Course 3 Reference. Day 1 on the Games: Intro, Linking, and Passwords. A neuroscience and education social benefit organization

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Course Reference Day on the Games: Intro, Linking, and Passwords A neuroscience and education social benefit organization

ST Math Distance Learning First Day Procedures and Protocols Before students first ST Math session - Complete Courses,, and ττset up your account, create your password, and create your first class. ττcreate a Ticket to JiJi for each student (optional). ττcreate a computer lab seating chart (optional). First day on ST Math: Linking students to a class Students should: Important Note: After all students are linked to your class, they will need at least 0 minutes to learn their passwords. ττopen ST Math. ττselect the New Student icon. ττenter first name, last name, and grade level. ττchoose teacher name. ττplay Intro to ST Math games until linked. Remember to Play the Gray. ττwhen linked, students should play Password Training games. This step must be completed on Day. Teacher should link students to their class ττtriple-click in the bottom right corner of a student s screen that has a green frame. ττlog in to your account. ττselect the Link to my class as a new student button. ττverify the student s information, select your class, and click Continue. ττa screen will appear that shows other students who are ready to be linked. Select the nearest student. ττgo to the selected student s computer and triple-click in the bottom-right corner. Click Instant Login. Continue teleporting to each student s device until all students are linked to the class. This step must be completed on Day. First day on ST Math: Exit Procedure ττgive students a two-minute warning. ττhave students continually click the red arrows in the bottom-left corner of the screen until a red X appears. ττreview the Today s Accomplishments screen. ττclick the red X in the bottom-left corner of the screen. ττhave students sign in again to practice entering their password. ττrepeat the Exit Procedure. Before the second day in the lab - Complete Course 4 MIND Research Institute

Technology Procedures and Protocols: Whole Class Teach For students to gain the most from ST Math, it is helpful to teach students specific procedures. Time spent setting these rules and protocols at the beginning will ensure that student on-task time is increased, maximizing learning and achievement. Here are topics to consider when setting rules and procedures for using ST Math: Scheduling: The recommended schedule for use of ST Math is 60 minutes per week for kindergarten and first grade, and 90 minutes per week for all other grades. Sessions should be no less than 0 minutes. Transition Times: Carefully plan how you will transition to ST Math. Take into consideration getting to and from the computer lab, setting up laptops or tablets, or utilizing classroom computers and rotation schedules efficiently. Minimizing transition times will maximize ST Math time. Assigning students to computers: Assigned seating is recommended. This is also true for assigning laptops or tablets to specific students. Acceptable noise level: Think of your comfort level in terms of noise during JiJi time and require that of your students. Backpacks, books, and other materials brought to the lab: Make sure you implement rules on what the students should do with their personal belongings if they go to a lab. Closure: Provide a closure activity at the end of each session. Students may write in a journal, answer a reflective question, write a summary, or participate in a brief discussion. Whatever activity you choose, encourage students to reflect on the math they have learned from the games. Have students reflect at the Today s Accomplishments screen to reinforce effort, progress and achievement. KEYS TO MAKING THE MOST OF JIJI TIME: A schedule Working devices Procedures Seating charts Manipulatives Paper and pencil Teachers use onscreen indicators Teachers facilitate Teachers use reports Students think through puzzles Students watch visual feedback Students persevere Extra time for play Other materials for students: All students use the on-screen visuals in the ST Math games to solve complex math problems. On occasion, some students might need materials outside the games to enhance their learning. By having access to certain manipulatives, and/or paper and pencil, students can choose the tools they need to support their visualization process. JiJi Toolkit MIND Research Institute

Technology Procedures and Protocols: Rotation Teach For students to gain the most from ST Math, it is helpful to teach students specific procedures. Time spent setting these rules and protocols at the beginning will ensure that student on-task time is increased, maximizing learning and achievement. Here are topics to consider when setting rules and procedures for using ST Math using a station or rotation model. Scheduling: The recommended schedule for use of ST Math is 60 minutes per week for kindergarten and first grade, and 90 minutes per week for all other grades. Sessions should be no less than 5-0 minutes. Make sure the rotation schedule and student groups are visible to students. Transition Times: Carefully plan and practice how you will transition to ST Math. Take into consideration device locations, student movement in the classroom, and a -minute warning timer so students have time to prepare for the next station. Minimizing transition times will maximize ST Math time. Fostering Independent Problem Solving: Create a culture of perseverance, learning by doing, and mistakes as learning opportunities. Have a system so students can let you know that they need help. A JiJi Stuck Journal () and Thinking Mat () can help explain where and why students are stuck, especially when used alongside the reports. Plan a time to review student work and the reports so you can address the stuck students. A great solution incorporate stuck places into small group instruction. Student Accountability: Have a system in place for students to take responsibility for their progress and understanding. You may want to use tracking documents () or journals. KEYS TO MAKING THE MOST OF JIJI TIME: A visible schedule Goal setting Procedures Quick transitions Manipulatives Paper and pencil Teachers use onscreen indicators Teachers facilitate Teachers use reports Students think through puzzles Students watch visual feedback Students persevere Extra time for play Reflection: Provide a reflection activity at the end of each session. Students may write in a journal, answer a reflective question, or write a summary. Whatever activity you choose, encourage students to reflect on the math they have learned from the games. The Today s Accomplishments screen can reinforce effort, progress, and achievement. Materials: A JiJi toolkit with manipulatives, journals, game mats in sheet protectors, and individual Think Before You Click posters help students work through puzzles. Spending time at the beginning of the year solving puzzles as a whole class using these materials will help students have more success working independently. JiJi Toolkit MIND Research Institute

Introducing ST Math Take a few minutes before students begin to use ST Math to introduce the games and the password. Share the following with students: The games are designed using research in neuroscience to make learning math easier. Just like in video games, rather than being told how to play, students must figure out how to solve the puzzles. Making mistakes can actually help sometimes. Watching the animation is critical to figuring out how the game works. Use paper, pencil, or other materials, but NO calculators to figure out your answers. It is OK to ask for help; the teacher can help students examine the animation more closely. Take your time on all quizzes. You might say (either while projecting a game from Test Drive or just as an introduction): Today you re going to start working on a program that helps you learn math in a totally different way. And I want you to notice that I didn t say it teaches you math, I said it helps you learn math. There is a penguin named JiJi that you need to help get from one side of the screen to the other. That s it. There are no directions and I m not going to tell you how to figure it out. In each of the games, there will be something blocking JiJi s path and you have to figure out how to clear it. The game will give you immediate feedback that lets you know if you were right or wrong. If you got it wrong, you have to use that feedback to figure out what you did wrong. And that s where the brain science comes in. Scientists know that we learn best when we perform an action, see the results, and then adjust what we do. It s called the perception-action cycle. (If your students are interested in this, you could also tell them that the games take advantage of the tight-looped reciprocal connections between the perceptual and executive hierarchies of the posterior and frontal cortices!) So here are the rules: Do your own work. This is about you building your own understanding. Expect to make mistakes. That s how your brain is going to figure out what to do. Think about what you re doing. What problem are you being asked to solve? Use paper and pencil or manipulatives if you think they would help. If you really, truly are stuck, ask me, not a friend, for help. There will be quizzes. Please do your best on all quizzes and, when they ask you whether you re sure about your answer, tell the truth. 4 MIND Research Institute

Introducing the Password: Take a few minutes before students begin to use ST Math to introduce the games and the password. Share the following with students: All the password games need to be completed on first day. The steps they ll take to learn their password are based on brain research. Each password is made of pictures. Their password doesn t have to be memorized; it is based on visual recognition. You might say: One of the first things you ll do is learn your password. It s already been chosen for you and you just have to learn it. Oh, did I say it was characters long? (expect moaning and cries of disbelief) So here s another place where the games use brain science. I have a question for you, what type of test question is easier, multiple choice or short answer? (most students will say multiple choice) That s because multiple choice questions require that you recognize the right anwer. Short answer questions make you recall information. It s like the difference between knowing that you ve met someone before (you recognize their face) and knowing their name (you recall their name). The password training process is going to help you recall pictures that you ll need to recognize in order. It s sort of like the program is proving to you that you can do something you think is impossible. And no memorization is needed! If you can learn a character picture password, you can learn the math -- even if it s a concept you ve had trouble with before. You re going to be amazed and really impressed with your brain! 5 MIND Research Institute

Day Procedures: Linking Students Teach Advance Preparation (before putting students on devices): Introduce students to ST Math and the password. Teach students how they will enter student information. You may give each student a Ticket to JiJi showing the steps. Click here to download a Ticket to JiJi (http://trs.stmath.com/wpcontent/uploads/04/08/ticket_to_jiji.pdf) Linking NEW students Student Steps (to be completed by each new student on his/her device): 4 At the JiJi screen, instruct students to select. 5 Next, students should select their grade. Ask students to enter their first name, then select the green arrow button. Finally, students should select their teacher. Students should then enter their last name, then select the green arrow button. 6 MIND Research Institute

Teacher Steps (to be completed by the teacher on each student s device): 4 A green status frame will appear, indicating the student is new and needs to be linked. Note: New students should be linked quickly in order to have sufficient time for the password training objective: ±40 minutes. Triple-click/tap at the bottomright corner of the green border to log in and address the issue. Note: While waiting for the teacher, students can play introductory games. 5 Verify the student s information, select your class from the drop down menu, then select Continue. A green student icon will appear on a roster grid, indicating the student has been successfully linked. You can drag students to different spots on the grid to reorder the class roster. When you are finished, select Done and move to the next student s device. Each student must be linked in this manner. Note: Teacher Login Teleport will make this process easier and faster. See Login Teleport instructions. Select Link to my class as a new student. 7 MIND Research Institute

Linking RETURNING students Student Steps (to be completed by each returning student on his/her device): At the JiJi screen, instruct students to select JiJi. Have students log in using their existing password. Teacher Steps (to be completed by the teacher on each student s device): A blue status frame will Select the Link this appear, indicating the student is not linked to a class. 4 student to my class. Verify the student s information, select your Triple-click/tap at the bottom-right corner to log in and address the issue. class from the drop down menu, then select Continue. Note: While waiting for the teacher, students can continue playing games and making progress through the curriculum. See step 5 on the previous page. 5 Tip: For returning students who have forgotten the password, see Password Retraining. 8 MIND Research Institute

Day Procedures: Teacher Login Teleport Teach After logging in once with your username and password, use Teacher Login Teleport to link additional students without having to re-enter your username and password. students are still waiting. Select the student you want to link next. After linking a student to the class, this screen will appear if there are additional students that need to be linked. It shows which The Teacher Login Teleport utility will automatically transfer over your login credentials to the selected student s device. Within minutes, walk over to the selected student s device and triple-click/tap at the bottom-right corner of the screen. 4 student s device until all students are linked to the class. Finally, select the Instant Login button to complete the process. Link the next student and then continue teleporting to each 9 MIND Research Institute

Day Procedures: Starting Up Kindergarten and st Grade Classes Teach Step : Mouse Training (only for students using computers) Briefly introduce JiJi to students. 4 Important: Steps and should be completed prior to students getting on computers. Assign students to computers, and let them go through the mouse training. student computer. Launch ST Math on each Activate Mouse Training: Double-click the grass to the right of the New Student Account button. 5 After students have played long enough to generate sufficient data, a banner will appear. Double-click on the banner to get a report of the student s proficiency. Then, click the Mouse Skills Assessment button. Continue mouse training until students achieve Basic proficiency. They will then be ready to learn their passwords during their next ST Math session. 0 MIND Research Institute

Step : Advance Preparation (before putting students on devices) Introduce ST Math and the Password game. Schedule parent helpers, upper-grade buddies, and/or classroom assistants to help on the day students are ready to learn their passwords. names, grade, teacher, and roster position. For each student, fill in a Ticket to JiJi with the student s first and last Click here to download a Ticket to JiJi (http://trs.stmath.com/wpcontent/uploads/jiji_ticket.pdf) Important: It is essential to set aside at least 45 minutes to complete the password objective. Step : Use Open Enrollment to link students to your class*. *This process should only be used with students who have never played ST Math. Log in to the JiJi Console on a device that will not be used by a student. Find your Kindergarten Class and select Activate Open Enrollment. 4 Open Enrollment is now active. You will have 0 minutes to add students. This time can be extended. Confirm that all the students you want to add are new to ST Math and that they are ready to begin. MIND Research Institute

Step 4: On each student's device... Important: Perform the following steps on each student computer. Steps -8 can be done prior to students entering the lab. 5 With help from assistants, assign each student to a computer by placing the Ticket to JiJi near the keyboard. Then, launch ST Math on each student computer. Repeat steps -8 for each student. 6 7 Select the student s grade. Select the student s teacher. 4 From the big JiJi screen, click or tap the New Student Account button. Enter the student's first name, then select the green arrow button. 8 Select the student s roster number. The Password Training objective will appear. Call the student to his/her computer and instruct the student to play the objective by clicking on the gray cone. Enter the student's last name, then select the green arrow button. MIND Research Institute

Day Procedures: Exiting ST Math Teach Important: On the computer, do not close the web browser, and do not use command+q or alt+f4 to exit. On tablet devices, do not press the home button or close your app to exit ST Math. Students must use the following process for their work to be saved. 5 Select the button. 6 Select the button. Select the button. Select the button. Successful Data Transfer (green/yellow bubbles) Data has been successfully stored on the MIND Research Institute server. The next time the students log in, progress will resume from where they left off. Select the button. 4 Select the button. Unsuccessful Data Transfer (red bubbles) ST Math was unable to transmit data to the MIND Research Institute server at the moment. ST Math is designed to store each student s progress on the local device. Have students use the same device next time they log in. The data will be transmitted the next time the student exits with an Internet connection. ASK STUDENTS TO TELL YOU IF THEY SEE RED BUBBLES Tip: To help students remember their passwords after their initial training, leave enough time at the end of your ST Math session to have students log out of ST Math and then log back in using their passwords. This will not only give them additional practice with the password, but reinforce that students will enter ST Math using their password from now on. MIND Research Institute

Copyright 05 MIND Research Institute. FM-ED-09-05069 Copyright 05 MIND Research Institute. FM-ED-09-05069

Copyright 05 MIND Research Institute. FM-ED-09-05069 Copyright 05 MIND Research Institute. FM-ED-09-05069 Copyright 05 MIND Research Institute. FM-ED-09-05069 Copyright 05 MIND Research Institute. FM-ED-09-05069