue: Social Studies. LEGO, the LEGO logo, and WEDO are trademarks of the LEGO Group The LEGO Group. Airplane Rescue: Social Studies LEGO, the LEGO logo, and WEDO are trademarks of the LEGO Group. 2010 The LEGO Group. Lesson Overview The students will discuss ways that people use land and their physical

More information

Ohio s Learning Standards-Clear Learning Targets

Ohio s Learning Standards-Clear Learning Targets Ohio s Learning Standards-Clear Learning Targets Math Grade 1 Use addition and subtraction within 20 to solve word problems involving situations of 1.OA.1 adding to, taking from, putting together, taking

More information

Unit: Human Impact Differentiated (Tiered) Task How Does Human Activity Impact Soil Erosion?

Unit: Human Impact Differentiated (Tiered) Task How Does Human Activity Impact Soil Erosion? The following instructional plan is part of a GaDOE collection of Unit Frameworks, Performance Tasks, examples of Student Work, and Teacher Commentary. Many more GaDOE approved instructional plans are

More information

Learning Mathematics with Technology: The Influence of Virtual Manipulatives on Different Achievement Groups

Learning Mathematics with Technology: The Influence of Virtual Manipulatives on Different Achievement Groups Utah State University DigitalCommons@USU TEaL Faculty Publications Teacher Education and Leadership 1-1-2011 Learning Mathematics with Technology: The Influence of Virtual Manipulatives on Different Achievement

More information

Unit 3: Lesson 1 Decimals as Equal Divisions

Unit 3: Lesson 1 Decimals as Equal Divisions Unit 3: Lesson 1 Strategy Problem: Each photograph in a series has different dimensions that follow a pattern. The 1 st photo has a length that is half its width and an area of 8 in². The 2 nd is a square

More information

Unit 2. A whole-school approach to numeracy across the curriculum

Unit 2. A whole-school approach to numeracy across the curriculum Unit 2 A whole-school approach to numeracy across the curriculum 50 Numeracy across the curriculum Unit 2 Crown copyright 2001 Unit 2 A whole-school approach to numeracy across the curriculum Objectives

More information

Paper 2. Mathematics test. Calculator allowed. First name. Last name. School KEY STAGE TIER

Paper 2. Mathematics test. Calculator allowed. First name. Last name. School KEY STAGE TIER 259574_P2 5-7_KS3_Ma.qxd 1/4/04 4:14 PM Page 1 Ma KEY STAGE 3 TIER 5 7 2004 Mathematics test Paper 2 Calculator allowed Please read this page, but do not open your booklet until your teacher tells you

More information

Leader s Guide: Dream Big and Plan for Success

Leader s Guide: Dream Big and Plan for Success Leader s Guide: Dream Big and Plan for Success The goal of this lesson is to: Provide a process for Managers to reflect on their dream and put it in terms of business goals with a plan of action and weekly

More information

Student s Edition. Grade 6 Unit 6. Statistics. Eureka Math. Eureka Math

Student s Edition. Grade 6 Unit 6. Statistics. Eureka Math. Eureka Math Student s Edition Grade 6 Unit 6 Statistics Eureka Math Eureka Math Lesson 1 Lesson 1: Posing Statistical Questions Statistics is about using data to answer questions. In this module, the following four

More information

St Math Teacher Login

St Math Teacher Login St Math Login Free PDF ebook Download: St Math Login Download or Read Online ebook st math teacher login in PDF Format From The Best User Guide Database Ace Arms. Login Instructions. : karlahill6. Student:

More information

Grade Five Chapter 6 Add and Subtract Fractions with Unlike Denominators Overview & Support Standards:

Grade Five Chapter 6 Add and Subtract Fractions with Unlike Denominators Overview & Support Standards: rade Five Chapter 6 Add and Subtract Fractions with Unlike Denominators Overview & Support Standards: Use equivalent fractions as a strategy to add and subtract fractions. Add and subtract fractions with

More information

Students will be able to describe how it feels to be part of a group of similar peers.

Students will be able to describe how it feels to be part of a group of similar peers. LESSON TWO LESSON PLAN: WE RE ALL DIFFERENT ALIKE OVERVIEW: This lesson is designed to provide students the opportunity to feel united with their peers by both their similarities and their differences.

More information

Dear Teacher: Welcome to Reading Rods! Reading Rods offer many outstanding features! Read on to discover how to put Reading Rods to work today!

Dear Teacher: Welcome to Reading Rods! Reading Rods offer many outstanding features! Read on to discover how to put Reading Rods to work today! Dear Teacher: Welcome to Reading Rods! Your Sentence Building Reading Rod Set contains 156 interlocking plastic Rods printed with words representing different parts of speech and punctuation marks. Students

More information

Activities for School

Activities for School Activities for School Label the School Label the school in the target language and then do a hide-n-seek activity using the directions in the target language. Label the Classroom I label my room (these

More information

Zoo Math Activities For 5th Grade

Zoo Math Activities For 5th Grade Zoo Math 5th Grade Free PDF ebook Download: Zoo Math 5th Grade Download or Read Online ebook zoo math activities for 5th grade in PDF Format From The Best User Guide Database Successful completion of Algebra

More information

TEACHING Simple Tools Set II

TEACHING Simple Tools Set II TEACHING GUIDE TEACHING Simple Tools Set II Kindergarten Reading Level ISBN-10: 0-8225-6880-2 Green ISBN-13: 978-0-8225-6880-3 2 TEACHING SIMPLE TOOLS SET II Standards Science Mathematics Language Arts

More information

Page 1 of 11. Curriculum Map: Grade 4 Math Course: Math 4 Sub-topic: General. Grade(s): None specified

Page 1 of 11. Curriculum Map: Grade 4 Math Course: Math 4 Sub-topic: General. Grade(s): None specified Curriculum Map: Grade 4 Math Course: Math 4 Sub-topic: General Grade(s): None specified Unit: Creating a Community of Mathematical Thinkers Timeline: Week 1 The purpose of the Establishing a Community

More information

LLD MATH. Student Eligibility: Grades 6-8. Credit Value: Date Approved: 8/24/15

LLD MATH. Student Eligibility: Grades 6-8. Credit Value: Date Approved: 8/24/15 PUBLIC SCHOOLS OF EDISON TOWNSHIP DIVISION OF CURRICULUM AND INSTRUCTION LLD MATH Length of Course: Elective/Required: School: Full Year Required Middle Schools Student Eligibility: Grades 6-8 Credit Value:

More information

MOODLE 2.0 GLOSSARY TUTORIALS

MOODLE 2.0 GLOSSARY TUTORIALS BEGINNING TUTORIALS SECTION 1 TUTORIAL OVERVIEW MOODLE 2.0 GLOSSARY TUTORIALS The glossary activity module enables participants to create and maintain a list of definitions, like a dictionary, or to collect

More information

Montana Content Standards for Mathematics Grade 3. Montana Content Standards for Mathematical Practices and Mathematics Content Adopted November 2011

Montana Content Standards for Mathematics Grade 3. Montana Content Standards for Mathematical Practices and Mathematics Content Adopted November 2011 Montana Content Standards for Mathematics Grade 3 Montana Content Standards for Mathematical Practices and Mathematics Content Adopted November 2011 Contents Standards for Mathematical Practice: Grade

More information

Evaluating Statements About Probability

Evaluating Statements About Probability CONCEPT DEVELOPMENT Mathematics Assessment Project CLASSROOM CHALLENGES A Formative Assessment Lesson Evaluating Statements About Probability Mathematics Assessment Resource Service University of Nottingham

More information

AP Statistics Summer Assignment 17-18

AP Statistics Summer Assignment 17-18 AP Statistics Summer Assignment 17-18 Welcome to AP Statistics. This course will be unlike any other math class you have ever taken before! Before taking this course you will need to be competent in basic

More information

Experience College- and Career-Ready Assessment User Guide

Experience College- and Career-Ready Assessment User Guide Experience College- and Career-Ready Assessment User Guide 2014-2015 Introduction Welcome to Experience College- and Career-Ready Assessment, or Experience CCRA. Experience CCRA is a series of practice

More information

Physical Versus Virtual Manipulatives Mathematics

Physical Versus Virtual Manipulatives Mathematics Physical Versus Free PDF ebook Download: Physical Versus Download or Read Online ebook physical versus virtual manipulatives mathematics in PDF Format From The Best User Guide Database Engineering Haptic

More information

How long did... Who did... Where was... When did... How did... Which did...

How long did... Who did... Where was... When did... How did... Which did... (Past Tense) Who did... Where was... How long did... When did... How did... 1 2 How were... What did... Which did... What time did... Where did... What were... Where were... Why did... Who was... How many

More information

Pre-AP Geometry Course Syllabus Page 1

Pre-AP Geometry Course Syllabus Page 1 Pre-AP Geometry Course Syllabus 2015-2016 Welcome to my Pre-AP Geometry class. I hope you find this course to be a positive experience and I am certain that you will learn a great deal during the next

More information

Case study Norway case 1

Case study Norway case 1 Case study Norway case 1 School : B (primary school) Theme: Science microorganisms Dates of lessons: March 26-27 th 2015 Age of students: 10-11 (grade 5) Data sources: Pre- and post-interview with 1 teacher

More information

Similar Triangles. Developed by: M. Fahy, J. O Keeffe, J. Cooper

Similar Triangles. Developed by: M. Fahy, J. O Keeffe, J. Cooper Similar Triangles Developed by: M. Fahy, J. O Keeffe, J. Cooper For the lesson on 1/3/2016 At Chanel College, Coolock Teacher: M. Fahy Lesson plan developed by: M. Fahy, J. O Keeffe, J. Cooper. 1. Title

More information

NCSC Alternate Assessments and Instructional Materials Based on Common Core State Standards

NCSC Alternate Assessments and Instructional Materials Based on Common Core State Standards NCSC Alternate Assessments and Instructional Materials Based on Common Core State Standards Ricki Sabia, JD NCSC Parent Training and Technical Assistance Specialist ricki.sabia@uky.edu Background Alternate

More information

Test How To. Creating a New Test

Test How To. Creating a New Test Test How To Creating a New Test From the Control Panel of your course, select the Test Manager link from the Assessments box. The Test Manager page lists any tests you have already created. From this screen

More information

Multiplication of 2 and 3 digit numbers Multiply and SHOW WORK. EXAMPLE. Now try these on your own! Remember to show all work neatly!

Multiplication of 2 and 3 digit numbers Multiply and SHOW WORK. EXAMPLE. Now try these on your own! Remember to show all work neatly! Multiplication of 2 and digit numbers Multiply and SHOW WORK. EXAMPLE 205 12 10 2050 2,60 Now try these on your own! Remember to show all work neatly! 1. 6 2 2. 28 8. 95 7. 82 26 5. 905 15 6. 260 59 7.

More information

Teacher Action Research Multiple Intelligence Theory in the Foreign Language Classroom. By Melissa S. Ferro George Mason University

Teacher Action Research Multiple Intelligence Theory in the Foreign Language Classroom. By Melissa S. Ferro George Mason University Teacher Action Research Multiple Intelligence Theory in the Foreign Language Classroom By Melissa S. Ferro George Mason University mferro@gmu.edu Melissa S. Ferro mferro@gmu.edu I am a doctoral student

More information

Cal s Dinner Card Deals

Cal s Dinner Card Deals Cal s Dinner Card Deals Overview: In this lesson students compare three linear functions in the context of Dinner Card Deals. Students are required to interpret a graph for each Dinner Card Deal to help

More information

Genevieve L. Hartman, Ph.D.

Genevieve L. Hartman, Ph.D. Curriculum Development and the Teaching-Learning Process: The Development of Mathematical Thinking for all children Genevieve L. Hartman, Ph.D. Topics for today Part 1: Background and rationale Current

More information

About the Mathematics in This Unit

About the Mathematics in This Unit (PAGE OF 2) About the Mathematics in This Unit Dear Family, Our class is starting a new unit called Puzzles, Clusters, and Towers. In this unit, students focus on gaining fluency with multiplication strategies.

More information

P a g e 1. Grade 4. Grant funded by: MS Exemplar Unit English Language Arts Grade 4 Edition 1

P a g e 1. Grade 4. Grant funded by: MS Exemplar Unit English Language Arts Grade 4 Edition 1 P a g e 1 Grade 4 Grant funded by: P a g e 2 Lesson 1: Understanding Themes Focus Standard(s): RL.4.2 Additional Standard(s): RL.4.1 Estimated Time: 1-2 days Resources and Materials: Handout 1.1: Details,

More information

Math-U-See Correlation with the Common Core State Standards for Mathematical Content for Third Grade

Math-U-See Correlation with the Common Core State Standards for Mathematical Content for Third Grade Math-U-See Correlation with the Common Core State Standards for Mathematical Content for Third Grade The third grade standards primarily address multiplication and division, which are covered in Math-U-See

More information

Exemplar 6 th Grade Math Unit: Prime Factorization, Greatest Common Factor, and Least Common Multiple

Exemplar 6 th Grade Math Unit: Prime Factorization, Greatest Common Factor, and Least Common Multiple Exemplar 6 th Grade Math Unit: Prime Factorization, Greatest Common Factor, and Least Common Multiple Unit Plan Components Big Goal Standards Big Ideas Unpacked Standards Scaffolded Learning Resources

More information

The following shows how place value and money are related. ones tenths hundredths thousandths

The following shows how place value and money are related. ones tenths hundredths thousandths 2-1 The following shows how place value and money are related. ones tenths hundredths thousandths (dollars) (dimes) (pennies) (tenths of a penny) Write each fraction as a decimal and then say it. 1. 349

More information

Science Fair Rules and Requirements

Science Fair Rules and Requirements Science Fair Rules and Requirements Dear Parents, Soon your child will take part in an exciting school event a science fair. At Forest Park, we believe that this annual event offers our students a rich

More information

Experience Corps. Mentor Toolkit

Experience Corps. Mentor Toolkit Experience Corps Mentor Toolkit 2 AARP Foundation Experience Corps Mentor Toolkit June 2015 Christian Rummell Ed. D., Senior Researcher, AIR 3 4 Contents Introduction and Overview...6 Tool 1: Definitions...8

More information

Hentai High School A Game Guide

Hentai High School A Game Guide Hentai High School A Game Guide Hentai High School is a sex game where you are the Principal of a high school with the goal of turning the students into sex crazed people within 15 years. The game is difficult

More information

LESSON PLANS: AUSTRALIA Year 6: Patterns and Algebra Patterns 50 MINS 10 MINS. Introduction to Lesson. powered by

LESSON PLANS: AUSTRALIA Year 6: Patterns and Algebra Patterns 50 MINS 10 MINS. Introduction to Lesson. powered by Year 6: Patterns and Algebra Patterns 50 MINS Strand: Number and Algebra Substrand: Patterns and Algebra Outcome: Continue and create sequences involving whole numbers, fractions and decimals. Describe

More information

Understanding Fair Trade

Understanding Fair Trade Prepared by Vanessa Ibarra Vanessa.Ibarra2@unt.edu June 26, 2014 This material was produced for Excellence in Curricula and Experiential Learning (EXCEL) Program, which is funded through UNT Sustainability.

More information

Radius STEM Readiness TM

Radius STEM Readiness TM Curriculum Guide Radius STEM Readiness TM While today s teens are surrounded by technology, we face a stark and imminent shortage of graduates pursuing careers in Science, Technology, Engineering, and

More information

Getting Started with Deliberate Practice

Getting Started with Deliberate Practice Getting Started with Deliberate Practice Most of the implementation guides so far in Learning on Steroids have focused on conceptual skills. Things like being able to form mental images, remembering facts

More information

Excel Intermediate

Excel Intermediate Instructor s Excel 2013 - Intermediate Multiple Worksheets Excel 2013 - Intermediate (103-124) Multiple Worksheets Quick Links Manipulating Sheets Pages EX5 Pages EX37 EX38 Grouping Worksheets Pages EX304

More information

RI.2.4 Determine the meaning of words and phrases in a text relevant to a grade 2 topic or subject area.

RI.2.4 Determine the meaning of words and phrases in a text relevant to a grade 2 topic or subject area. Reading Mini-Lesson Plans Week: March 11-15 Standards: RL.2.10 By the end of the year, read and comprehend literature, including stories and poetry, in the grades 2-3 text complexity band proficiently,

More information