Hentai High School A Game Guide

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Transcription:

Hentai High School A Game Guide Hentai High School is a sex game where you are the Principal of a high school with the goal of turning the students into sex crazed people within 15 years. The game is difficult but it is not impossible and with the help of this guide, you should be able to achieve the game s many endings. OPENING SCREEN: New Game Starts a new game Load Game Loads a saved game, BE SURE TO USE UPDATED EXE FILE! Due to a bug, the original game s save system did not work right. This has been corrected in the update Extras These are bonuses that can purchased with color orbs won from successful play throughs. These extras include: 5 More Years Adds five more years to your 15 year limit 2000 More Gold More money at the start (useful to a point) 10 More Reputation GET THIS AS SOON AS POSSIBLE! Trust me. All Sexual Lessons Unlocked Automatically get access to all sex classes, clubs and certain school rules. Great for playing around with Extra schools See below SCHOOL SELECTION: When starting a new game you will be allowed to select a school. Initially you will only have access to one, Yamazakura, which is a pretty basic school. Through the extra menu you can purchase several more: Mardukane More Sex to start with as well as more Reputation and less Morality. All sexual lessons, clubs and rules are unlocked. Saint Julia No Sex at the start, but much more Morality. Kagaku Higher Knowledge to start with, but nothing else. Zoku Every stat except Sex is lower, MUCH lower. Probably the hardest school, which isn t saying very much. Hentai High School All stats except Reputation is very high and all sexual lessons, clubs and rules are unlocked. After the initial mix of stats, all the schools function the same way and so the choices are rather meaningless. Hentai High School is the only odd ball, and it costs the most and is the final reward for playing the game. Main Play Screen HHS is based on a color system that determines most of the awards and effects that move the game. Generally they are thus: Red Sex Blue Knowledge

Yellow Behavior White Morality Green Joy Only one stat is not represented by a color, Reputation. We ll get to that in a moment. At the top of the screen you ll see a line of colored orbs or dots with numbers beside them. These are the actually currency of the game (money/gold means little in this game). With the right number of dots you can purchase any of the classes, rules and special events the game offers. Some tips to get them. Red Orbs You ll need these the most if you wish to unlock everything. They typically appear when a sex act is committed on campus or when the students become interested in sex. Blue Orbs These are needed for purchasing certain teacher upgrades and other special effects. They are typically generated when your students do something that makes them smarter. Yellow Orbs You only need 20 for the ENTIRE game, but they are VERY hard to generate. Typically they will appear when a student misbehaves in some way. No, I don t get it either. White Orbs You also don t need many of these over the course of the game, and the can be used to lure your teachers to your side of the morality line, so are more useful than yellow orbs. They are usually generated when the students do something that is morally righteous. Green Orbs You ll use these alot for some classes and other things. They appear when the students are made happy. Upon successfully completing a game, you will receive 10% of the orbs you collected which can then be spent on Extras from the main Menu. Along the right side of the screen are the game s stats. These (I think) determine which of the endings you get, though how it works is a mystery to me. Sex How sexually interested and charged your student body is. Initially it is capped at 50, but you can make it go higher by buying a special upgrade or certain classes. Knowledge How smart your students are. You can win some awards for having a smart school. Behavior How well your students behave in class. Too low and you ll have riots and rebellions which can hurt your Reputation. Morality How moral your students are in and out of class. If they act immoral too much, it can hurt your Reputation Joy How happy your students are. If it s too low, you could have a rash of suicides. Reputation This is THE stat in the game. If you are reduced down to zero, the game is over, simple as that. Doing naughty things will reduce it, while doing good things will increase it. Generating and maintaining Reputation is the ONLY way to complete the game, and it isn t easy. At the end of every game year, Joy and Reputation are reduced by the new influx of students, so keep this in mind when playing.

Down the left side of the screen are several things. Money Doesn t do much in game, it generates every year and is spent on special programs but that s about it. Don t concern yourself too much with it besides when dealing with the next one. Buy Building Here you can buy extra places to visit in your school each Trimester, but it is limited to a Rotenburo (hot bath) and a Swimming Pool. The Pool adds the Swimming Club to your available clubs and that s about it. After you buy both (if you do) then there s no reason to mess with this button again. Clubs Extra-curricular activities you can open. Each one will generate new events and may have an effect on your stats. Upon initial opening, any club in green is wanted by the students, while white is not. Clicking on a club will tell you how many students wish to join/are in the club and how much the upkeep is. Since money doesn t function properly, there s little reason to not open every club as soon as students want to join it. You can close clubs too, but there s little point in that. Color Combination We ll get to this when we discuss the teaching phase of the game. Use Color Points This is where you spend your color orbs. Some things must be purchased first before others show up, but generally if it s on the list, you can buy it, if you have enough orbs. Along the bottom is the Save and Load button, the Next Trimester (next turn) button and three others: Lessons Book Here you can set how much sexual innuendo is in class lesson plan. This will affect your teachers and whether they follow your lesson plan or not. Assign Teachers Here you can assign classes to your teachers. Each teacher has a specialty and while they can teach other things, they ll do better with their specialty. We ll get into more details here later. School Rules Set the rules for your school. These are pretty general, but can have a rather heavy impact on your stats and teachers if you choose poorly. TEACHERS There are eight teachers. Each has a specialty that they are best at teaching, but they can teach anything. They each have four stats: Sex How much they enjoy sex and how much of an influence sex has on them. This can be increased by using the Red color (sometimes) or by a special purchase. Pedagogy How well they teach. Those with low Pedagogy are terrible teachers and may need special help to improve them. They will teach the lesson better the higher their Pedagogy is. Authority How in control of a class they are. The more control, the better able they are to teach. Loyalty How likely to use your lesson plan when teaching. The higher it is, the more likely the students will learn EXACTLY what you want them to know. Everything except Loyalty can be increased via lessons. I m not sure exactly how to increase Loyalty, but it mostly comes via events.

SCHOOL RULES These can have a great effect on your school. Select which rules to activate carefully. TIME Uniform o No Uniform Joy bonus? o Classic Uniform Loyalty bonus? Behavior bonus? o Sexy Uniform Sex bonus? o Naked Sex bonus? Morality penalty? Detention o No Detention Behavior penalty? Loyalty penalty? o Study Knowledge bonus? o School Maintenance Behavior bonus? o Sexual Works Sex bonus? o Chastity Belt Joy penalty? Sex penalty? Exit the School (at lunch) o Forbidden Unknown o Allowed Joy bonus? Behavior penalty? Sex at School o Expulsion Behavior bonus? Joy penalty? Sex penalty? o Detention Behavior bonus? Sex penalty? o Scolding Loyalty penalty? o No Punishment Sex bonus? Loyalty penalty? Inscriptions (rules of enrollment) o No Particular Rules Unknown o Must Have No Bad Records Behavior bonus? Loyalty bonus? o Must Pass A Test Knowledge bonus? Loyalty bonus? o Must Be Sexy Sex bonus? o Must Have Sex With The Examiner Sex bonus? Morality penalty? Loyalty penalty? The game is divided up into Trimesters. There are three Trimesters per Year. Every Year you can adjust your lesson plans and re-assign your teachers. At the end of every Year, you get a new influx of students, some cash and a mix of color orbs. How the number of orbs is generated is not known. GAMEPLAY At the beginning of each Trimester (when you click Next Trimester ) you are allowed to select an activity for that Trimester. They are: Theater Play +1 Green Orb Fancy Fair +1 Yellow Orb, -1 Behavior, sometimes +1 Reputation Theater Play About Sex +1 Red Orb, +1 Sex, -1 Reputation Lecture +1 Blue Orb, +1 Knowledge

School Travel +1 Green Orb, +2 Joy, -250 Money Lecture to Promote Sex +1 Red Orb, -2 Reputation Sports Tournament +0.5 Joy, sometimes +1 Reputation. Also seems to generate interest in the Cheerleading club. Art Exposition +1 Blue Orb, sometimes +1 Reputation, -100 Money The Sports Tournament and Art Exposition are very important as the only reasonably reliable way to increase reputation. The Fancy Fair is good for generating yellow orbs and the Lecture is VERY good at generating blue orbs, but the Art Exposition is better for that generally. School Travel will increase joy very quickly and for schools with a joy problem, it is essential. After selecting your event, you move to the Teaching Phase. The teaching phase works around the Color Combination screen. Select a color and click on a grey box to insert it. Each pair of colors will come up with the teacher list. The goal is to select the color that will give the biggest boost to your stats from the two available colors. While the colors will stay in the same order, repeating the first two at the end, the teachers will always be randomized and this is the core of the game play. There is no right or wrong way to arrange colors, but here are some general rules: The first two pairs will always be repeated at the end, so anything you put here will be doubled. If you re trying for something specific, place those colors here. A grey (empty) color slot will not affect the teacher in any way. Pairing it up with a less desirable color will give you a way to dance around that selection for a teacher. Red is usually good for sex classes, blue for knowledge ones. Green works well with Sports, Arts and Theater, white for Morality. Yellow will work well for ALL classes, so having it available is not a bad idea. Certain teachers don t get along with certain colors. Kazami (Math) initially dislikes Red and Eikichi (Economy) deals poorly with Blue. WHAT the teacher is teaching can also have an effect. As the teacher gains stats, they become better at teaching and eventually will start generating orbs through lessons and extra stat bonuses. After the teaching phase you may get an event. Read the text of the event VERY carefully and check your stats. Select your response (if given the option) or just OK. If you get a Reputation bonus, click as quickly as you can on the OK button before it disappears to gain a quick increase. This is the ONLY major way to gain Reputation, every other way is sheer punishment. The final part of the Trimester is the ability to visit the various locations around school. Here you can select one of several locations to visit and you ll get different events depending on what s going on in your school. Around School This is the area around the school. It s important that you make sure the school doesn t look bad on the outside or else your reputation might take a hit. Classrooms Here you can gauge the control level of the school and any other minor factors that might affect your stats in the near future. You can get your earliest Red orbs here.

Sports Hall The gym where you school sports are. You also watch games from here. Clubs Section If you have no clubs open, this will do nothing. Otherwise it s where your school s clubs meet. Rotenburo The titular hot bath. Be careful, if you re caught and your students aren t comfortable sexually, you ll get a nasty Reputation hit. Swimming Pool Girls in swimsuits, easy enough to figure out what s going on here. After the third visit, the Trimester will end and you will be brought back to the main screen. Between Trimesters you can purchase buildings, open and close clubs, modify your color combination and use your orbs. You cannot save, reassign teachers or adjust the lesson plan. Wash, rinse and repeat until you either run out of Reputation or time runs out. Club List Clubs have an effect after each teaching phase. This is what you will get when you open a club and the Tennis Free. You ll get Sports Hall events related to Tennis, bonus to Sports Tournament? +1 Joy, +1 Green Orb Hiking Free. You ll get Around School events related to Hiking. +1 Joy Book Study Free. You ll get Clubs Section events. +1 Knowledge Music Free. Events Around School and in the Clubs Section. +1 to Behavior Cheerleaders Free. Sports Hall events, bonus to Sports Tournament? +1 Joy Cooking Free. Clubs Section events. +1 Joy Swimming Swimming Pool. Bonus to Sports Tournament? +1 Red Orb, +1 Green Orb Sexual Experimentation Practical Sex, 5 Red Orbs. +1 Red Orb, -1 Reputation Bondage Bondage Lessons, 10 Red Orbs. +1 Sex, +1 Red Orb, -1 Reputation Exhibition Exhibition Lessons, 10 Red Orbs. +1 Behavior, +1 Red Orb, -1 Reputation Prostitution Exhibition Club, 20 Red Orbs. +3 Red Orbs, -2 Reputation List of classes House Works Lessons 5 green orbs Arts Lessons 5 green orbs Theater Lessons 5 green orbs Obedience Lessons 15 yellow orbs Theoretical Sex 5 red orbs Practical Sex Theoretical Sex, 10 Red Orbs, 10 Green Orbs Masturbation Practical Sex, 15 Red Orbs, 10 Green Orbs Bondage Lessons Masturbation, 25 Red Orbs, 10 Green Orbs Exhibition Lessons Bondage Lessons, 30 Red Orbs, 10 Green Orbs Gang-Bang Lessons Exhibition Lessons, 40 Red Orbs, 10 Green Orbs List of Rules Sexy Uniform Masturbation, 3 Red Orbs, 1 Yellow Orb Naked Sexy Uniform, 5 Red Orbs Chastity Belt

Sex with Interviewer 10 red orbs, Exhibition Lessons Sexual Works Practical Sex Must be Sexy Practical Sex Ending List This list is arranged by priority, meaning items higher on the list will come before items lower on the list, as long as you meet all requirements for said ending. 1. Harem Sex > 95, Joy > 80, Reputation > 50 2. Lab Girl Sex > 80, Knowledge > 90, Reputation > 40 3. Talented Bride Sex > 80, Behavior > 75, Reputation > 30 4. Nun Sex > 50, Morality > 60 5. Wonderful Bride Sex >40, Behavior > 40, Morality > 40, Joy > 40 6. Office Girl Sex > 80, Knowledge > 60 7. Brothel Sex > 80, Morality < 10 8. Whore Sex > 50, Behavior < 40 9. Transfer Student Sex > 75 10. Good School Sex < 50, Behavior > 85 11. Ashamed Joy < 20, Reputation < 20 12. Father s Objection Reputation < 10 13. Return to Normal Bonus Purchases Hire Scientist to Build Sexual Machine 5 blue orbs, Hire Scientist to Build Sexual Machine II 5 blue orbs, Hire Scientist to Build Sexual Machine III 5 red orbs, 5 blue orbs, Cat-girls 5 red orbs, 5 green orbs, Tentacles 5 red orbs, 5 yellow orbs Corrupt Teacher 5 white orbs, Petition 10 green orbs, prevents an automatic game over at reaching 0 reputation, usually not worth the cost as it gives you just 1 reputation point. Pedagogic Lessons 3 blue orbs, raises 1 teacher s pedagogy by 20 points Salary Bonus 5 white orbs, raises teacher loyalty by 10 points Sexual Specialization 5 red orbs, changes teacher s specialty to Practical Sex Unlock School Sex I Unlock School Sex II 8 red orbs, 5 green orbs, Unlock School Sex I OR Theoretical Sex, raises Sex limit to 70. Unlock School Sex III Unlock School Sex IV Unlock School Sex V