Enter the World of Polling, Survey & Mobile
Enter the World of MOBILE LEARNING INNOVATION CONTENTS Page 1. Introduction to I.C.O. Europe 3 2. What type of Learning produces the greatest effect? 4-6 3. What is Mobile Learning? 7-10 4. Hot Lava Mobile Learning Platform 11-21 5. URL Links to Sample Mobile Learning Modules 16 6. Users Activities Report Generator with Score 19 7. Mobile Polling / Survey with Real-time Data Tracking and Graphic Presentation 20 8. Hot Lava Software Team 23 9. Users List 12 2
1 Introduction to I.C.O. Europe I.C.O. was established in 1989 with a mission to stimulate the development of interactive learning materials and software. I.C.O. is very pleased to be appointed by Hot Lava Software, Inc. as their Gold Partner for Europe Hot Lava Software is the leader in mobile learning solution and mobile content tools provider in USA since 1999. I.C.O. is very proud and privileged to be the first in this region to introduce the patented and proven mobile development system The Learning Mobile Author that supports Blackberry, Pocket PC, Palm OS and Mobile phones. 3
2 What type of Learning produce the greatest effect? The above illustration was published in The McKinsey Quarterly December 2001 showing the average retention of learning via various mode of learning. The Learning Pyramid clearly illustrated that learning is one thing, internalize and retain what were learnt is another. To achieve retention of 50% or more, tradition classroom and e-learning implementation may not be sufficient as both are focusing on individual learning and achieving highest passing mark in examination. This mode of learning only benefited those few natural high achievers which would most likely top the 20% of the class without much effort. The outcome is that those who are good will remain good and those who are average will remain average performers. Efforts and facilities must be introduce, with the elements of fun, to encourage students to Discuss in Group and Practice by Doing REPEATEDLY often enough - over and over again at their own pace; as and when they feel good about doing it, without pressure on them; then will the students internalize the learning and recalling of knowledge understanding becoming second nature. The outcome is a breakthrough in achieving higher passing grade for average students. 4
One possible implementation of Mobile Learning is to introduce bite-size fun INTERACTIVE LEARNING MODULES and Self Assessment quizzes, which can be completed by students within 5 to 10 minutes, to complement classroom & e-learning lessons. The Interactive mobile learning modules must be accessible by students ANYTIME & ANYWHERE, via mobile devices (PDAs or Mobile Phones) without the use of PCs, notebooks or Tablet PCs. Teacher Test Results Tracking Learning Content Rapid creation and publishing student student teacher Hotlava m-learning Platform student Feedback teacher Student Learning Content Rapid creation and publishing student Collaborate Learning and Knowledge Sharing encourage a learning culture and a new mindset of THINKING TOGETHER, LEARNING FROM EACH OTHER AND HELPING EACH OTHER TO ACHIEVE OUTSTANDING PERFORMANCE. 5
Learning By Teaching In fact, ancient wisdom and many great leaders had proven to us over and over again that the best way to learn is TO TEACH. Which help to achieve the highest level of retention rate of 80%. Therefore, the provision of tools that facilities and allows students to teach (or to share their knowledge) will facilitate the process of KNOWLEDGE TRANSFER. Thus bringing learning to a whole new level. Schools and learning institutions can drive Knowledge Transfer by providing simple to use Authoring Tools to encourage development and deployment of bite-size Interactive Mobile Learning Modules via mobile devices and facilitate learning at anytime and anywhere. With Mobile Learning, a new paradigm shift is observed as creating content is no more the sole right of teachers. Students will now have the opportunities to participate in creating innovative learning content and share with fellow students to encourage COLLABORATIVE LEARNING and KNOWLEDGE SHARING. Imaging the look on the face of students of enthusiasm, excitement, happiness and lots of smiles proudly showing their creation to friends, fellow students and teachers with their own mobile phone or PDA. 6
3 What is Mobile Learning? m-learning is the intersection of mobile computing and e-learning, that includes anytime, anywhere resources; rich interaction; powerful support for effective learning; and performance-based assessment". [Clark Quinn, 2000] Source: http://learning.ericsson.net/mlearning m-learning is not about running multimedia training on a mobile phone m-learning is not just a media hype m-learning is not about playing games on a mobile phone m-learning is not about migrating e-learning content to mobile phones m-learning is not just learning over a Wifi or 3G connection Mobile Learning requires a Brand New MINDSET! 7
Why Mobile Learning? Mobile Learning Modules are created for students outside the normal classroom lessons, during the field trips, spare times (in between waiting for friends, wait for MRT, traveling in the MRT or bus, outing in a group while discussing certain common subjects etc.) Enhance learner success Real world skills Is a Lifestyle as mobile phones penetration rate in Singapore and some countries in Europe is more than 101% Access learning materials from anywhere, anytime Just-in-time learning/reference tool for quick access to data and learning materials in the field Opportunities to interact with others Encourage collaborate learning 8
The fact is that most primary students and almost every secondary student and teacher has a mobile phone or PDA. The good news is that almost all PDAs, mobile phones and smart mobile phones are equipped with built-in mobile web-browser. If bite-size Interactive Mobile Learning Modules were deployed to students, hundreds or even thousands will be benefited. The recent announcement by some governments to provide wireless broadband to the entire country will push the numbers of Mobile Learning penetration rate even higher as cost of data charges become non-issue. Mobile Learning facilitates: Study at any location, any time Students can learn more by creating content Knowledge transfer Reproduction is unlimited Distribution is economical Retention of content is possible Review is also portable Revision is simple Results can be tracked * Please read attached White Paper on Mobile Learning in the Classroom. 9
Douglas McConatha, Professor of Sociology West Chester University of Pennsylvania Mobile Learning in the Classroom: An Empirical Assessment of a New Tool for Students and Teachers Abstract Mobile Learning, or M-learning as it is often called, is a relatively new tool in the pedagogical arsenal to assist student and teachers as they navigate the options available in the expanding distance learning world. M-Learning is defined as the delivery of training by means of mobile devices such as Mobile Phones, PDAs and digital audio players, as well as digital cameras and voice recorders, pen scanners and other mobile devices 1. M- learners typically view lessons in small, manageable formats that can be undertaken when laptop or fixed station computers are unavailable It is currently being used in a variety of educational, governmental and industrial settings. This paper assesses some of the possible methods, challenges and future potential of using this approach in a college classroom. One hundred students in an introductory survey course in sociology were given the opportunity to use an M-Learning product developed by HotLava Software for the purpose if assisting them in preparation for two scheduled exams. Both practice and review questions were made available on Smart Phones, Web enabled phones, PDAs and other Internet capable mobile devices the via the Learning Mobile Author (LMA) software from HotLava. Forty-seven of the 100 students in the class chose to access these data via their personal devices and their responses were collected and recorded. The results of their performance, as indicated by a final grade in the course, were compared to the outcomes for those students who chose not to use the M-Learning tool. Students using the software demonstrated a higher level of knowledge of the subject matter covered in the course when compared to students choosing not to use the tools (p<.01). Conclusions and a discussion of these outcomes are offered as well as some inferences and speculation regarding the future of M-Learning in the classroom and beyond. 1 http://en.wikipedia.org/wiki/m-learning 10
4 HOT LAVA Mobile Learning Platform 1 2 Hot Lava consists of 2 main domains: 1. Learning Mobile Author a simple to use authoring tool to rapidly create, produce and publish generic mobile learning content including Text, Quizzes, Test, Image, Sound, SVG, Flash Video and Poll/Survey. Create once and publish to Palm, Pocket PC, HTML and mobile phones. 2. Mobile Delivery and Tracking System provide school to deposit and manage Users and mobile learning content created by using the Learning Mobile Author. Teachers can track Students MCQ test results. Students may access to mobile learning with secure Users ID/Password using their mobile phones or PDAs. 11
Only needs to create ONCE for DEPLOYMENT to ALL HotLava Software, the leader in Mobile Content Authoring and Learning Management Technology has been in the development of mobile learning technology since 1999. HotLava has perfected the technology to CREATE ONCE AND DEPLOY TO ALL devices (plug-in is NOT required). The users can now learn at their own pace at any time and any where they wish. TRULY MOBILE LEARNING. The content developer needs only to create the Interactive Tool once and with a few clicks of buttons, deployed to PCs, PDAs and Mobile Phones users. Further more, the users activities can be tracked by designated Administrators. HotLava users includes: - Alvey Elementary - Bowerman Elementary - Prince William County Schools - Emory University - University of Chicago - University of Georgia - University of La Rochelle - Arab Open University, Bahrain - Aramco SA Tel, Saudi Arabia - SA Airlines, Saudi Arabia - Johnson & Johnson - Cisco System - Nike - ERA Real Estate - Xerox - US Army - US Navy Just to name a few. 12
Hot Lava Software Learning Mobile Author (LMA) Authoring tool is the software used for the creating, customizing, reviewing and updating of information, contents etc. on the Interactive Learning Modules. HotLava Learning Mobile Author (LMA) is powerful and easy to use rapid-content development software for creating and customizing the Interactive Learning Modules. It shortened the time of content development and is cost saving. Special features: Multi-lingual 1 Consist of a Structure screen, a Edit screen, a Preview Screen with mobile phone and Pocket PC skin 2 Easy to author. Simple typing or cut and paste from existing documents. 3 No special programming skill is needed. Anyone can design and create Interactive Learning Modules in minutes. 4 Easy to publish. With one click, content developed can be created and up-loaded to the mobile content management and tracking system 5 Easy to access. Once published any user with access to a mobile phone, Smart Phone, PDA or desktop or Notebook PC can access and use the content via WAP 2.0 browser, mobile internet web browser or PC web browser 6 With one click, generic Pocket PC standalone module can be created 7 With one click, generic Palm PDA standalone module can be created 8 With one click, HTML standalone module can be created 9 Not required to create and manage mobile phones screen size database 10 Will work with any future new mobile phones models with various different screen sizes. 11 Mobile learning module display page will auto-adjust to optimize screen size of respective mobile devices 12 Auto generated Table of Content 13 Easy to create Check List with or without auto-numbering 14 Easy to create MCQ Self-assessments quizzes with automatic correct and wrong answer tracking 15 Easy to create Tests, real-time tracking of score and results 16 Easy to create Poll/Survey, real-time tracking of responses, data and provide real-time statistical analysis with built-in graphic representation 17 Easy to create Interactive Learning Modules with automatic feedback and advancement to higher level of learning module 18 Easy to Hyperlink within the mobile learning Modules and external hyperlink to other website can be easily created 19 Easily add images, mp3 sound, SVG animation and Flash-lite video 20 Items can be duplicate and move from within one page to other page 21 Automatic test scoring function with hyper-link to Success and Failure page with Result reporting function 22 Programmable navigation buttons 23 Easy updating and re-publishing of content 13
Rapid Content Development Easy creating, updating and re-publishing of mobile content Add: Image Sound Video Auto Generate Table of Content Link: Internal Page or External URL Auto-adjust to fit screen size Easy to operate Multi-lingual capability No prior technical know-how required Learn to create and publish in 30 minutes Simple and Easy to use Authoring Software Poll / Survey Add Paragraph Add Header Bold Text Add Sound Interactive Move Items easily Add Image, Video Assessment New Page List Quiz Navigation Buttons Simple and Easy for system integrators and Content Developers to create content and upload to the Mobile Delivery & Tracking System (MDTS) 14
Create once and publish to all PC, Palm, Pocket PC, HTML, WAP, Mobile Phones and Smart Phones Rapid Authoring: Logical and Sequential Layout Designed specially for PDAs and Mobile Phones Preview Screen Storyboard Edit Screen Free Download - Source codes for mobile learning modules. 15
Deployment of Mobile Learning Content Students Projects in class, modules for test delivery Residencies Create in class bring to residency Professors Projects and research Education, Paperless Schools Mobile study guides and online books Self Improvement Interactive Simulation, Interactive e- Books, Reference Guide, Sound and Video Content. The following are links to sample mobile content sites: 1) http://free2coach.com - total 60+ modules of various categories 2) http://mfirstaid.com - mobile first aid 3) http://exploresingapore.mobi - tourist information 4) http://hdwap.com/sph (enter User:1 Pass:1) - mock up mobile news 5) http://hdwap.com/ceo14 (enter User:1 Pass:1) - Fun with English (with sound) 6) http://hdwap.com/sg (enter User:1 Pass:1) - Elementary Maths with automatic assignment of higher level lesson 7) http://hdwap.com/un (enter User:1 Pas:1) - e-government readiness Assessment Survey for United Nation Department of Economic and Social Affair 8) http://hdwap.com/scdf (enter User:1 Pass:1) - mock up for Singapore Civil Defence Force 9) http://hdwap.com/ceo10 (enter User:1 Pass:1) - mock up for mobile ecitzen 10) http://hdwap.com/abc (enter User:1 Pass:1) - Phonics mobile lessons 11) http://hdwap.com/ico/login.html (enter User:1 Pass:1) First Aid 16
Hot Lava Software Mobile Delivery & Tracking System (MDTS) Easy to use and powerful generic mobile content management system Special features: 1 Multi-lingual, user friendly mobile learning content management system with pull-down menu 2 Real-time tracking of students MCQ test results from mobile phones and PDAs 3 Easy to manage Users, Content and Categories 4 Individual user s access right control 5 Polling and Survey with real-time results tracking and statistical report 6 User self-registration option with automatic approval to access learning modules 7 Built-in Report Generator and Results export functions to CSV, Excel and pdf formats 8 Results tracking API with other databases and Learning Management System with SOAP 9 Secured with individual ID/Password access right 10 Wireless Transport Layer Security (WTLS) provides privacy, secure, encrypted data integrity and authentication for wireless transactions 11 Free downloading of Open source code for mobile learning modules 12 Users activity report details User s Name Email address module name date and time of entry date and time of exit date and time of resume date and time of first test attempt date and time of last test attempt number of time of test attempts Score first attempt % Current score % Pass Level % Grade Pass or Fail All pages read? Last page number read Duration spend on learning module Browser type identification Detail of correct Test answers against student responses 17
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User Activities Report Generator with Scores 19
Mobile Polling & Survey With Real Time Data Capture and Tracking 20
Rapid Poll & Survey Content Development Easy creating, updating and re-publishing of poll & survey content 21
Rapid Deployment of Application Real-time capture and tracking of data with statistical analysis built-in 22
Hot Lava Team Bob Sanregret 23
System Requirements 24
Proudly brought to you by I.C.O. Europe Contact Person: Albert V.J. de Vos Contact Tel: +31 2292 5798 Email: avjdevos@icosales.eu avjdevos@zeelandnet.nl Website: www.icosales.eu Interactive Course Development 25