Design and Technology Academy (DATA)

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COURSE DESCRIPTION: Design and Technology Academy (DATA) 5110 Walzem Road San Antonio, TX 78218 Phone: 210-356-2237 Fax: 210-650-1285 Animation I Paul Fritz Room D25 pfritz@neisd.net Course Syllabus 2018-2019 In this course students will learn the concepts of drawing and animation and how to apply those concepts in the 3D programs we will be using in class. These programs are Autodesk Maya, 3Ds Max, Motion Builder, and Unity. Students will not be required to use these programs outside of class, but if they want to have access to these programs for further practice, they are a free download for students at these sites: Autodesk (https://www.autodesk.com/education/home) and Unity 3D( https://store.unity.com/download?ref=personal). Unity is a video game engine and Autodesk is a modeling and animation platform. Unity will be available on their site for both Mac and PC. 3Ds Max which is an Autodesk program is not available for Mac. Again, it is NOT a requirement to have a computer or download this software at home. All computer work can be completed at school in the D25 computer lab. Other animation work: There will be weekly drawing assignments to help students learn to express their ideas and concepts through drawing. On the last day of each week students will turn in a drawing. This will be part of their grade for the class. There will also be other assignments and group work related to animation throughout the year that will be completed outside of the classroom. Core Learning Goals: 1. The student will learn animation concepts and apply them to their individual and group projects. 2. The student will learn the different programs to build simple 3D models and animate them. 3. The student will learn how to rig models and keyframe them for motion.

4. The student will learn how to save animations to their models and apply them in a video game environment. Classroom Rules: 1. Be on time to class 2. Be ready for class 3. Be respectful to everyone s a. Ideas b. Time c. Space d. Things 4. Turn work in on time a. Projects in this class take practice and time b. When you are in my class, you only work on assignments for my class c. If you are done early, refine your project and make it better. Practice makes your work better. Classroom Procedures: 1. Walk in and immediately take your seat. If we are working on projects, get started immediately. We only have 50 minutes a day to accomplish what animators in the business accomplish using many hours a day over weeks and months. We do not have time to waste. 2. All class work will be assigned through OneNote Class Notebook. I will add students to the Class Notebook which will send a link to their student emails. Students will have access to OneNote Class Notebook at school on school computers. They will also have access to OneNote Class Notebook and other Microsoft Office 365 programs online from any other computer, tablet, or smartphone by signing in to Office 365 with their student login email address and password. Here is the link to Office 365. We will go over OneNote Class Notebook in class to make sure everyone can sign in, understands how to use the Class Notebook, and understands the expectations. After that, check the class OneNote Class Notebook daily for updates, new material, tips, and links. a. Parents: Please make sure to provide your email address to me on the form below so I can invite you to our OneNote Class Notebook. This will enable you to log in and see what your student is doing in our class and to follow along with our projects, schedules, and assignments. 3. Follow the classroom rules while in my class. They are not negotiable. I will communicate with parents regularly and I am available to answer questions at any time in class. Outside of class or for parents, the best way to contact me with questions is through my email address, pfritz@neisd.net.

Absent Procedure: 1. If you are absent, it is expected that you will make up the time you missed to complete your project. By missing a day or more, you have missed time that cannot be made up in class. The due date will not be pushed back because that will put you further behind the rest of the class. The only way to make up the time is to come in before school, after school, or work out a time with me during school hours that you can make up the time. 2. Late work is subject to point deductions from the final grade of the assignment. Tardy Procedure: 1. If you walk into class tardy without a valid pass, you will be marked as late. Tardiness is also a loss of time, which you will need to make up. 2. If you have a pass, do not disturb the classroom environment. Provide your pass and continue with the classroom flow. Hall Pass Procedure: 1. No hall passes will be issued during the first 15 minutes, or the last 15 minutes of the class period. 2. No hall pass will be issued during the instructional period (when teacher is explaining the class work procedures for the class period). 3. Students are not allowed to walk out of class without a hall pass. Small Group Procedure: 1. When an assignment requires group work, you will receive instructions on the assignment first. 2. Group assignments are a two part grade: One part is based upon your individual group participation and involvement. The second part is based upon the actual completed work. 3. All individuals in the group must have a valid role in the group process. No role, no grade. 4. Group members will be assigned by the Teacher. Classroom Expectations: 1. Come to class prepared every day and be in your seat when the bell rings. 2. Raise your hand when you want to speak or to get out of your chair. 3. Absolutely no eating, drinking, or chewing gum in the classroom. Water bottles with a lid is ok.

4. Show respect for others and yourself at all times. 5. Follow all classroom policies in addition to the rules of the Student Behavior Code of Conduct. 6. Do not make or receive phone calls, write or receive texts, watch videos, snapchat, Facebook, or any other form of social media, and distraction while in class. Failure to follow this rule will require you to place your phone on my desk during each class period. 7. The use of devices to listen to music while working is allowed, but earbuds or headphones must be used. Not everybody in class will want to hear your style of music. 8. Do not have earbuds or headphones over your ears while I am giving instruction. I will revoke your music listening privileges for the rest of the class. If it is a reoccurring issue, you will not be allowed to use your device in class. 9. The charging of Electronic Devices using the classroom electrical outlets is allowed, but do not unplug any computers or other classroom devices to gain access to an outlet. 10. The computers in class are not meant for your use of social media or watching the latest YouTube video. Yes, we will be using YouTube and some other media for instruction, but those are the only authorized uses on those sites. You will only use the computers for their intended class purposes. Consequences for Not Following Classroom Expectations (including tardiness): 1. 1 st infraction: You will receive a verbal warning. 2. 2 nd infraction: Conference with teacher. 3. 3 rd infraction: Conference with teacher and a phone call to Parent or Guardian. Late Work Policy: Late assignments will be accepted, but with a 5-point deduction for each day it is late up to a total of 50% of the total grade. Example: If an assignment is worth 100 points and it is turned in 10 days late, 50 points will be deducted and the most that can be earned is 50 points. It is still in the student s best interest to turn in any late assignment than not to turn it in at all. 50% of a grade is better than 0%. Extenuating circumstances may be considered with a phone call or email from the parent or guardian for late assignments.

It is your responsibility to turn in all work on the assigned due date. REQUIRED MATERIALS FOR CLASS: My intent is to have as much of the class online in OneNote Class Notebook. However, some paper will be needed to take notes, make sketches, develop ideas, concepts, and to storyboard. - Students should have a notebook of their choosing that allows them to do this. There are tablets and other touch screen devices that will work for this as well and are an acceptable option, but they are NOT required. A pencil with an eraser is required for sketching ideas and concepts. The process of sketching ideas and story boarding is usually done in pencil and then inked in and the pencil lines are erased for the final copy. This is not a drawing class, but if students wish to follow this process, then they will need pens for this as well. Only the pencil and eraser are required. Spiral notebook, Loose-leaf paper, or Sketchbook. All work will be required to be backed up. Saving work on a computer as the only copy is not a good idea. We have issues from time to time on our computers and students have lost work as a result. Students can save their work on OneDrive, Google Drive, a Flash Drive, or some other form of a portable hard drive or cloud backup. Remember, save your work, back it up, and do this often. Our projects take many hours to complete and losing your work will require you to redo it all. Losing your work is NOT an acceptable excuse for turning it in late. Grading Policy: Projects 40% Exams 15% Quizzes 20% Homework 15% Notes 10% Total 100%

Signature Page Worth 50 POINTS Please sign where indicated and return to me in class. I understand the requirements of this course and will put forth every effort to achieve success. I understand that it is my responsibility to ask for feedback and assistance and request makeup work when necessary. *Student s Name (Print): *Student s Signature: I have read and discussed the syllabus and grading policy with my child. *Parent s / Guardian s Name (Print): *Parent s / Guardian s Signature: Parent s / Guardian s Please give at least one method of contact. Email will also be used to provide OneNote Access to view student work. *Name: Phone Number: (H) Phone Number: (C) *Email Address: Additional Parent s / Guardian s - Please give at least one method of contact. Name: Phone Number: (H) Phone Number: (C) Email Address: *Required Information

Animation I Lesson Calendar 1 st Semester Week 1: 27 31 August Introduction to class concepts and expectations OneNote What it is and how we will use it Storyboarding what and why Finally Maya an Introduction Week 2: 3 7 September Maya concepts Write your name in Maya Basic Shapes and Movement in Maya Learning to use Maya with the Bouncing Ball Week 3: 10 14 September Animating the Bouncing Ball Week 4: 17 21 September Finishing up animating the bounce in the Ball Adding texture to the ball and the setting a scene

Week 5: 24 28 September Finishing the scene, adding sky and lights Rendering in Maya and making it a video with Adobe Premier Week 6: 1 5 October Red Carpet Watching each other s videos on the big screen Making a Pirates Flag Learning ncloth Week 7: 8 12 October Setting the scene Rendering the flag and making it a video Red Carpet on Friday Week 8: 15 19 October Building cities Using basic shapes to model a city, UVs, and Textures This city will be your scene back drop for our future projects

Week 9: 22 26 October Finalizing your city and adding details Week 10: 29 October 1 November Lights, Camera, Action! Learning how to set the scene and do a fly through of your city Render the fly through Red Carpet Friday Week 11: 5 9 November Let s make a game scene Intro to Unity and your STEAM Carnival Project We will combine all 3 classes of Animation I city scenes to make a large city in Unity Week 12: 12 16 November Finishing up the city scene in Unity Intro to Virtual Reality (VR) in Unity using the combined city scene Week 13: 19 23 November Thanksgiving Holiday!

Week 14: 26 30 November STEAM Carnival week madness Finish up and getting everything ready VR interactables if we have time No drawing due this week Week 15: 3 7 December More on VR interactable models and animation in Unity Week 16: 10 14 December Making DATA Man walk - Introduction to the Biped Walk Cycle Week 17: 17 21 December Final Review Finals No Drawing due this week December 24 - January 4 th : Winter Break!!