Digital Electronics. (Fourth Edition) Clifton Park, New York All rights reserved

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Digital Electronics 2004 (Fourth Edition) Clifton Park, New York All rights reserved 1

The National Academy of Sciences Standards: 1.0 Science Inquiry 1.1 Ability necessary to do scientific inquiry 1.2 Understandings about scientific inquiry 2.0 Physical Science 2.1 Structure of atoms 2.2 Structure and properties of matter 2.3 Chemical reactions 2.4 Motions and forces 2.5 Conservation of energy and increase in disorder 2.6 Interactions of energy and matter 3.0 Life Science 3.1 The cell 3.2 Molecular basis of heredity 3.3 Biological evolution 3.4 Interdependence of organisms 3.5 Matter, energy, and organization in living systems 3.6 Behavior of organisms 4.0 Science and Technology 4.1 Abilities of technological design 4.2 Understandings about science and technology 5.0 Science in Personal and Social Perspectives 5.1 Personal and community health 5.2 population growth 5.3 Natural resources 5.4 Environmental quality 5.5 Natural and human-induced hazards 5.6 Science and technology in local, national, and global challenges 6.0 History and Nature of Science 6.1 Science as a human endeavor 6.2 Nature of scientific knowledge 2

6.3 Historical perspectives The National Council of Teachers of Mathematics Standards: 1.0 Numbers and Operations 1.1 Understand numbers, ways of representing numbers, relationships among numbers, and number systems 1.2 Understand the meaning of operations and how they relate to each other 1.3 Use computational tools and strategies fluently and estimate appropriately 2.0 Patterns, Functions, and Algebra 2.1 Understand various types of patterns and functional relationships 2.2 Use symbolic forms to represent and analyze mathematical situations and structures 2.3 Use mathematical models and analyze change in both real and abstract contexts 3.0 Geometry and Spatial Sense 3.1 Analyze characteristics and properties of two- and three-dimensional geometric objects 3.2 Select and use different representational systems, including coordinate geometry and graph theory 3.3 Recognize the usefulness of transformations and analyzing mathematical situations 3.4 Use visualization and spatial reasoning to solve problems both within and outside of mathematics 4.0 Measurement 4.1 Understand attributes, units, and systems of measurements 4.2 Apply a variety of techniques, tools, and formulas for determining measurements 5.0 Data Analysis, Statistics, and Probability 3

5.1 Pose questions and collect, organize, and represent data to answer those questions 5.2 Interpret data using methods of exploratory data analysis 5.3 Develop and evaluate inferences, predictions, and arguments that are based on data 5.4 Understand and apply basic notions of chance and probability 6.0 Problem Solving 6.1 Build new mathematical knowledge through their work with problems 6.2 Develop a disposition to formulate, represent, abstract, and generalize in situations within and outside mathematics 6.3 Apply a wide variety of strategies to solve problems and adapt the strategies to new situations 6.4 Monitor and reflect on their mathematical thinking in solving problems 7.0 Reasoning and Proof 7.1 Recognize reasoning and proof as essential and powerful parts of mathematics 7.2 Make and investigate mathematical conjectures 7.3 Develop and evaluate mathematical arguments and proofs 7.4 Select and use various types of reasoning and methods of proof as appropriate 8.0 Communication 8.1 Organize and consolidate their mathematical thinking to communicate with others 8.2 Express mathematical ideas coherently and clearly to peers, teachers, and others 8.3 Extend their mathematical knowledge by considering the thinking and strategies of others 8.4 Use the language of mathematics as a precise means of mathematical expression 9.0 Connections 4

9.1 Recognize and use connections among different mathematical ideas 9.2 Understand how mathematical ideas build on one another to produce a coherent whole 9.3 Recognize, use, and learn about mathematics in contexts outside of mathematics 10.0 Representation 10.1 Create and use representations to organize, record, and communicate mathematical ideas 10.2 Develop a repertoire of mathematical representations that can be used purposefully, flexibly, and appropriately 10.3 Use representations to model and interpret physical, social, and mathematical phenomena International Technology Education Association Standards: 1.0 The Nature of Technology 1.1 Students will develop an understanding of the characteristics and scope of technology. 1.2 Students will develop an understanding of the core concepts of technology. 1.3 Students will develop an understanding of the relationships among technologies and connections between technology and other fields of study. 2.0 Technology and Society 2.1 Students will develop an understanding of the cultural, social, economic, and political effects of technology. 2.2 Students will develop an understanding of the effects of technology on the environment. 2.3 Students will develop an understanding of the role of society in the development and use of technology. 2.4 Students will develop an understanding of the influence of technology on history. 5

3.0 Design 3.1 Students will develop an understanding of the attributes of design. 3.2 Students will develop an understanding of engineering design. 3.3 Students will develop an understanding of the role of troubleshooting, research and development, invention and innovation, and experimentation in problem solving. 4.0 Abilities for a Technological World 4.1 Students will develop the abilities necessary to apply the design process. 4.2 Students will develop the abilities to use and maintain technological products and systems. 4.3 Students will develop the abilities to assess the impact of products and systems. 5.0 The Designed World 5.1 Students will develop an understanding of and be able to select and use medical technologies. 5.2 Students will develop an understanding of and be able to select and use agricultural and related biotechnologies. 5.3 Students will develop an understanding of and be able to select and use energy and power technologies. 5.4 Students will develop an understanding of and be able to select and use information and communication technologies. 5.5 Students will develop an understanding of and be able to select and use transportation technologies. 5.6 Students will develop an understanding of and be able to select and use manufacturing technologies. 5.7 Students will develop an understanding of and be able to select and use construction technologies. 6

Digital Electronics Unit 1: Fundamentals Lesson 1.1 Safety 1.1.1. Electrical 1.1.2. Equipment 1.1.3. Hand Tools 1.1.4. Clothing 1.1.5. Procedures 1.1.6. Material Safety Data Lesson 1.2 Basic Electron Theory 1.2.1. Current Flow 1.2.1.1. Conventional vs. Electron Flow 1.2.1.2. DC 1.2.1.3. AC 1.2.2 Structure of Atoms 1.2.2.1 Nucleus 1.2.2.2 Protons 1.2.2.3 Electrons 1.2.2.4 Electron Orbit Lesson 1.3 Prefixes, Engineering Notation 1.3.1. Mega 1.3.2. Kilo 1.3.3. milli 1.3.4. micro 1.3.5. micro-micro 1.3.6. nano 1.3.7. pico Lesson 1.4 Resistors 1.4.1. Theory 1.4.2. Units 1.4.2.1. Ohms 1.4.2.2. Wattage 1.4.3. Fixed 1.4.4. Color Code 1.4.5. Measuring Resistance 1.4.6. Variable Lesson 1.5 Laws 1.5.1 Circuits 1.5.1.1. Parts to a Simple Circuit 1.5.1.1.1. Source 7

1.5.1.1.2. Load 1.5.1.1.3. Control 1.5.1.1.4. Conductor 1.5.1.2. Schematics 1.5.1.3. Series 1.5.1.4. Parallel 1.5.1.5. Series Parallel 1.5.1.6. Open/closed loop 1.5.1.7. Switches 1.5.1.7.1. Single Pole Single Throw 1.5.1.7.2. Single Pole Double Throw 1.5.1.7.3. Push Button Normally Closed 1.5.1.7.4. Push Button Normally Closed 1.5.1.8. Short Circuit 1.5.1.9. Continuity 1.5.2. Ohm s Law 1.5.2.1. Measuring Voltage 1.5.2.2. Measuring Current 1.5.3. Kirchhoff s Law 1.5.3.1. Current 1.5.3.2. Voltage 1.5.4. Voltage 1.5.4.1. In series 1.5.4.2. In parallel 1.5.5. Current 1.5.5.1. In series 1.5.5.2. In parallel 1.5.6. Resistance 1.5.6.1. In series 1.5.6.2. In parallel Lesson 1.6 Capacitance 1.6.1 Theory 1.6.2. Reading the value 1.6.3. Units 1.6.3.1. Farads 1.6.3.2. Voltage 1.6.4. Type 1.6.4.1. Ceramic 1.6.4.2. Electrolytic 1.6.5. Polarity 1.6.6. Measuring 1.6.6.1. Scope 1.6.6.1.1. Time 1.6.6.1.2. Voltage 1.6.6.2. Capacity Checker 8

Lesson 1.7 Analog and Digital Waveforms 1.7.1. Reading Waveforms 1.7.1.1. Signal Generator 1.7.1.2. Wave types 1.7.1.2.1. Square 1.7.1.2.2. Sine 1.7.1.2.3. Sawtooth 1.7.1.3. Period/Wavelength 1.7.1.4. Amplitude 1.7.1.5. Rise and Fall time 1.7.1.6. Offset 1.7.1.7. Pulse Width 1.7.1.8. Duty Cycle 1.7.1.9. Calculating Frequency 1.7.2. Logic Conditions 1.7.2.1. High 1.7.2.2. Low 1.7.3. Multivibrators Lesson 1.8 Obtaining Data Sheets 1.8.1 Internet Search 1.8.2 Information included Unit 2: Number Systems Lesson 2.1 Conversions 2.1.1. Binary to Decimal 2.1.2. Decimal to Binary 2.1.3. Hexadecimal to Binary 2.1.4. Binary to Hexadecimal 2.1.5. Hexadecimal to Decimal 2.1.6. Decimal to Hexadecimal Unit 3: Gates Lesson 3.1 Logic Gates 3.1.1. The Logic Symbols for the AND, OR, NOT, NAND, NOR Gates 3.1.2. Reading Pin-out Diagram 3.1.3. Truth Tables 3.1.4. Boolean Expression 3.1.5. Creating Multiple Input Gates Unit 4: Boolean Algebra Lesson 4.1 Boolean Expressions 9

4.1.1. Boolean Expressions and Truth Tables 4.1.2. Minterm Expressions, Sum of Products 4.1.3. Maxterm Expressions, Product of Sums 4.1.4. Unsimplified Boolean Expression and Schematic Circuits Lesson 4.2 Logic Simplifications 4.2.1. Boolean Simplification 4.2.2. DeMorgan s Theorems 4.2.3. Karnaugh Mapping 4.2.4. Electronic Simplification Tools Lesson 4.3 Duality of Logic Functions 4.3.1. Using NOR Gates to Emulate All Logic Functions 4.3.2. Using NAND Gates to Emulate All Logic Functions Unit 5: Combinational Circuit Design Lesson 5.1 Paradigm for Combinational Logic Problems 5.1.1. Word Problem 5.1.2. Construct Truth Table 5.1.3. Create a Logic Equation from a Truth Table 5.1.4. Simplify the Logic Equation 5.1.5. Simulate the Circuit 5.1.6. Construct the Circuit 5.1.7. Troubleshoot Lesson 5.2 Specific Application MSI Gates 5.2.1. Levels of Integration (SSI, MSI, LSI) 5.2.2. Display Drivers 5.2.3. Code Converters 5.2.3.1. Binary Coded Decimal (BCD) 5.2.3.1.1. BCD to Decimal 5.2.3.1.2. Decimal to BCD 5.2.3.1.3. Binary to Hexadecimal Lesson 5.3 Programmable Logic Devices (PLD) 5.3.1. Introduction to PLD 5.3.2. PLD Programming Software 5.3.3. PLD Programming Hardware Unit 6: Adding Lesson 6.1 Binary Addition 6.1.1. 2 s Complement Notation, Addition and Subtraction 6.1.2. The Exclusive OR and Exclusive NOR Functions 6.1.3. Half Adder Design 6.1.4. Full Adder Design 10

Unit 7: Flip-Flops 6.1.5. N Bit Adder Design Lesson 7.1 Introduction to Sequential Logic 7.1.1. Latches 7.1.2. Flip-Flop 7.1.3. Timing Diagrams Lesson 7.2 The J-K Flip-Flop 7.2.1. Operation of J-K Flip-Flop 7.2.2. Asynchronous Inputs 7.2.3. Synchronous Inputs Lesson 7.3 Triggers 7.3.1. Positive-Edge Trigger 7.3.2. Negative-Edge Trigger 7.3.3. Positive-Level Trigger (Latch) 7.3.4. Negative-Level Trigger (Latch) Lesson 7.4 Flip-Flop Timing Considerations 7.4.1. Setup and Hold Times 7.4.2. Propagation Delays 7.4.3. Timing Limitations (f max, Minimum Pulse Width) Lesson 7.5 Elementary Applications of Flip-Flops 7.5.1. Data Storage 7.5.2. Logic Synchronizing 7.5.3. Clock Division 7.5.4. Switch Debouncing Unit 8: Shift Registers and Counters Lesson 8.1 Shift Registers 8.1.1 Discrete Shift Register 8.1.2 Integrated Shift Register Lesson 8.2 Asynchronous Counters 8.2.1. Discrete Ripple Counter 8.2.2. Discrete Modulus-N Ripple Counter 8.2.3. Integrated Ripple Counter (7493) 8.2.4. Other MSI Counter Lesson 8.3 Synchronous Counters 8.3.1. Discrete Up Counter 8.3.2. Discrete Down Counter 8.3.3. Discrete Modulus-N Synchronous Counter 11

8.3.4. Integrated 4-Bit Binary Counter (74163) 8.3.5. Integrated 4-Bit Binary Up/Down Counter (74193) Unit 9: Families and Specifications Lesson 9.1 Logic Families 9.1.1. CMOS 9.1.2. TTL 9.1.3. Interfacing Different Logic Families Lesson 9.2 Spec Sheets 9.2.1. Electronic Sites 9.2.2. Voltage Levels 9.2.3. Current Levels 9.2.4. Fan-out 9.2.5. Switching Characteristics Propagation Delay Unit 10: Microprocessors Lesson 10.1 Microcontrollers 10.1.1. Programming 10.1.2. Development Tools 10.1.3. Output to Sound 10.1.4. Output pins 10.1.5. Limitations 10.1.6. Input devices 10.1.6.1. Switches 10.1.6.2. Phototransistors 10.1.7. Analog to Digital 10.1.7.1. A to D converters 10.1.7.2. CaDmium Sulfide Cells 10.1.7.3. Thermistors Lesson 10.2 Interfacing with Motors 10.2.1. Types of Motors 10.2.1.1. AC 10.2.1.2. DC 10.2.1.3. Stepper 10.2.2. Interface Devices 10.2.2.1. Relays 10.2.2.2. H-Bridges 10.2.2.3. OptoIsolators Unit 11: Student Directed Study Topic Lesson 11.1 Design Paradigm 12