THE IMPLEMENTATION OF BOARD GAME IN IMPROVING STUDENTS SPEAKING SKILL

Similar documents
INCREASING STUDENTS ABILITY IN WRITING OF RECOUNT TEXT THROUGH PEER CORRECTION

THE EFFECT OF USING SILENT CARD SHUFFLE STRATEGY TOWARD STUDENTS WRITING ACHIEVEMENT A

Research Journal ADE DEDI SALIPUTRA NIM: F

Aas Samrotul Faidah¹ Metty Agustine Primary².

IMPROVING STUDENTS SPEAKING ABILITY THROUGH SHOW AND TELL TECHNIQUE TO THE EIGHTH GRADE OF SMPN 1 PADEMAWU-PAMEKASAN

Dian Wahyu Susanti English Education Department Teacher Training and Education Faculty. Slamet Riyadi University, Surakarta ABSTRACT

THE INFLUENCE OF ENGLISH SONG TOWARD STUDENTS VOCABULARY MASTERY AND STUDENTS MOTIVATION

Syamsul Rizal Vera Fitria

IMPROVING STUDENTS READING COMPREHENSION USING FISHBONE DIAGRAM (A

An Investigation into Teacher Practice of Jigsaw Technique in Teaching Narrative for Eight Graders of SMPN 1 Menganti

By. Candra Pantura Panlaysia Dr. CH. Evy Tri Widyahening, S.S., M.Hum Slamet Riyadi University Surakarta ABSTRACT

Novi Riani, Anas Yasin, M. Zaim Language Education Program, State University of Padang

Written by: YULI AMRIA (RRA1B210085) ABSTRACT. Key words: ability, possessive pronouns, and possessive adjectives INTRODUCTION

TEACHING WRITING DESCRIPTIVE TEXT BY COMBINING BRAINSTORMING AND Y CHART STRATEGIES AT JUNIOR HIGH SCHOOL

DESINGING TASK-BASED INSTRUCTIONAL STRATEGY ON RECYCLING NEWSPAPER IN READING PROCEDURE TEXT

DOES RETELLING TECHNIQUE IMPROVE SPEAKING FLUENCY?

IMPROVING SPEAKING SKILL OF THE TENTH GRADE STUDENTS OF SMK 17 AGUSTUS 1945 MUNCAR THROUGH DIRECT PRACTICE WITH THE NATIVE SPEAKER

THE ROLE OF ENGLISH TEACHERS ON HELPING PASSIVE LEARNERS IN CLASSROOM (A Study at The Ninth Grade Students of SMP N 31 Andalas Padang)

CHAPTER IV RESEARCH FINDING AND DISCUSSION

USING STUDENT TEAMS ACHIEVEMENT DIVISIONS (STAD) METHOD TO IMPROVE STUDENTS WRITING ABILITY

Promoting Students Speaking Skill by Using Pair Taping to the Eleventh Grade Students of SMK PGRI Kayuagung

The Effects of Jigsaw and GTM on the Reading Comprehension Achievement of the Second Grade of Senior High School Students.

COOPERATIVE LEARNING TIME TOKEN IN THE TEACHING OF SPEAKING

KONTRIBUSI GAYA KOGNITIF, KECERDASAN LINGUISTIK DAN MOTIVASI BELAJAR TERHADAP PRESTASI BELAJAR BAHASA INGGRIS SISWA KELAS VIII DI SMPN 2 KUBUTAMBAHAN

THE EFFECTIVENESS OF INTERNET MEDIA AS LEARNING SOURCE TO IMPROVE SELF-CONFIDENCE AND LEARNING INDEPENDENCE OF STUDENTS

IMPROVING VOCABULARY ABILITY BY USING COMIC Randa Wijaksana banigau Fakultas Sastra, Universitas Udayana. Abstrak

Improving Student s Listening Skill Using Task- Based Approach in EFL Classroom Setting

THE ROLES OF INTEGRATING INFORMATION COMMUNICATION TECHNOLOGY (ICT) IN TEACHING SPEAKING AT THE FIRST SEMESTER OF ENGLISH STUDENTS OF FKIP UIR

TEACHING ENGLISH PRONUNCIATION AT THE SIXTH YEAR OF SD NEGERI KAUMAN BLORA

THE USE OF WEB-BLOG TO IMPROVE THE GRADE X STUDENTS MOTIVATION IN WRITING RECOUNT TEXTS AT SMAN 3 MALANG

1. Drs. Agung Wicaksono, M.Pd. 2. Hj. Rika Riwayatiningsih, M.Pd. BY: M. SULTHON FATHONI NPM: Advised by:

The Implementation of Interactive Multimedia Learning Materials in Teaching Listening Skills

AN ANALYSIS OF GRAMMTICAL ERRORS MADE BY THE SECOND YEAR STUDENTS OF SMAN 5 PADANG IN WRITING PAST EXPERIENCES

-Journal of Arts, Science & Commerce

I. INTRODUCTION. for conducting the research, the problems in teaching vocabulary, and the suitable

AN ANALYSIS OF THE FIRST YEAR STUDENTS ABILITY TO COMPREHEND NEWS ITEM TEXT AT SMAN 7 PADANG.

BULATS A2 WORDLIST 2

Students Argumentation Skills through PMA Learning in Vocational School

DESIGNING NARRATIVE LEARNING MATERIAL AS A GUIDANCE FOR JUNIOR HIGH SCHOOL STUDENTS IN LEARNING NARRATIVE TEXT

TEACHING SPEAKING USING COMMUNICATIVE APPROACH AT THE SIXTH GRADE STUDENTS OF SDN 1 SODONG GUNUNGHALU

THE IMPLEMENTATION OF SPEED READING TECHNIQUE TO IMPROVE COMPREHENSION ACHIEVEMENT

THE EFFECT OF DEMONSTRATION METHOD ON LEARNING RESULT STUDENTS ON MATERIAL OF LIGHTNICAL PROPERTIES IN CLASS V SD NEGERI 1 KOTA BANDA ACEH

DEVELOPING ENGLISH MATERIALS FOR THE SECOND GRADE STUDENTS OF MARITIME VOCATIONAL SCHOOL

Reading Grammar Section and Lesson Writing Chapter and Lesson Identify a purpose for reading W1-LO; W2- LO; W3- LO; W4- LO; W5-

IMPROVING VOCABULARY MASTERY THROUGH LINKING WORDS GAME TO THE FIFTH GRADE STUDENTS OF SDN 2 PETULU IN THE ACADEMIC YEAR 2012/2013

IMPROVING STUDENTS CREATIVE THINKING ABILITY THROUGH PROBLEM POSING-GEOGEBRA LEARNING METHOD

Laporan Penelitian Unggulan Prodi

Opportunities for Writing Title Key Stage 1 Key Stage 2 Narrative

IMPROVING THE STUDENTS ENGLISH VOCABULARY MASTERY THROUGH PUZZLE GAME AT THE SIXTH GRADE STUDENTS OF SDN 1 SODONG GUNUNGHALU

THE EFFECTS OF ONE STAYS THE REST STRAY AND LOCKSTEP TECHNIQUES ON THE ENHANCEMENT OF STUDENTS READING ACHIEVEMENTS

DEVELOPING STUDENTS UNDERSTANDING OF THE SIMPLE PAST TENSE BY USING NARRATIVE TEXT

THE INFLUENCE OF MIND MAPPING IN TEACHING READING COMPREHENSION TO THE EIGHTH GRADE STUDENTS OF SMP MUHAMMADIYAH 1 RAWA BENING

THE IMPLEMENTATION OF TEACHING ENGLISH TO THE TENTH GRADE STUDENTS AT SMK NEGERI 8 SURAKARTA IN 2015/2016 ACADEMIC YEAR

Jurnal Pendidikan IPA Indonesia

The Effect of Written Corrective Feedback on the Accuracy of English Article Usage in L2 Writing

Towards Teachers Communicative Competence Enhancement: A Study on School Preparation for Bilingual Programs

CHAPTER II LITERATURE REVIEW

TEACHING VOCABULARY USING DRINK PACKAGE AT THE FOURTH YEAR OF SD NEGERI 1 KREBET MASARAN SRAGEN IN 2012/2013 ACADEMIC YEAR

USING VOKI TO ENHANCE SPEAKING SKILLS

Perspektif Pendidikan dan Keguruan, Vol V, No. 9, April 2014 ISSN

THE DIFFERENCES BETWEEN MEN S AND TRANSVESTITE S SPEAKING STYLE IN KINKY BOOTS MOVIE

THE USE OF SERIES PICTURE AS A TECHNIQUE TO IMPROVE STUDENTS MASTERY SIMPLE PRESENT CONTINOUS TENSE OF SMP AL-HILAL AMBON. Saidna Zulfiqar Bin Tahir

English Education Journal

A COMPARATIVE STUDY BETWEEN NATURAL APPROACH AND QUANTUM LEARNING METHOD IN TEACHING VOCABULARY TO THE STUDENTS OF ENGLISH CLUB AT SMPN 1 RUMPIN

CHAPTER III RESEARCH METHOD

Subject: Opening the American West. What are you teaching? Explorations of Lewis and Clark

UNIVERSITI PUTRA MALAYSIA RELATIONSHIP BETWEEN LEARNING STYLES AND ENTREPRENEURIAL COMPETENCIES AMONG STUDENTS IN A MALAYSIAN UNIVERSITY

A THESIS Written by: YUSHINTA BUDIANITA X

IMPROVING STUDENTS DESCRIPTIVE WRITING THROUGH ROLE, AUDIENCE, FORMAT, AND TOPIC (RAFT) STRATEGY

DEVELOPING A PROTOTYPE OF SUPPLEMENTARY MATERIAL FOR VOCABULARY FOR THE THIRD GRADERS OF ELEMENTARY SCHOOLS

CHAPTER III RESEARCH METHODOLOGY. A. Research Method. descriptive form in conducting the research since the data of this research

The Effectiveness of Realistic Mathematics Education Approach on Ability of Students Mathematical Concept Understanding

DEVELOPMENT OF WORKSHEET STUDENTS ORIENTED SCIENTIFIC APPROACH AT SUBJECT OF BIOLOGY

Ack now ledgem ents. Neverthless, any possible deficiency and laxity are the responsibility of the JEELL managements.

FOREWORD.. 5 THE PROPER RUSSIAN PRONUNCIATION. 8. УРОК (Unit) УРОК (Unit) УРОК (Unit) УРОК (Unit) 4 80.

Houghton Mifflin Reading Correlation to the Common Core Standards for English Language Arts (Grade1)

Textbook Evalyation:

STUDENTS SATISFACTION LEVEL TOWARDS THE GENERIC SKILLS APPLIED IN THE CO-CURRICULUM SUBJECT IN UNIVERSITI TEKNOLOGI MALAYSIA NUR HANI BT MOHAMED

USING STORYTELLING FOR TEACHING VOCABULARY. By Farizawati. Universitas Jabal Ghafur, Sigli, Aceh ABSTRACT

Linguistic Variation across Sports Category of Press Reportage from British Newspapers: a Diachronic Multidimensional Analysis

Writing a composition

Sample Goals and Benchmarks

Taught Throughout the Year Foundational Skills Reading Writing Language RF.1.2 Demonstrate understanding of spoken words,

Advanced Grammar in Use

CHAPTER III RESEARCH METHODOLOGY. A. Research Type and Design. questions. As stated by Moleong (2006: 6) who makes the synthesis about

The Effect of Close Reading on Reading Comprehension. Scores of Fifth Grade Students with Specific Learning Disabilities.

L1 and L2 acquisition. Holger Diessel

Carolina Course Evaluation Item Bank Last Revised Fall 2009

SINGING AS A STRATEGY TO ENHANCE THE ABILITY TO SPEAK FOR EARLY CHILDHOOD

Word Stress and Intonation: Introduction

The Effect of Extensive Reading on Developing the Grammatical. Accuracy of the EFL Freshmen at Al Al-Bayt University

Teachers Prior Knowledge Influence in Promoting English Learning Strategies in Primary School Classroom Practices

Developing Grammar in Context

PROBLEMS IN ADJUNCT CARTOGRAPHY: A CASE STUDY NG PEI FANG FACULTY OF LANGUAGES AND LINGUISTICS UNIVERSITY OF MALAYA KUALA LUMPUR

PHYSICAL EDUCATION LEARNING MODEL WITH GAME APPROACH TO INCREASE PHYSICAL FRESHNESS ELEMENTARY SCHOOL STUDENTS

TEACHING RELATIVE PRONOUNS THROUGH GAMES

Perception of Student about Character Teacher s Mathematics on Senior High School Semarang Central Java Indonesia

Transcription:

THE IMPLEMENTATION OF BOARD GAME IN IMPROVING STUDENTS SPEAKING SKILL Anggi Ananda Putri, Tuntun Sinaga, Muhammad Sukirlan University of Lampung anggianandaaa@gmail.com Abstrak. Penelitian ini bertujuan untuk mengetahui apakah ada perbedaan signifikan pada kemampuan siswadalam berbicara teks recount antara sebelum dan setelah penerapan board game. Penelitian ini adalah penelitian kuantitatif. Sampel penelitian ini adalah 35 siswa tingkat pertama SMAN 7 Bandar Lampung. Test berbicara digunakan sebagai alat untuk pengambilan data. Hasil penelitian menunjukan bahwa ada perbedaan kemampuan siswa dalam berbicara teks recount setelah penerapan board game dengan tingkat signifikansi p<0.05 (p=0.00). Dengan ini dapat disimpulkan bahwa teknik board game dapat membantu siswadalam meningkatkan kemampuan merekadalam berbicara. Abstract. This study was aimed at finding out whether there was a statistically significant difference of students speaking ability of recount texts before and after the implementation of the board game. This research was a quantitative research. The subjects of this research were 35 students at the first year of SMAN 7 Bandar Lampung. The speaking test was administered as the instrument of this research. The result showed that there was a statistically significant difference of the students speaking ability after the implementation of board game with the significant level of p<0.05 (p=0.00). This suggests that speaking through board game facilitates the students to improve their speaking ability. Keywords: board game, recount text, speaking

INTRODUCTION Speaking is one of communication in which a person expresses ideas, exchanges the information and shares her/his feeling with others. As stated by Matthew (1994:45) speaking is a process where people share information, ideas, and feeling. Furthermore, the primary aim of speaking is for communication (Tarigan, 1987:5). From these definitions, it is clear that the students learn to speak in order to be able to communicate or expresses ideas, exchanges the information and shares her or his feeling with others. According to the curriculum in senior high school, students are expected to develop communicative competence in spoken and written language. The students have to be able both to understand and to create various functional texts in a form of procedure, descriptive, recount, narrative, and report. To achieve that competence, especially in speaking, students should have good abilities in pronunciation, grammar, and expressing the ideas fluently with appropriate word choices. However, Indonesian students still experience difficulties to speak English. As the researcher conducted the pre-observation in SMAN 7 Bandar Lampung, she found that the students still face many difficulties in speaking English. They had difficulties in expressing ideas and opinions orally because they were lack of vocabulary, lack of grammar and still had difficulties in pronouncing certain English words. In the attempt to overcome the students difficulties in speaking, the researcher tried to make speaking activities more effective for students. By conducting an appropriate and effective to teach speaking, it will help to improve students speaking skill. Therefore, the researcher chose a game as the media to teach English. According to Ersoz (2000), games are highly motivating because they are amusing and interesting. They can be used to give practice in all language skills and be used to practice many types of communication. In this research, the researcher used board game as a kind of media in teaching speaking. A board game is a game that involves counters or pieces moved or placed on a pre-marked surface or "board", according to a set of rules. For example monopoly, snakes and ladders, and many other board games. Dave Moursund (2007) says that board game has some of the same characteristics. Players deal with set of rules, with money, dice, making decision, and striving to win the game. It is also about taking turn, rules in gaming, and communicating the language with other players. This game also makes students interact each other and communicate the language

without hesitation. Thus, the speaking teaching and learning process should be attractive and done well. There have been several studies related to teaching language using game. The first research was conducted by Rahmawati (2012). The researcher found that most of students were not interested in teaching process since the teacher only gave monotone technique to teach speaking. The students were too shy to share their ideas through speaking because they were lack of grammatical and be afraid of saying something wrong. In order to solve those problems, she used board game to improve the students speaking skills. The research findings showed that there were improvements in students speaking skills after using board games. The second research was conducted by Lia (2015). She found students speaking skill generally was relatively low. They got difficulties to communicate because they tended to say some words as how they were written. It was not easy for them to remember how a certain word was pronounced because they got the written form before the pronunciation was introduced. The students also got problem in intonation. So she used board game to solve those problems. The findings showed that there were improvements after being taught using board game. Therefore, the objectives of this research were to find out whether there is any significant difference of the students speaking skill after they are taught using board game. METHODS This study was a quantitative research which used a one group pretestposttest design. This research was conducted at the first grade students of SMAN 7 Bandar Lampung in academic year of 2016/2017. The research took one class as the sample of this research. The class was X IPA 1 consisting of 35 students. The instrument of this research was speaking test used in the pretest and posttest. There were 4 meetings in this research. The first meeting was a pretest in which the students were asked to make a recount text about someone s biography orally. Then, the other two meetings were treatments. In the treatments, the researcher applied board game in teaching speaking. The last meeting, the researcher conducted a posttest in order to measure how far the improvement of students speaking ability after the treatments. The students scores of pre-test and posttest were analyzed to know the students speaking ability before and after having the treatments. The data were scored by using scoring criteria for speaking adapted by Harris (1974:75) in terms of fluency, pronunciation, vocabulary, grammar, and comprehension. After scoring students works, the data were analyzed by using t-test to compare the data of two means score. To ensure the reliability of the scores and to avoid

the subjectivity of the researcher, the researcher used inter-raters reliability. RESULTS This research was conducted to find out whether there was a significant difference of the students speaking skill after they were taught using Board Game. The researcher conducted the research from April 1 st, 2017 to April 29 th, 2017. The pretest was administered to measure the students speaking skill before the treatments. There were 5 aspects of speaking that were tested in this research; they are pronunciation, grammar, vocabulary, fluency, and comprehension. The mean score of the pretest was 51.65; the highest score was 80; the lowest score was 38, and the median was 50. The posttest was administered to measure the students speaking skill after the treatments. The procedures of the test were similar to the pretest. The mean score of the pretest was 71.08; the highest score was 94; the lowest score was 40, and the median was 70. The result from the calculation by using Repeated Measure T-Test (SPSS 16.0) showed the mean score of pretest result was 51.65 while in the posttest was 71.58 in which the difference is 19.45 points. It can be seen from the following table. Table 1.The Difference of Students Score in Pretest and Posttest Category Pretest Posttest Gain Mean 51.65 71.58 19.45 From the table above, it can be seen that the mean score of posttest was higher than the mean of pretest. It indicated that there was a difference in students speaking skill after being taught using board game. Meanwhile, the second result of the study showed the improvement of all speaking aspects. The summary can be seen from the table below. Table 2.The Improvement of Five Aspects of the Students Speaking Skill No Aspect of Pretest Posttest Gain Speaking 1 Pronunciation 10.28 13.88 3.6 2 Fluency 9.65 13.6 3.95 3 Grammar 10.57 14.62 4.05 4 Vocabulary 10.68 14.62 3.94 5 Comprehension 10.45 14.28 3.83 Total 51.63 71.08 19.45 From the table above, we can see the gain of each aspect in speaking. The mean of the students pronunciation in the pretest was 10.28 and the mean score in the posttest was 13.88, so the improvement in the aspect of pronunciation was 3.6. In the aspect of fluency, the mean score in the pretest was 9.65 and the mean score in the posttest was 13.6, so the gain in the aspect of fluency was 3.95. In the aspect of grammar, the mean score in the pretest was 10.57 and the mean score in the posttest was 14.62, so the improvement in the aspect of grammar was 4.05. Then, in the aspect of vocabulary, the mean score in the pretest was 10.68 and the mean score in the posttest was 14.62, so the improvement in the aspect of vocabulary was 3.94. Afterwards, in

the aspect of comprehension, the mean score in the pretest was 10.45 and the mean score in the posttest was 14.28, so the gain in this aspect was 3.83. From the table above, we can see that the total gain from five aspects was 19.45. DISCUSSION The results of the research show that teaching speaking using board game significantly improved students speaking in X IPA 1 of SMAN 7 Bandar Lampung. The students mean score after being taught using board game improved significantly. The students mean score of pre-test was 51.63. Meanwhile, their mean score of post-test after being taught by using board game was 71.08, in which students gain score was 19.45. In accordance with the finding, it could be stated from students mean score of pretest and posttest that there was improvement on students speaking skills after being taught by using board game. In relation to the result of the research findings, it could be seen that using board game was effective in teaching speaking skills. The result of Repeated Measure T-test computation showed that t obtain value (14.679) was higher than t critical value (2.032) at the level significance 0.00 (two-tailed) which indicated that the null hypothesis (H0) was rejected. It meant that there was significant improvement on students speaking skills after being taught by using board game. Thus, the treatments could run well and gave a significant effect in improving students speaking skills. According to Chang and Cogswell (2008), using board games in the language classroom is an effective, low-anxiety, and fun way for students to learn and practice communication skills as well as develop their communication strategies that can be readily applied to the real world. Furthermore, Wright et al (1994) state that game helps and encourages many learners to sustain their interest and work. Games also help the teacher to create contexts in which the language is useful and meaningful. The learners want to take part and in order to do so they must understand what others are saying or have written, and they must speak or write in order to express their own point of view or give information. Moreover Wright et al state that games can also be found to give practice in all the skills (reading, writing, listening and speaking), in all the stages of the teaching/learning sequence (presentation, repetition, recombination and tree use of language) and for many types of communication (e.g. encouraging, criticizing, agreeing, explaining). It is also supported by some previous research findings, the first was a research done by Lia (2015). She found some significant differences before and after using board games. After the implementation of board game, the students became more confident to speak and the student more active to speak. Also, they were

not reluctant to give responses to the teacher s questions and the students spoke more fluently. The students participated more in the speaking activities and got more chance to speak. They were interested, excited, and enthusiastic to learn through playing board games because the games provided a friendly atmosphere in which the students could learn to use language expressions in a joyful way. Another finding came from Rahmawati (2012). The research findings showed that there were improvements of students speaking skills after using board games. She stated that the students participated in the activities and not hesitate and feel shy to speak English. They enthusiastically joined the speaking activities. Also, the students speaking skills improved in each aspect of speaking, i.e. comprehension, fluency, vocabulary, pronunciation, and grammar. After being taught using board game, five aspects in speaking skills improved. Pronunciation improved because the students could use the right pitch, intonation, individual sounds, sounds and spelling, and stress. Grammar improved because the students could use the unit and pattern of language in oral form. Vocabulary improved the most because the students could use the right close class such as; conjunction, pronoun, and preposition, and open class such as noun, verb, adjective, and adverb in the sentence. Fluency improved because the students could express the words quickly and easily so the other speaker can give respond well without difficulty and without using pause. Comprehension improved because the students could understand the teacher s intention and general meaning, also the students could understand what their friends told when their friends told about someone s biography. Referring to the data above, it proved that teaching speaking using board game was successful in improving the students recount text in speaking ability. Because board game made students more interested in learning, they were able to learn and play. By playing board game, students were able to share their ideas and provided communication between the players. The students were able to practice their speaking with their friends. Thus, based on the findings from the previous researches and this research, it can be concluded that using board game is good for English teaching learning. It is effective to use since it can be applied in groups, so the students can express their ideas using English with their friends in fun way. CONCLUSION Based on the result of the analysis of the research, it is proven that the students score of speaking after being taught by using board game is better than before being taught by using

board game. There is a significant difference between the students speaking skill at the pretest and the posttest after being taught by using board game. Board game is applicable to improve students speaking skill and its aspects namely; pronunciation, grammar, vocabulary, fluency, and comprehension. It can be proven from the improvement of the students mean scores in the pretest and the posttest. The result of the posttest is higher than the pretest. The mean score in the pretest was 51.63, and it increased in the posttest up to 71.08. So the researcher concludes that using board game is effective towards students speaking skill. SUGGESTIONS In reference to the conclusion above, the researcher recommends some suggestions as follows: Suggestions for English Teachers It would be better for the teachers to use board games because it is effective to improve the students speaking skills. Besides, it could also be an alternative to overcome students boredom. Indeed, that students need to have interesting and enjoyable language learning in order to improve the students motivation in the teaching and learning process. Suggestions for Further Researcher a. It is suggested for other researchers who will conduct the similar research to improve and explore other kinds of teaching speaking techniques. If they will use board games to improve speaking skills, it is suggested to vary the topics and apply other kinds of texts, i.e. descriptive, narrative, report text etc. b. Since the researcher just conducted her research in the first year of senior high school, further research can be conducted on different levels of students at senior high school. It is to investigate whether there is a different result in students speaking ability taught by using board game in speaking achievement. REFERENCES Chang, S., & Jenny, C. 2008.Using board games in the language classroom.tesol.http://www.r tmsd.org/cms/lib/../57/using_b oard_games_handout.doc Ersoz, A. 2000.Six games for the EFL/ESL classroom. The internet TESL journal, Vol.VI, No. 6, June 2000. http://www. iteslj.org. Harris, D. 1974. Testing English as a second language. New York: Grow HillPress. Lia, A,N. 2015.Improving students speaking skills through speaking board gamesof grade VIII of SMP N 13 Yogyakarta.Unpublished Undergraduate Thesis.

Matthew, C. 1994. Speaking solutions. New York: Prentice Hall Regents, Pearson Education. Moursund, D. 2007. Introduction to using games in education: a guide for teachers and parents. Oregon: University of Oregon. Rahmawati, I, N. 2012.Improving the fourth grade students speaking skills through board games at SD Muhammadiyah Pepe Bantul Yogyakarta. Unpublished Undergraduate Thesis. Tarigan, G,H. 1987. Berbicara sebagai suatu keterampilan berbahasa. Bandung: Penerbit Aksara. Wright, A.,David, B.,& Michael, B. 1994. Games for language learning. Cambridge: Cambridge University Press.