Progression in Primary Design and Technology

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Progression in Primary Design and Technology

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Progression in Primary Design and Technology Christine Bold I ~ ~~o~1!~n~~~up LONDON AND NEW YORK

First published 1999 by David Fulton Publishers This edition Published 2012 by Routledge 2 Park Square, Milton Park, Abingdon, Ox on OX14 4RN 711 Third Avenue, New York, NY, 10017 Routledge is an imprint of the Taylor & Francis Group, an iriforma business Note: The rights of Christine Bold to be identified as the authors of this work have been asserted by her in accordance 'with the Cop)Tight, Designs and Patents Act 1988. Cop)Tigh t Christine Bold 1999 British Library Cataloguing in Publication Data A catalogue record for this book is available from the British Library. ISBN 1-85346-605-0 Pages from this book may be photocopied for use only in purchasing institution. Otherwise, all rights reserved. No part of this publication may be reproduced, stored in a retieval system or transmitted, in any form or by any means, electronic, mechanical, photocopying, or otherwise, without the prior permission of the publishers. Typeset by Textype Typesetters, Cambridg'e

Contents Photocopiable Activities Preface Acknowledgements vi vii viii 1 Introduction Continuity Progression Differentiation 2 Designing What is designing? Modelling through drawing Modelling with 'mock-ups' U sing designs to inform making 3 Making Using 'found' materials Progression in making Using tools Textiles Sheet materials Framework materials Quality 4 Moving Forward Teacher assessment Planning for progression Effective learning of design and technology Bibliography Index 1 4 5 11 19 19 26 38 43 49 49 52 55 59 62 68 70 75 75 83 96 99 103

Photocopiable Activities All activities are photocopiable and can be increased to A4 size simply by enlarging by 30%. Page Teacher Activity 1 - Determining levels of capability. Teacher Activity 2 - Reflecting on practice Teacher/Child Activity 3 - What is designing? Teacher/Child Activity 3 cont. - A simple platform Teacher/Child Activity 4 - Differentiating the level of challenge Teacher Activity 5 - Re-designing the staff room Child Activity 6 - Different points of view Teacher Activity 7 - A new bedroom Teacher Activity 7 cont. - Orthographic projection sheet Teacher Activity 8 - Modelling window systems Child Activity 9 - Using Information Technology to create a net Teacher Activity 10 - Thinking 'progression' Teacher Activity 11 - A 'dream car' Teacher/Child Activity 12 - The ubiquitous cereal box Teacher Activity 13 - Progression in vehicle building Teacher Activity 14 - Cutting interventions Child Activity 15 - Sewing by design Child Activity 16 - All boxed up Teacher Activity 17 - A quality dream car Teacher Activity 18 - Target setting for progression Teacher Activity 19 - Target setting 2 Teacher Activity 20 - Planning for Progression: Pets Playground 2 Teacher Activity 21 - Planning for differentiation Teacher Activity 22 - Identifying needs for a new class 12 15,16 20 21 23 27 30 35,36 37 42 44 46 48 50 53,54 58 63 66,67 74 78/79 82 89,90 93,94 95

Preface Progression in Primary Design and Technology is a book that places the issue of progression firmly into the classroom situation. It encourages the reader to explore practice and to develop a new perspective on progression for individual children. It is recognised that teachers have an extremely demanding role in which normative expectations and standards guide practice. Some children do not make expected progress for a variety of reasons. The main purpose of this book is to provide activities through which teachers and trainees explore the issues and work towards classroom provision that is both challenging and flexible for all children. The focus on a limited number of mainly structured tasks and activities allows depth of thought and consideration of detail. Focusing in such a way provides an opportunity to reflect on meeting the needs of the individual within whole-class practice. There is no suggestion of a unique curriculum for each child, but that each child will take part in the whole-class experience as an individual. Design and technology provides highly relevant opportunities to develop and apply linguistic, numerical, scientific and information technology skills to a task. Thus, it enables progressive development within these elements of the curriculum too. Design and technology tasks provide an opportunity for children to demonstrate what they can do, and for the teacher to provide motivating challenges to develop the individual child's capability. This book will provide some thought-provoking experiences enabling reflection on such practice. Practitioner research into their own classroom practice is recognised as being one of the most effective ways to improve knowledge and understanding of the learning situation. The activities form small-scale projects that enhance individual professional development. When several participants share findings they become relevant to whole-school development, and suggest ways forward that may be transferable to other school situations. The ultimate aim is to develop effective teaching strategies that reflect a higher quality of process for each child. Christine Bold Lancaster November 1998

Acknowledgements To my colleague Brenda Dixon for sharing her subject expertise and providing support and encouragement at all times. Also to my family for their patience.

Chapter 1 Introduction Before reading this chapter, it will be useful for the reader to note their own definition of the term progression in relation to teaching and learning in design and technology. This will help to focus the mind and to explore whether the reader's understanding of it is the same as that of other people. This is not to suggest that there is a single meaning, but that there might be several ways of viewing the term progression and the way it is used. As a classroom teacher and in my work with trainees on Initial Teacher Training (ITT), I have experienced working on a variety of activities that have focused my attention on the progressive development of capability in design and technology. A teacher's first priority is to ensure that children make progress. First explorations into what progression meant for individuals in my classes were through case studies and small classroom-based research projects in science, mathematics and literacy. When government initiatives established design and technology in the primary school curriculum, it was natural for me to turn my attention to the complex issue of progression inherent within the subject. The first challenge for the teacher is how to identify children's individual levels of development in different aspects of design and technology. The second challenge is to decide what classroom provision to make that enables progression to occur. A good starting point in considering progression is to reflect on some aspects of the relationship of design and technology with other subjects in the school curriculum. Design and technology has developed as a primary school subject to the point where it is now part of every child's entitlement in a broad and balanced curriculum. It has strong links with science, in both content and process, particularly in the testing and use of materials and products. For primary school children technology also has strong links with mathematical and language development. A design-and-make task is a highly motivating and relevant context for children to learn about shape, space and measures - there is no better way to teach about different levels of accuracy in measurement for different purposes. Such tasks require a variety of modes of communication and may provide opportunities for children to write in a range of different genres. Engaging children in design-and-make activities encourages less confident writers to write up their findings and ideas. As part of the process, they recognise the need to be able to tell others about their project and to enable other children to learn from their experiences.

2 Progression in Primary Design and Technology It is also important that children understand the relevance of historical developments that exemplify the technological process. The history of everyday technological products fascinates children. Looking at technological change conveys the essence of the design and technology process, and helps children to learn the meaning of 'meeting needs' and 'fitness for purpose'. Study of the historical development of the bicycle with children, trainees and teachers is an effective way of exemplifying the technological process. There are also strong links with art, craft, Information and Communications Technology (lct) and cross-curricular themes such as the environment. Each curriculum area has its own progression that should ideally be taken into account when planning design and technology activity and I shall endeavour to highlight some aspects within the text. However, the focus is the subject of design and technology; in order for it to maintain its own identity it is useful not to assume links with science. Scientific links in particular will receive little mention. On entry to ITT, trainees may have a high level of skill in some aspects of the subject, perhaps having experienced technology at GCSE level, but often in one specific strand such as food technology or graphic design. Trainees often have a limited understanding of the whole process, as their own education seemed to focus on products. My experience in ITT includes the development of courses for trainees across the whole primary age range. This increased my interest in the strands of progression that emerged and became evident while teaching trainees how to recognise children's individual strengths and weaknesses. The aim was for trainees to recognise opportunities for developing children's capability in the subject, as this is an area of difficulty across the curriculum. Several years of teaching experience are often necessary for the skill of formative assessment at an individual level to become secure. At school level, many teachers now have several years' experience in teaching design and technology. They have a sound understanding of the process skills and have developed expertise in the use of tools and a variety of materials. Despite this experience, there is concern about teachers' lack of subject knowledge and the Office for Standards in Education (OFSTED 1998) claim this is the main reason for pupils' lack of progress. In a recent attempt to improve standards of teaching in the subject, the Teacher Training Agency (TTA 1998a, b) have published texts to help teachers assess and improve their own knowledge. However, lack of subject knowledge among teachers is not the only issue that affects the standards of teaching and pupil performance in the subject. The greatest barrier to progress in the subject may be lack of suitable accommodation and resources to create appropriate activities and products. This has been recognised by OFSTED (1996). Where they are available, classroom assistants often spend time with children completing practical design-and-make tasks, and therefore have a sound knowledge of the use of tools and the processes involved. They also have the opportunity to take courses designed to enhance their understanding of how children learn the core subjects and to provide them with professional qualifications. For all the above reasons, ITT and in-service courses need no longer focus on skill development alone. Courses designed to focus on the nature of progression and on how to help children develop capability in design and technology will benefit all concerned. Through such an