2 What is DI? Mission and Vision To teach students the creative process and empower them with the skills needed to succeed in an ever-changing world.
3 In other words Destination Imagination Encourages students to HAVE FUN! TAKE RISKS And focus and frame challenges while incorporating STEAM (science, technology, engineering, and mathematics), the arts and service learning.
4 Who, What, When, Where, Why DI Who What When Where Why Up to 7 team members, from Kindergarten through University Plus one or more Team Managers 6 new challenges each year, focusing on Technical, Scientific, Structural, Fine Arts, Improvisational, and Service Learning. Plus Rising Stars, a non competitive challenge for younger students September through May Teams take 2-4 months to solve their Challenge Solutions are assessed at regional, state and global tournaments. Some schools run DI as an after school program, some school districts incorporate the program into their electives curriculum. Learn higher order thinking and improve in creative thinking, critical thinking and collaborative problem solving. Experience the creative process, develop new friendships and learn to work together.
5 Training Outline 1. What do I do? 2. What do they do? 3. How do we do it? 4. The Rules
7 I Volunteered to be a Team Manager. Now What?
8 What is my job? You are about to embark on an amazing opportunity to facilitate a great life-changing journey for a team of learners and yourself! Stand back and allow Destination Imagination participants to own the experience by shaping the journey in their own way. You are there to help the team acquire the skills they lack. Step up and help them learn those skills, but Step aside and give your team members the opportunity to take full ownership of their Challenge solution Let them do it all themselves
9 How do I get started? Learn about DI Meet with prospective team members and parents Identify your primary contact person School Coordinator Purchase a Team Number Receive Program Materials Register on the State Site Form your team, choose a challenge Register for tournaments
10 Get your team number from Challenge Program Team Numbers 750-XXXXX Early Learning Rising Star Team Numbers Price: $ Price: $ Texas discount applies at check out and you will be charged $95 for the Challenge Program Team Number or $65 for the Early Learning Team Number.
11 Register at the State Web Site Create your profile Register Your Team Register for Regional Tournament Appraiser Registration Order t-shirts texasdi.org and register.txdi.org
12 Tournament Registration All tournament registrations must include: 1. Team name 2. Manager(s) names 3. Team member names 4. Competition level 5. Chosen challenge All managers and co-managers must have manager accounts at TexasDI in order to be listed as a manager or co-manager of a team
13 More on Registration Each team must supply: Appraiser 1: Must attend appraiser training and appraise on the day of the tournament; Will not watch their child perform Appraiser 2: Should be prepared to be a scoring appraiser but may be placed in a non-scoring appraiser/volunteer position. Might not have to attend training and might be able to watch their child perform. Appraisers must register on the Texas DI website by Jan 12, 2018
14 More on Registration Teams are also asked to supply 1 part-time volunteer for the tournament Volunteers must register on the Heart of Texas Region website
15 YOUR PROFILE TM
16 Training/Forming Planning Registration Deadline Don t Panic! Get Ready for Tournament SEP/OCT Manager Intro to DI Meeting Manager Training Register your team IDODI Regional Registration Start Reading Roadmap Rules of the Road Form your team Set Meeting Schedule Teach your team about interference NOV Manager Parent Meeting Stay 1 week ahead of team Special Affiliate Manager Training Workshops 1 st Super Saturday Recruit 2 Appraisers & 1 Tournament Volunteer DEC Manager Register for Regional Tournament Order T-shirt/pins IC Workshops 2 nd Super Saturday Follow-up with Appraiser/Volunteers -ensure they are registered Set up extra worktime Check Clarifications JAN Manager IC Workshop Set up extra worktime Self Scoring Dress Rehearsal Check Clarifications Read Tournament Guide FEB Manager Tournament and Procedures Training Have team fill out tournament forms Make Travel Arrangements for Tournament Fill out school forms/paperwork
17 And if all that sounds a little intimidating
18 It is not your job to solve the challenge!! Interference Asking leading questions to cause team to reach your idea Ideas from parents, teachers, or anyone other than 7 brains Making props, costumes, applying make-up Solution Not Interference Leading Brainstorming sessions Teaching skills Help the team understand the RULES Safety Monitor Giving stage directions Skills Challenge & Rules Finding outside Resources See page 37 of the Roadmap and page 13 Rules of the Road
19 How am I supposed to do all of that?
20 Resources for Managers It s in the book It s in the bag It s at a workshop It s online
21 Team Managers Should Read Rules of the Road Roadmap Challenges Tournament Guide Complete DI University Team Manager & Appraiser
22 And lots more help Texas State website: texasdi.org for information and register.txdi.org Heart of Texas Region website: hearttx.txdi.org good for local info, esp. calendar and FAQ
23 Use local resources TEAM MANAGER SCHOOL COORDINATOR DISTRICT REPRESENTATIVE REGIONAL BOARD MEMBERS
24 The Books Your GUIDE to how to manage your team. The Roadmap the RULES The Challenges
25 The Roadmap: 140 pages All of the info you need to GUIDE your team Put together weekly meetings using info from these chapters: Guiding your team through solving the challenge Skills for Creative and Critical thinking Teamwork Instant Challenges
26 In the Bag instant challenges & activities x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x In the bag = x Not in the bag = Everyday Team Materials Around the House x x x x
27 Training and Workshops Training/Workshop Date/Time Where Manager Training Sat, Oct 21, 12-4 Mountainview Elem, Waco Instant Challenge Training for TMs* Thurs, Oct 26, 6:30pm Joe Lee Johnson Elem, Austin Manager Training (Beg, Adv, +RS) Sun, Nov 5, 12:30 4:30 Meridian World School, Round Rock Super Saturday with team Sat, Nov 11, 9 AM 12:15 PM Teravista Elem, Round Rock Bonus Training from Affiliate Trainers Sun, Nov 12, 12:30-4:30 LEO Center, Leander Instant Challenge Workshop with team Sat, Dec 2, 12:30-2:30 West MS/HS, West Instant Challenge Workshop with team + Rising Stars WS Sat, Dec 2, Session 1: 12:00-2:00, Session 2: 3:00-5:00 Reagan Elementary, Cedar Park Super Saturday with team Sat, Dec 9, 9 AM 12:15 AM Deer Creek Elementary, Hosted by Leander ISD Instant Challenge Workshop with team + Rising Stars WS Sat, Jan 20, Session 1: 12:00-2:00, Session 2: 3:00-5:00 Laurel Mountain Elementary, Hosted by Round Rock ISD Tournament Procedures and Forms Training Tues, Jan 30, 6:30 PM Austin Christian Church
28 Important Deadlines Event Date Comment Financial Assistance Deadline Wed, Nov 1 Register for Regional Tournament Mon, Dec 4 Cost is $60 for competitive teams, $50 for Rising Star teams, $125 for Xtreme Teams; TM and Assistant TM need to create accounts at texas.di.org Note: make sure your region is Heart of Texas in your profile Late Registration for Regional Tournament * Texas Medical State Volunteers Tournament (Certified) can count April in 7 place of an Mansfield, appraiser. TX Mon, Jan 8 Cost is $100 for all teams except Xtreme Teams ($175) T-shirt and pins order Mon, Jan 8 T-shirts are $15, $17 for 2XL+; Some t-shirts will be available at the Dime Store for $20 Appraiser Registration Fri, Jan 12 Tournament Scheduling Conflicts Fri, Feb 2 UIL, Weddings, Science Fair for example Appraiser Training Sat, Feb 3 Cedar Ridge High School, Round Rock Tournament at Cedar Ridge in RR Sat, Feb 17 Cedar Ridge High School, Round Rock
29 What do they do? They do it themselves! Research Plan projects Write scripts Build Stay within a budget Present the project Work as a team Only 7 brains are allowed solve the challenge
30 Forming Storming/Norming Norming/Performing Don t Panic! Get Ready for Tournament SEP/OCT NOV DEC JAN FEB Team Get to know each other: PLAY Learn about Interference Start Simple Instant Challenges Understand Interference Choose a Central Challenge end of October Team Dissect Central Challenge What do we know? What do we need to know? Start Research Start Reading Rules of the Road PLAY SOME MORE Instant Challenges Field Trips? Story Outline by Thanksgiving Team First Prop Rough Script/Story List of what else needs to be done Instant Challenges Check Clarifications Team More Props Refined Script List of what else needs to be done Self Score Instant Challenges Check Clarifications Review Tournament Guide Team Fill out Forms Make Fix it Kit Instant Challenges
32 What is the Team s Task? Solve the Team Challenge! Get ready for tournament. and HAVE FUN.
33 Components of DI Team Challenge Central Challenge 240 points* + Team Choice 60 points Instant Challenge 100 points TOTAL 400 points Note: The Improv Challenge does not have Team Choice elements, so the Central Challenge is worth 300 points.
34 Central Challenges TECHNICAL SCIENTIFIC ENGINEERING IMPROV Amusement Park Attractions Load Bearing Structures Explorers Quest FINE ARTS PROJECT OUTREACH RISING STARS Musical Service learning Early learning
35 Animals Each Person will be given a card with an animal name on it. Shhh, don t tell anyone what it is. Transform into the animal on the card. Find the other people in the room who are the same animal.
36 Choosing a Central Challenge What does my school require? Read each one understand the critical parts Do you have the skills you need? Can you learn them? When: Halloween Before you can choose the best challenge, you have to know your team.
37 DI-secting the Central Challenge QUICK TIPS TO HELP YOU NAVIGATE YOUR CHALLENGE Grab some highlighters, go through your Challenge and highlight the following: Must highlight all sentences that include the word MUST in yellow. Will highlight all sentences that include the word WILL in pink (except for the sentences that have the phrase, will earn points ). May not, will not, can t, won t, no, not circle all sentences that contain one of these words. Points highlight all sentences that include the words POINTS in blue. May highlight all sentences that include the word MAY in green. The items that are circled or highlighted in yellow and pink are the RULES your team must follow to solve this Challenge. The items highlighted in blue and green are the areas where your team gets to decide what and how to do
38 Central Challenge Pitfalls Props that don t fit through door ways Adult Expense Reports Over Budget, Incomplete Missing/Incomplete Paperwork Interference
39 Consider: Safety SIZE Levels Depth Surprises Stability Sparkle Simple Research Solution Size and Weight Movability Points 3 Dimensions Set Design
40 How do I get to my Challenge on day of tournament? By letter, number or color Letter Challenge Name Color Color Name A Technical Orange B Scientific Yellow C Fine Arts Blue D Improv Pink E Structure Green P Service Learning Teal RS Early Learning Red X extreme Dark Purple IC Instant Challenge Light Purple
41 Components of DI Team Challenge Central Challenge 240 points* + Team Choice 60 points Instant Challenge 100 points TOTAL 400 points Note: The Improv Challenge does not have Team Choice elements, so the Central Challenge is worth 300 points.
42 Team Choice Elements - Chose 2 A Team Choice element should be something that is NOT required by your challenge. For example, if your challenge requires you to create a painting, you may not submit that painting as a Team Choice Element. How are they Scored? Creativity and Originality Quality, Workmanship, or Effort Integration into the Presentation
43 This team listed all Costumes as their Team Choice. What you put on the forms is important.oi This team asked for points for all of their costumes element What should they have asked for?
44 What can we include in our performance? REQUIRED ELEMENTS A BIG ending.. The MORAL or a PUNCHLINE!!
45 Components of DI Team Challenge Central Challenge 240 points* + Team Choice 60 points Instant Challenge 100 points TOTAL 400 points Note: The Improv Challenge does not have Team Choice elements, so the Central Challenge is worth 300 points.
46 Instant Challenge Solved in a very short period of time at the tournament without knowing ahead of time what that Challenge will be. It is worth 100 points- 25% of your score. Let s do one.
47 Rising Stars -Instant Challenge Optional at tournament Great tool for teaching 10 age-appropriate challenges provided today Start simple Give them the challenge and debrief Ask questions How could you have done xxx? Who Teach your team about teamwork
48 Spaghetti Structure FOCUS: INNOVATION AND DESIGN PROCESS, TECHNICAL DESIGN AND CONSTRUCTION, TEAMWORK CHALLENGE: Your TASK is to build a freestanding structure that is as tall as possible and is made only of spaghetti and mailing labels. TIME : You will have up to 2 minutes to discuss strategy, and up to 6 minutes to build your structure. PROCEDURE Part One (2 minutes): Discuss strategy. Part Two (6 minutes): Using only the materials given, build a structure on the floor that is as high as possible. You should also try to use the materials in different and creative ways in your structure. You may measure the height of the structure at any time, and the structure must be stable for long enough to be measured. Materials: 25 sticks of spaghetti 9 mailing labels
50 How Do We Do IT ALL?
51 Use These Tools The Creative Solving Process Creative and Critical thinking Instant Challenge
52 The Creative Solving Process You already know what the problem is. And it is the team s to solve
53 Use These Tools The Creative Solving Process Creative and Critical thinking Instant Challenge
54 Creative Thinking Divergent Thinking What is it? generating multiple ideas imagining unusual possibilities making meaningful connections elaborating upon options Lots of ideas!! Highlights: Fun Liberating Exhilarating Open Judgment-free Brainstorming FFOE Mix and Match If you think it, share it
55 Brainstorming How Blurt it out Structured take turns Sticky Notes Beach ball Guidelines Remain Open State and document ALL ideas Quantity Counts Hitchhike on other s ideas Get an idea from EVERYBODY
56 Creative thinking - expanded FFOE Fluency, Flexibility, Originality, Elaboration Fluency: generate as many options as possible most important goal Flexibility: generate a number of options from different categories (such as materials, teamwork and performance skills), or generate options that are different from the others. Originality: generate unusual options (such as clever use of words, songs or an unusual combination of materials), or generate some unique options. Elaboration: add details to an option (such as listening to others, adding on to their ideas and using multiple materials to create costumes), or generate some detailed options.
57 Critical Thinking Convergent Thinking What is it? focusing analyzing, evaluating and judging in order to make effective decisions making choices! This is where conflict occurs. Essential Highlights: Use Tools Objective Ranking Simple Quick Direct Choice Helper More complex More detailed Individual Input Hits and Hot Spots Multi-voting toothpicks Split up tasks See Roadmap, pages 67-84
58 Creative and Critical Thinking Critical Thinking Creative Thinking You need BOTH to be successful.
59 Use These Tools The Creative Solving Process Creative and Critical thinking Instant Challenge
60 Instant Challenge Allows your team to learn to: Assess a situation Define the problem Make a plan Create solutions quickly Worth 25% of your team s overall score at a tournament
61 Instant Challenge Start small; do only a portion, and build up confidence Read the challenge to the team Let them do it Debrief - ask them questions What did you do well? What can you do better? How can you use each material? See page 41 Roadmap
62 Task-Based ICs What is the task? build, move, change, protect or communicate Where do you get the most points? What materials do you have? Which are best for the task? How much time do you have? Is this a one or multiple part challenge? Are there any penalties? Take a minute and plan! Get an idea from everyone remember those teamwork points. Don t touch materials until told to do so. STOP when the appraiser calls time. It s still a performance
63 Lots of Great IC ideas in IDODI resource area And more already included in your manager bag
64 Dissecting an Instant Challenge What? TASK or PERFORMANCE or HYBRID? (Circle One) Summarize what you are being asked to do in one sentence Where do you get the most points? Put the scoring elements in descending order from greatest to least: How many parts are there and how long is each part? Summarize what must be accomplished in each part. What does the challenge say MUST happen or MUST be done? Remember, if it doesn t say you CAN T, then you CAN. Do you notice any opportunities where this might help? What do you notice as Obvious Obstacles? (What do you notice that will be challenging?) What other things are important to notice about this challenge?
65 A Performance-Based IC Starting with Mix and Match Hero Villain Conflict Setting Humorous Twist
67 Managing Your Team
68 What do I do again? PLAY and then Play some more!!!! Let them do as much as they can. Schedule meetings, but go with the flow. Don t DIRECT. Encourage and ask questions. Get an idea from everyone. Find resources and teach skills. Be the safety monitor. Celebrate EVERYTHING.
69 Meetings One suggestion: 10 minutes Ice Breaker/Warm Up 15 minutes Instant Challenge 30 minutes Team Building / Discussion 30 minutes Central Challenge Development Meetings depend on lots of factors: the age of the participants, when everyone can meet, the mood of the team, the mood of the TM, and how much time you have left before competition
71 Your First Meeting -Get to know each other! SNACK - always the most important event "INTRODUCING..." can be done while eating snack "WHAT IS DI? Read Challenge Summary Sheet and discuss which TYPES of challenge the team might like Discuss Interference Policy Solution PLAY GAMES INSTANT CHALLENGE - Spaghetti Tower Skills Challenge & Rules End meeting. Send home Challenge Summary sheet and Interference Contract.
72 Parent Meeting
73 First Meeting Parents Reiterate the benefits of DI Explain Interference Enlist parent help Snacks ask if students have food allergies Instant Challenge materials Collect money Get parents names, contact info, and ways they can assist
74 Easy Warm Up Simple Verbals: Name as Many Twos Cats Bears Bills Pies Bags Fours Keys Flys Trees Generals Brushes
75 Some answers for twos Numbers: 2+2=4, 22 Phrases: To be or not to be, U2 To in another word: To as a sound: Today Tuna Together Tuesday Tomb Tomorrow
76 Some answers for Keys Ordinary Keys: car key, house key, door key Unusual Keys: piano key, exam key, Key West, Key to my heart, key to the city, Key in another word: Bookie Cookie Monkey Donkey Rookie Keynote Speaker
77 Some Answers for Locks Ordinary Locks: padlock, bike lock, window lock, door lock, lock and key, car door lock Unusual Locks: canal lock, oarlock, headlock, gun lock, lock of hair, Lox and bagels Lock in another word: Goldilocks Lochness Monster Sherlock Hemlock Warlock Flock Lock jaw Clock Locker
78 Improv another great warmup Pick any object! What is? What can it be? How can it be used? Size, Shape, Color, Texture Foiled, Shaping Plate, Pie Shape If someone gets stuck, teach them to narrow using categories: outer space, things you eat, things you wear, music, etc.
79 Teamwork You can t really solve the challenges until you can function as a team. PLAY GAMES Guesstures, Pictionary, Charades, Word Games, Play with Legos,
80 I like this one I included some others if you prefer Alien, Tiger, Cow Everyone in a circle. There are 3 things a player can be: An alien: hold your index fingers up next to your head, as little antenna`s and say `Bleeb bleeb`, bending inwards into the circle A tiger: push your right hand forward, imitating a claw and roar. A cow: bend forward, hold your right hand on your tummy and go `Moooo` On your sign, every player decides to become one of the three. Physical Activities theater games
81 Bippety Bippety Bop
82 Ducks and Cows Quackers and Milk
83 We did it all ourselves!!
86 Team Roles Task manager: Git er done Performance manager: Look good doing it Timekeeper: Do it on time Materials manager: Put it together Score manager: Get the most points Flex team member: Pinch hitter Leader Lawyer Harmonizer Cheerleader Builder Storyteller Character Thinker Innovator
87 INSTANT CHALLENGE TIME Paper Trail Challenge: Your TASK is to make a newspaper trail that the end is as far away from the taped line as possible Time: You will have 5 minutes to use your imagination to complete your task Set-up: on one end of the room is a taped line. Behind the line is a taped line is a table with materials you may use to make your paper trail. Procedure: Using the materials provided, your are to make one continuous length of newspaper that starts behind the line but goes as far a possible beyond the taped line. - The paper may curve, but the measurement for score will be from the taped line to the end of the newpaper. -Pieces of the trail do not need to be attached, only touching. If all the pieces of the trail are not touching, the trail will be measured from the line to the end of the attached pieces. -All members must stay behind the taped line during the entire challenge. No part of a team member s body may cross over the line at any time. Materials: 3 mailing labels 1 sheet of newspaper 3 feet of string used a part of the trail. 1o pieces of spaghetti A yard stick will be available for the team but may not be Scoring A. ½ point (60 points maximum) for each inch that the end of the trail extends over the line. B. Up to 20 points for the creativity of your use of materials. C. Up to 20 points for how well your team works together.
88 Practice Instant Challenges Start small; do only a portion, and build up confidence Read the challenge to the team Let them do it Debrief - ask them questions What did you do well? What can you do better? How can you use each material? Do it again? Less time? Less materials?
89 Use Instant Challenges to: Build Teamwork: Discover skills and strengths have FUN Teach Problem Solving: Start simple teach them to be successful problem solvers Teach a Skill: Develop a required element, such as a script (Matrix, Storybox) Create Props, Scenery, and Costumes: Improvise with materials (Bubble Wrap Rap) Develop Technical Elements: Build structures, vehicles, circuits, etc.
90 Mix and Match: Skill script writing Hero Villain Conflict Setting Humorous Twist Beginning, Middle, End
91 Skill Script Writing: Mix and Match Hero Villain Challenge/ conflict Setting Humorous Twist/Moral Ninja Dragon Swordfight Moon Size does not matter Princess Bank robber Flood Ranch I am your Father Fire Fighter Pirate Melting Castle A chicken in every pot Mouse Grinch Election Island The early bird Superman Witch Race Mountains It was only a dream Frog Ogre Earthquake Prehistoric times All s well
92 More Scripts Story Box - Tell a story taking turns 1. Use any 5-7 items- these are props 2. Incorporate the props into the story choose any prop or assign one 3. Learn connecting phrases Next, then they, on the way, meanwhile back at the ranch; after he died he came back as a ghost
93 Story Formats Once upon a time there was And every day Until one day And then And then And ever since that day Once upon a time And every day Until one day And because of that And because of THAT Until finally the most incredible thing happened And ever since that day
94 Story Formats Once upon a time there was And he/she wanted So he/she decided to But the problem was And then And then And then the most amazing thing happened And it all worked out because
95 Use ICs to Learn About Materials What do you need to do? Connect Support Extend Protect Control Transport What can you use to do it? Aluminum Foil Index Cards Popsicle Sticks Balloons Lunch Bags Rope Beads Mailing Labels Rulers Buttons Nails Rubber Bands Clay Newspaper Spaghetti Cotton Balls Paper Plastic Spoons Chenille Sticks Paper Clips Straws Cups Paper Plates Tape Envelopes Pasta Tooth Picks Folders Pencils Wire Coat Hanger Golf Balls Plastic Bags Yard Sticks Choose a word Choose 3 materials
96 Use ICs to Create Props Multi use string, straws, paper plates Give the team different materials and let them make things statues, monuments Give the team different glues, show them how to use a stapler, ironing tape hemming, Bubble Wrap RAP Don t forget about imaginary props Use people as furniture, human machines
98 The Boring but Important Interference Expense Reports Safety Copyrights Clarifications
99 Team Budget and Expense Report EVERY item used in your presentation must be listed on the Expense Report. Some items are exempt, but ALL must be listed. It does not include the cost of any equipment used to create your solution, Nor does it include any unused portions of materials that were left over or not used. Know which items are exempt.
100 Expense Report Categories Clothing everything you wear Exempt if it does not directly contribute to the solution Example: the girl in street clothes with the boy in the pharaoh costume earlier Exempt if required for safety Jewelry and watches are exempt if they are not used in the presentation Scenery/Equipment exempt items must remain unaltered Exempt items: audio/visual equipment, computers, electrical items, floor coverings, standard classroom furniture, musical instruments, safety equipment Props all items brought into the presentation site Includes dollies, if used to put props on stage Common supplies nails, staples, tape, markers, glitter, etc. Estimate the portion used Trash true discards Cardboard boxes, empty containers, newspapers, cardboard tubes, etc. Does not include functional hardware, like casters
101 Costs for Expense Reports Everything has VALUE can another team produce the same results? New items: If bought specifically for your solution, use the new cost Used: Use fair yard sale or garage sale prices Reusing team created items: Permitted, but considered nonoriginal One day rental: Equipment and costumes with significant value, like motors and rented costumes; use for donated items, too Common Supplies: Cost applies only to portion used in the presentation Trash: Valued under $1; list items on the expense report
102 Safety Requirements: 1. Foot coverings with reasonably impenetrable sole 2. Safety gear: gloves, goggles as required by Challenge 3. Lasers and Lights: may not use any type of light or scanner that produces a high intensity beam of light which may be of danger to eyes. You may not turn off the lights during your presentation. 4. Helium balloons, Aerosols and Powders: not allowed in Heart of Texas Region 5. Fire, smoke, dry ice, aerosols, and animals are not allowed 6. Batteries: only modified commercially available must not spill liquids when tipped The Appraisal Team may stop a Presentation at any time if they believe that a solution poses a safety risk.
103 More on Safety 7. DC current cannot exceed 28 volts fuses or circuit breakers required if more than 10 amps 8. AC current standard wattage (120V), use GFCI for all team-created or modified circuits and for more than 1000W 9. Material Safety Data Sheet: required for all chemicals 10. Firearms, weapons, or violence: zero tolerance policy for weapons and firearms they are not allowed in schools.
104 Copyrights and Trademarks Celebrate Originality Teams should develop their own ideas and create original materials, music, characters, etc. It is illegal to use copyrighted or trademarked materials without consent The law allows parodying music and public figures in a humorous or satirical way Teams will not receive deductions, but they will not score as high if they don t use original materials, music, characters, etc. Video and audio recordings are allowed, but they are not meant to replace a live performance
105 Clarifications Team Clarifications For Teams who need a rule clarification for their unique solution Shared only with the team asking the question Limit of 10 questions Published Clarifications Supersede the Rules of the Road, Team Challenge, and Team Clarifications Published on the Destination Imagination website Must be submitted by Feb. 15
106 Sign of the Time Time Limit: Most challenges are allowed 8 minutes. Improv and the Technical challenge get 2 minutes prep and 7 minutes to perform. Rising Stars should take about 8 minutes. This includes your set up time! Team Signs: Recommended 2 ft x 3 ft Displays the Team Name, Membership Name, Team Number, and Level Will not be used as a scoring element My School 750-XXX Elementary
107 Let the Challenge Fun Begin Things I learned in DI: As long as you solved the challenge and learned something new, YOU ARE A WINNER!
108 Backup slides
109 I m Registered Now What? Find a Co-manager Find a mentor Go to training - lots of opportunities Meet with team members and agree on practice times/locations Organize and plan meetings Get volunteer help Learn how to ask questions and listen Laugh and enjoy and play Celebrate
111 All Teams - Challenge Presentation Procedures Only move team s treasures into the hallways when absolutely necessary due to space and fire safety constraints Check in 20 minutes prior to scheduled presentation time at Prep Area for your Challenge Level and Panel An appraiser collects and reviews the forms. (Challenge E structure check in is 1 hr prior to performance time) Just prior to presentation, the team is taken to the Launch Area. The Launch Area may be on the left, right, or back of the stage. Hand in Forms: Tournament data forms Declaration of Independence Expense Report Challenge-specific forms P r e p A r e a X X X X Launch Area X X O X X X STAGE X X X X X X X X XXXXXXXXOXXXXXXOXXXXXXXXXXOXXXXXXXXXXXXXXX
112 Storytelling Beginning, Middle, End
113 More Resources
115 Types of Scores NO: Zero points Objective Did it happen? Subjective How well did it work? Was it creative? 1-30 points YES: Full points
116 Subjective Scoring
117 Team Games
118 General Info Rising Stars
119 What is the Rising Stars Program? Play based curriculum that allows kids to be: Creative Learn simple building and construction Become comfortable working in teams Learn how to speak in front of an audience Preschool through 2nd grade Non-competitive Learning year for the team and the team managers Learn the Creative Solving Process and some simplified CPS tools
120 What Do They do? As much as they can. This program is about the team. They need to own the solution and as much as possible, it needs to be ALL THEIRS. If they don t have a skill, ask if they want to learn it and help them find resources. Examples: making costumes, building things
121 The Rising Stars Challenge is: Easy to read. Make sure to read it to the team. This Challenge is a framework. Start with the basics Allow the kids to explore, dream, imagine, pretend, create, try, and elaborate upon the framework to make this journey their own.